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Artwork from Mario Super Sluggers
First appearance Donkey Kong Country (1994)
Latest appearance Super Smash Bros. Ultimate (spirit cameo) (2018)
Latest portrayal Toshihide Tsuchiya (2005–2008)
Variant of Kremling
Derived subjects
Notable members
“You're making no sense, but it don't matter none. This here's Kritter's turf!”
Kritter, Mario Super Sluggers

Kritters are a type of Kremling and the main foot soldiers of the Kremling Krew, led by King K. Rool. Kritters come in a variety of colors, but are most commonly colored green or blue. As a basic representative, Kritters are named "Kremling" in some of their game appearances. Kritters first appear in Donkey Kong Country, and they sometimes appear in spinoff games of the Super Mario franchise.

Kritters have had substitutes in later installments of the Donkey Kong Country series. In Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, enemies known as Klomps are Kritters[1] that wear tattered red and white shorts, with each sporting a peg leg. Likewise, a distinct Kremling variety formed by Kaboings, which have two peg legs, replace Donkey Kong Country's jumping Kritters. Compared to the Kritters of the previous game, these varieties have a more upright posture, presumably due to their peg legs. In Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, Kritters were replaced by a different type of Kremling, Kobbles, while jumping Kritters are replaced by Re-Koils.


Donkey Kong Country series[edit]

Donkey Kong Country[edit]

Kritter in Donkey Kong Country.
The original design of Kritters, from Donkey Kong Country.

In Donkey Kong Country, Kritters are one of the most common enemies, along with Gnawties and Zingers. Kritters are one of the weakest enemies, and Donkey Kong and Diddy Kong can defeat them with any attack, including throwing a barrel, jumping, rolling, or Donkey Kong's Hand Slap. Aside from the standard green type, Kritters have a few color variations, each with their own distinct pattern of moving and jumping: Green Kritters simply walk in a single direction toward the Kongs; brown Kritters repeatedly jump up in a single spot; blue Kritters jump while moving forward; yellow Kritters jump back and forth in a set path; and gray Kritters hop a few times before performing a high jump, all while moving forward.

In pre-production, Kritters were intended to be small enemies; their role in the final was seemingly combined with the unused "Klanger," simply described as a "Green Kremling."[2]

Green Kritters were changed to purple in the Game Boy Advance version, but their photograph in the Scrapbook uses their original green artwork.

Kritters appear in the following levels, in the following colors:

Donkey Kong Country 3 (Game Boy Advance)[edit]

Main article: Kruiser

In Donkey Kong Country 3, Kritters are the enemies of the Funky's Rentals challenges. They ride around in black Motor Boats, which are capable of firing turrets. They have a different role in each of the four challenges.

Club Nintendo[edit]

A blue Kritter attacked Diddy Kong and Donkey Kong in a cave in the Club Nintendo comic "Donkey Kong Country". He gets scared by Donkey Kong's huge shadow, projected onto the wall by Squawks' torch. Donkey Kong ultimately defeats him by throwing a Barrel at him. Like every character in the comic, the Kritter was able to speak.

Donkey Kong Country novel[edit]

An individual Kritter (said to be a "common Kremling who rose through the ranks by being extra-nasty") appears as an antagonist in the final chapter. After the Kongs board the Gangplank Galleon, Donkey Kong throws mini-barrels at Kritter, who shrugs off the attack and taunts Donkey Kong. In response, the gorilla hand slaps the floor, causing Kritter to crash to the lowest deck of the ship.

Donkey Kong Country: Rumble in the Jungle[edit]

In the novel Donkey Kong Country: Rumble in the Jungle, after Donkey Kong breaks Funky Kong out of his cell, the Kongs are confronted by an individual Kritter who leads a "squadron" of Kremlings. Kritter threatens to put Funky Kong back into his cell, along with his friends. Donkey Kong distracts Kritter and the rest of the Kremlings with a hand slap, and then uses some "masterful monkey maneuvers" to defeat several Kremlings. Kritter and another Kremling grab Cranky Kong, and Kritter says "Stop your assault or the old ape gets it!". However, Cranky says "Who are you calling an old ape, you big green toad?", before elbowing Kritter, and hitting the other Kremling with his cane. The Kongs then continue fighting the Kremlings by throwing barrels, and performing barrel rolls.

Donkey Kong Land[edit]

Kritters are one of the three Kremling enemies who return in Donkey Kong Land. Due to the Game Boy's monochromatic display, Kritters do not appear in different color variations. Kritters behave identically as in Donkey Kong Country.

Kritters appear in the following levels:

Donkey Kong Country television show[edit]

A Kritter weilding a Klap-Blaster on the Donkey Kong Country television series.
A Kritter as seen on the Donkey Kong Country television series.

In the Donkey Kong Country television series, Kritters (voiced by Lawrence Bayne) occasionally appear; here they have the same appearance as the ones in the Donkey Kong Country game, but with shorter tails and unconnected eyes. Green Kroc, a minion of Kaptain Skurvy and character of this TV show, is also a Kritter. They often carry Klap-Blasters, which fire miniature Klaptraps.

Diddy Kong Racing / Diddy Kong Racing DS[edit]

A Kritter named Krunch appears in Diddy Kong Racing as the game's heavyweight racer, making this the first time a Kritter is a playable character.

In the DS remake, a generic Kritter, reusing Krunch's model, appears alongside Krunch as he spies on Diddy Kong. This scene is similar to an event described in the original game's manual.

Donkey Kong 64[edit]

Artwork of Kritter for Donkey Kong 64
Kritter in Donkey Kong 64.

Kritters (also called Kremlings[3]) also appear as common enemies in Donkey Kong 64. They attack the Kongs by punching and biting them. Like in their previous appearances, Kritters remain one of the weakest enemies. They can be defeated from one hit, just like Gnawties. Kritters appear in every world except Fungi Forest and Creepy Castle, and they also appear at Crocodile Isle. Kritters are also featured in nearly every Battle Arena except for Jungle Japes's and Creepy Castle's.

Kritters have an uncommon red variety that appear in the level Frantic Factory and the minigame Kremling Kosh!. In Frantic Factory, Lanky Kong can earn a Golden Banana by memorizing the order that the red Kritters belch. In the Kremling Kosh! minigame, there are numerous green and red Kritters who pop out of a barrel, flail their arms, and then quickly retreat into their barrel. Red Kritters are worth two points while regular Kritters are worth one point. Kritters also appear in three other minigames: Mad Maze Maul!, Stash Snatch! and Busy Barrel Barrage!.

During the boxing match between the Kongs and K. Rool, there are two Kritters who ring the bell to start the match. Both of them are wearing a tuxedo equivalent of the traditional outfit worn by Kritters; some other Kritters attempting to pull off a stadium light from K. Rool's head also wear this outfit. Whenever K. Rool is knocked down between rounds, the count to 10 starts. The Kritters always ring the bell once it reaches 8, by pressing a red button on either side of the bell. One of the Kritters has dim and silly behavior, for instance during one of the countdowns, it is waving the wrong way and only realizes this when the other Kritter rings the bell. After Tiny wins her round, both Kritters slam a button at the same time and accidentally break the bell. As a result, they cannot save K. Rool from losing the match after Chunky beats him.

Mario Power Tennis[edit]

A green Kritter, in Mario Power Tennis.
A green Kritter from Mario Power Tennis.
A blue Kritter, in Mario Power Tennis.
A blue Kritter from Mario Power Tennis.
A red Kritter, in Mario Power Tennis.
A red Kritter from Mario Power Tennis.

In Mario Power Tennis, Kritters appear as spectators in DK Jungle Court. This marks their first game appearance outside of the Donkey Kong franchise. In this game, they use their appearance from Donkey Kong 64. Aside from their usual green, there are also blue and red variations spectating. Unlike in Donkey Kong 64, their teeth are now shown.

DK series[edit]

DK: King of Swing[edit]

Kritters also appear in DK: King of Swing, where they are simply referred to as "Kremlings" in the English version. Kremlings are able to climb, swing and attack from pegs like Donkey Kong. If there are nearby rocks and bombs, the Kremling tries throwing it at Donkey Kong. There is also an unlockable Kremling in the Jungle Jam mode, the first playable appearance of a Kritter, and it can be unlocked by obtaining six gold medals. Kremling has the same stats as Donkey Kong, and its attack and jumping stats are balanced.

Kritters appear in the levels Contraption Cave, Puzzling Pyramid, Treacherous Twister, Kremling Kamp, Ice Castle, and K. Kruizer III Hull.

DK: Jungle Climber[edit]

Mario head smaller.png This section is a stub. You can help the Super Mario Wiki by expanding it.
A Crystal Banana empowered Kritter in Kremling Dock.
An empowered Kritter.

Kremlings also appear in DK: Jungle Climber, with a similar role as in DK: King of Swing, though they are no longer playable.

Kritters appear in the following levels:

Mario Strikers series[edit]

A Goalie Kritter in Super Mario Strikers.
An armored Kritter seen in Mario Strikers Charged.
A Kritter preparing to block an incoming Mega Strike in Mario Strikers Charged.

In the Mario Strikers series, Kritters act as the goalies in Super Mario Strikers and Mario Strikers Charged. As such, they wear a goalie outfit. There is also a robotic Kritter as the goalie of the Super Team. Kritters are immune to most attacks, and they knock any players on contact, but they can be stunned if they block a strong hit.

In Super Mario Strikers, Kritters can deflect Super Strikes if it is improperly timed. If a player attempts a Super Strike near the Kritter, it jumps and kicks the player far. If the Kritter holds the ball, a player can control it by either passing or clearing the ball.

In Mario Strikers Charged, Kritters are vulnerable to Skillshots, as well as most Super Abilities; the exceptions include Fire Storm!, regardless of condition, as well as Crystal Smash! and Thunder Wham! only if he has the ball in his hands. The goalie can kick nearby players away if the players charge the ball too close to the goal or if they fail a Skillshot or trick. Finally, the player can take control of the Kritter to block Mega Strikes. In the game's opening movie, a Kritter on Diddy Kong's team during a match on Thunder Island successfully blocked a Fire Meteor shot from a Toad on Yoshi's team, only to have his hands set on fire.

Kritters do not return as goalies in Mario Strikers: Battle League, being replaced by Boom Booms instead.

Donkey Kong Barrel Blast[edit]

A Kritter appears as a playable character in Donkey Kong Barrel Blast. Kritter's stats include balanced top speed, boost and agility, which are shared with Donkey Kong, the direct rival of Kritter. Kritter's bongos are gray with a skull printed on the sides and spiked bands on the top and bottom. Kritter attacks other racers by swinging his tail around.

Kritter can be seen in the Single Race cutscene along with Klump, Kalypso and Kass, standing in front of their respective rivals, Donkey Kong, Lanky Kong, Tiny Kong and Dixie Kong. In the Jungle Grand Prix cutscene, he can be seen catching up to Donkey Kong during a race, before both of them get surprised when Diddy Kong passes them.

If Kritter gets in 3rd or 2nd place after completing a cup, he sits and looks down, disappointed. If he places 1st, he sits down and laughs.

Super Smash Bros. series[edit]

SmashWiki article: Kritter

In Super Smash Bros. Brawl and Super Smash Bros. for Wii U, Kritters are only represented as trophies and two stickers in the former game. The first sticker, featuring artwork from DK: King of Swing, boosts launch resistance by 13, while the second sticker, featuring artwork from Mario Strikers Charged, boosts the power of direct special moves by 28. Both stickers can be used by any character.

Green and blue Kritters appear as enemies in the Smash Run mode of Super Smash Bros. for Nintendo 3DS. Green ones bite three times in a row, while blue ones spin around furiously with their claws.

In Super Smash Bros. Ultimate, the Kritter from Donkey Kong Barrel Blast appears as a Novice-class Grab-type primary spirit with one support slot. When used on a fighter, the spirit boosts only their power without granting any special effect. In World of Light, the spirit is found on the DK Island sub-map of the Light Realm, occupying the spot where Ropey Rampage is located in Donkey Kong Country. The spirit's puppet fighter is King K. Rool, fought on the Kongo Jungle stage.

Mario Super Sluggers[edit]

A Kritter prepares to swing his bat in Mario Super Sluggers.
A green Kritter gets ready to swing its bat.

Kritters are power-oriented playable characters in Mario Super Sluggers. Green Kritter is the default color, although blue, red, and brown varieties can also be used, with the red and blue Kritters now having the same King of Swing design as the regular green ones while the brown Kritters make their first appearance since Donkey Kong Country. All four Kritter colors have above average batting and fielding, along with below average running. However, the blue Kritter has a weaker batting stat to improve its pitching, while the red Kritter has weaker pitching to improve its batting. The brown Kritter is the fastest of the four Kritter colors, but like the red Kritter, its pitching is weaker than that of the default green Kritter. All Kritter colors bat with their left hand, while fielding with their right hand. The sweetspot is the spike on the center of the mace.

Kritters have a signature Keeper Catch ability that grants them more reach while fielding, which lets them catch balls more easily. When they bat, they use a short, but broad spiked mace. They have good chemistry with King K. Rool, but incompatible chemistry with any of the Kongs, even though they are members of the DK Wilds. Additionally, they along with their leader King K. Rool do not speak in animal noises in Challenge Mode unlike the Kongs.

Unused appearances[edit]

Diddy Kong Pilot[edit]

Model of Krunch from the 2001 Diddy Kong Pilot
Krunch model from the cancelled Diddy Kong Pilot (2001)

Two different canceled games named Diddy Kong Pilot, one from 2001 and one from 2003, would have included a Kritter with a leather jacket as a playable character. Although this character is simply called "Kritter" in the 2003 build, the model bears a strong resemblance to Krunch from Diddy Kong Racing; in the 2001 build, the internal name for the character when highlighted on the selection screen is Krunch's early name "Krash",[4] while the internal HUDMedia:DKP 2001 Hud.png uses the name "Krunch". Kritter has a Southern American English accent in the 2003 iteration. When it became Banjo-Pilot, Kritter was replaced with Jolly Roger, with the two characters sharing similar stats.

General information[edit]

Physical appearance[edit]

Kritters originally had gold shoulder pads, knee pads and a bluish-green skin tone, though various other color variations appeared too, such as purple and burgundy. In Donkey Kong 64, they have a bright green skin tone and are slightly less muscular. Kritters wear a sleeveless leather jacket with a skull-and-crossbones on the back (similar to Krunch from Diddy Kong Racing) and a belt with a skull-and-crossbones buckle. This appearance is reused in Mario Power Tennis and is similar to their Super Mario Strikers appearance.

Starting with DK: King of Swing, Kritters received another redesign. They are significantly more muscular, especially in their chest and arms, and have a rounder snout and head. Their redesign also includes tattered tan pants and spiked wristbands. They still retain their skull belt from Donkey Kong 64.

Profiles and statistics[edit]

Donkey Kong Country[edit]

  • Instruction booklet description:
    • English:
      This run-of-the-mill green Kremling is the most common type.[5]
  • Nintendo Player's Guide: Kritters come in several colors, but other than that, they basically look the same. You can take them out easily by jumping on their heads or rolling through them and bowling them over. Depending upon their color, they have different jumping abilities and patterns of movement. That's what makes them a little unpredictable. Another member of Kritter family, Krash, is the type that likes to hide out in mine carts.[6]
  • GBA Nintendo Player's Guide: Kritters are the weakest of King K. Rool's Krocs-one jump on the head from Donkey or Diddy will do them in. Kritters come in a few different colors which relate to how the Kritters move and jump. Green Kritters, for example, walk in a straight line and don't jump, but blue Kritters hop along the ground in a straight line. Krashes are Kritters that hide out in mine carts and try to run Donkey and Diddy off the tracks in the mines.[7]

Donkey Kong 64[edit]

  • Prima Official Game Guide: Don't fear these reptilian nuisances. One hit will send them on their way.[3]

DK: King of Swing[edit]

  • Instruction booklet description:
    • English:
      King K. Rool's sidekicks. They play around with pegs and panels to block Donkey's path. Rock-throwing Kremlings are bad news![8]
  • Statistics
    • How to unlock: Get 6 Gold Medals in Jungle Jam Mode.
    • Jump: 3
    • Attack: 3

Donkey Kong Barrel Blast[edit]

Kritter's character selection icon from Donkey Kong Barrel Blast.
Rival Donkey Kong Boost 3/5
Speed 3/5 Agility 3/5
How to unlock: Available by default

Super Smash Bros. series[edit]

Super Smash Bros. Brawl[edit]

Originally, Kritter's trophy stated that its other appearance is Donkey Kong 64, but this was removed from Western releases.

Kritter (Goalie)
Appears in:
Wii Mario Strikers Charged
How to unlock: Random
An underling of King K. Rool and the one and only goalie of Super Mario Strikers. In other words, it doesn't matter what team you play as--your goalie is going to be Kritter. Despite being at the very bottom of the Kremling ranks, he's responsible for what many might consider to be the toughest AND most important field position.
Appears in:
SNES Donkey Kong Country
How to unlock: Random
A member of the Kremlings. Led by King K. Rool, Kritters are the grunts of the army. They appear frequently in Donkey Kong Country in green, purple, blue, and other color variations--the blue ones will jump after Donkey Kong. Kritters also appear in Donkey Kong: Barrel Blast, pounding those barrels in pursuit of Donkey Kong. (American English)
A member of the Kremlings. Led by King K. Rool, Kritters are the grunts of the army. They appear frequently in Donkey Kong Country in green, purple, blue, and other color variations--the blue ones will jump after Donkey Kong. Kritters also appear in Donkey Kong: Jet Race, pounding those barrels in pursuit of Donkey Kong. (British English)
A Sticker of Kritter.
Artwork from: DK: King of Swing
Effects in The Subspace Emissary: [Launch Resistance] - +13
Usable by:
A sticker of Kritter in the game Super Smash Bros. Brawl.
Artwork from: Mario Strikers Charged
Effects in The Subspace Emissary: [Specials: Direct] - Attack +28
Usable by: Anyone

Super Smash Bros. for Nintendo 3DS / Wii U[edit]

Kritter Trophy.png
Game(s): Super Smash Bros. for Nintendo 3DS only
Category: Enemy
How to unlock:
Kritters are King K. Rool's minions from the Donkey Kong series, and they come in both green and blue varieties. Green ones will try to bite you repeatedly, and their last bite hurts the most! Blue ones will swipe at you with their sharp claws. Neither really knocks you back, so it's easy to get hit several times by them. (American English)
These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. The green ones attack with their strong jaws, while the blue use their sharp claws in spinning attacks for powerful slashing. They don't have a lot of launching power, but their relentless assaults can easily wear you down. (British English)
Kritter trophy from Super Smash Bros. for Wii U
Game(s): Super Smash Bros. for Wii U only
Category: Series Related
(Applies only to the Wii U version) Appears in:
SNES Donkey Kong Country (11/1994)
N64 Donkey Kong 64 (11/1999)
(Applies only to the Wii U version) Trophy Box: -
How to unlock:
Clear a 3-Minute Smash after getting 120 or more KOs.
These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. Depending on their color, they move and attack in different ways. Unfortunately for them, Donkey Kong tends to take them out before they even know what's going on. On a separate note, you can actually play as a Kritter in Donkey Kong Barrel Blast! (American English)
These enemies are part of King K. Rool's Kremling gang in the Donkey Kong series. Depending on their colour, they move and attack in different ways. Sadly for them, Donkey Kong has a tendency to take them out before they even know what's going on. On a separate note, you can actually play as a Kritter in Donkey Kong Jet Race! (British English)

Super Smash Bros. Ultimate[edit]

#159 Kritter
Kritter spirit from Super Smash Bros. Ultimate. Series/game Donkey Kong Series
Type Primary
Slots 1
Class Novice
Strength / effect(s) Grab
How to obtain World of Light (DK Island), Spirit Board, Purchase from the Vault Shop for 500G
Spirit battle Opponent(s) King K. Rool

Rule: Defense ↑

  • The enemy has increased defense
  • The enemy starts the battle with a Rocket Belt
Stage Kongo Jungle
Song Jungle Level (64)

Mario Super Sluggers[edit]

A side view of a Kritter, from Mario Super Sluggers.
Team DK Wilds Ability Keeper Catch
Bat Left Glove Right
Batting 7/10 Pitching 4/10
Star Pitch N/A Star Swing N/A
Fielding 7/10 Running 3/10
Good chemistry King K. Rool Mii (green) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
Bio: A brute whose glove work hides his slow feet.
Blue Kritter
A side view of a Kritter, from Mario Super Sluggers.
Team DK Wilds Ability Keeper Catch
Bat Left Glove Right
Batting 6/10 Pitching 5/10
Star Pitch N/A Star Swing N/A
Fielding 7/10 Running 3/10
Good chemistry King K. Rool Mii (blue) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
Bio: A true brute with a good arm!
Red Kritter
A side view of a Kritter, from Mario Super Sluggers.
Team DK Wilds Ability Keeper Catch
Bat Left Glove Right
Batting 8/10 Pitching 3/10
Star Pitch N/A Star Swing N/A
Fielding 7/10 Running 3/10
Good chemistry King K. Rool Mii (red) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
Bio: A true brute who wields a big bat.
Brown Kritter
A side view of a Kritter, from Mario Super Sluggers.
Team DK Wilds Ability Keeper Catch
Bat Left Glove Right
Batting 7/10 Pitching 3/10
Star Pitch N/A Star Swing N/A
Fielding 7/10 Running 4/10
Good chemistry King K. Rool Mii (brown) Bad chemistry Donkey Kong Tiny Kong Dixie Kong Funky Kong Diddy Kong Baby DK
Bio: A true brute who can run a bit.
  • Sweet spot: The spikes on the mace.
  • Collectible card info: Despite his large, imposing figure, Kritter doesn't have the same dominant power as his boss, King K. Rool. But he is an above-average hitter and has a reliable fastball when he's on the mound.


Donkey Kong 64[edit]

  • "There's one of them Kongs! Get him!"
  • "Hey, this kid's quick! What's that thing on his back?"
  • "W-we've had a few technical problems, your m-majesty, and my men are all lazy."

Mario Super Sluggers[edit]

Green Kritter[edit]

  • "STOP! What're you wimps doin' here? Why, I oughta..."
  • "Stone tablet? What're ya babblin' about?"
  • "You're making no sense, but it don't matter none. This here's Kritter's turf!"
  • "You wanna go on, yer gonna have to go through ME! Bwar har har!"
  • "Not up to the challenge, eh?"
  • "If your only goal is to save your hides, then keep on walking!"
  • "Back for more, eh? It don't matter none. I'll just pound ya again!"
  • "Creepin' crawfish! I can't believe I lost!"
  • "I...I gotta tell the boss. He won't forget this! ...Or forgive!"
  • "Tear 'em up, King K. Rool!"
  • "Er...K-King K. Rool? Are you sure about that?"

Blue Kritter[edit]

  • "Gar! What're ya doin' here?"
  • "Whaaa? Stone tablet? Oh, yeah...THAT thing!"
  • "Listen! I ain't just a purdy face! I got smarts! I ain't tellin' you squat!"
  • "Ya think you can take on us Kritters? I bet you can't even get by me!"
  • "You wimps ain't got a drop of courage among the lot of you! Hit the road!"
  • "Go on! Get outta here! I can't believe I let myself worry about you!"
  • "Ain't given up yet? You'll never learn!"
  • "I like your moxie, kid!"
  • "Ya did it, by gar!"
  • "All right. I'll tell ya 'bout the stone tablet. ...It's in the giant flower up there."
  • "But ya best go and prepare yourselves! I'm a gonna tell King K. Rool what happened!"
  • "Switch on!"

Red Kritter[edit]

  • "Don't move fiend!"
  • "End of the line! You ain't gettin' by me, and you ain't takin' no treasure, neither!"
  • "I'm calling you out!"
  • "You lettin' fear rule the day? Smart move!"
  • "I don't wanna see you in these parts again! Just forget about the treasure back there"
  • "Don't know when to quit, do you?!"
  • "Like I told you before, you ain't gettin' this treasure!"
  • "I got no problem beatin' you down again!"
  • "Curses! I lost!"
  • "This ain't gonna cut it! I gotta tell King K. Rool the news!"
  • "You ain't heard the last of me!"

Brown Kritter[edit]

  • "You there! What do you think you're doing?"
  • "I'm the dirty underbelly of the Kritter gang!"
  • "...Not sure what that means, but King K. Rool said it, so it must be important!"
  • "I'm gonna whup you in the name of dirty underbellies everywhere!"
  • "You lookin' for a rock to hide under? You must be smarter than you look! Hah!"
  • "You ain't getting no underbelly badge from me! You hear?"
  • "You again?! Fine!"
  • "I'll show you the power of the dirty underbelly!"
  • "What just happened? ...That was bad."
  • "Ya'll get ready for a beatdown! I'm gonna wake up King K. Rool!"
  • "Snivel away, snivelers! All the sniveling in the world won't save you now! Switch on!"

List of appearances[edit]

# Title Role Release date Format

1 Donkey Kong Country Enemy 1994 Super Famicom / Super Nintendo Entertainment System
2 Donkey Kong Land Enemy 1995 Game Boy
3 Donkey Kong 64 Enemy 1999 Nintendo 64
4 Donkey Kong Country (remake) Enemy 2000 Game Boy Color
5 Donkey Kong Coconut Crackers Enemy 2001 (unreleased) Game Boy Advance
6 Donkey Kong Country (remake) Enemy 2003 Game Boy Advance
7 Mario Power Tennis Non-playable character 2004 Nintendo GameCube
8 DK: King of Swing Enemy/unlockable playable character 2005 Game Boy Advance
9 Super Mario Strikers Goalie 2005 Nintendo GameCube
10 Mario Strikers Charged Goalie 2007 Wii
11 Donkey Kong Barrel Blast Playable character 2007 Wii
12 DK: Jungle Climber Enemy 2007 Nintendo DS
13 Super Smash Bros. Brawl Cameo 2008 Wii
14 Mario Super Sluggers Unlockable playable character 2008 Wii
15 Super Smash Bros. for Nintendo 3DS Enemy in Smash Run 2014 Nintendo 3DS
16 Super Smash Bros. Ultimate Cameo 2018 Nintendo Switch


For this subject's image gallery, see Gallery:Kritter.

Names in other languages[edit]

Language Name Meaning
Japanese クリッター

Chinese (simplified) 克利特

French Kritter
Russian Криттер

Spanish Kritter


  • Kritter's goalie trophy in Super Smash Bros. Brawl says that they are the only goalies in Super Mario Strikers. This is not true, as the Super Team uses a Robo-Kritter as their goalie. In Mario Strikers Charged however, they are the only available goalkeepers.
  • The Kritters, Wario, and Waluigi are tied with having the lowest amount of good chemistry in Mario Super Sluggers, with them having good chemistry with only Miis of their color and one other character (with that character in their case being King K. Rool).


  1. ^ Mayles, Steve (December 17, 2017). Yes. X. Retrieved June 2, 2024.
  2. ^ Early DKC general naming sheetMedia:DKC general naming.jpg
  3. ^ a b Barton, Jeff, Mario De Govia, and Donato Tica (December 1, 1999). Donkey Kong 64 Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2279-4. Page 16.
  4. ^ Mattrizzle (January 16, 2013). Diddy Kong Pilot: 2001 Alpha has been Released!!!. DKC Atlas. Retrieved June 2, 2024.
  5. ^ Nintendo (1994). Donkey Kong Country instruction booklet. Nintendo of America (American English). Page 28.
  6. ^ 1994. Donkey Kong Country Player's Guide. Nintendo of America (American English). Page 12.
  7. ^ Folsom, Jessica; Thomason, Steve (2003). Donkey Kong Country Player's Guide. Nintendo of America (American English). ISBN 1-930206-33-X. Page 14.
  8. ^ Nintendo (2005). DK: King of Swing instruction booklet. Nintendo of America (American English). Page 22.