Millstone Mayhem
| Level | |||||||
|---|---|---|---|---|---|---|---|
| Millstone Mayhem | |||||||
| |||||||
| Level code | 2-5 | ||||||
| World | Monkey Mines | ||||||
| Game | Donkey Kong Country | ||||||
| Music track | Voices of the Temple | ||||||
| |||||||
Millstone Mayhem is the tenth level in Donkey Kong Country and the fifth and last regular level of Monkey Mines. It is a temple-themed level featuring millstone-riding Gnawties as the main enemy and obstacle. Millstone Gnawties cannot be defeated and must be avoided. The recurring enemies include blue Kritters, Slippas, and a few perched Neckys.
Layout[edit]
Donkey Kong and Diddy Kong begin the level by exiting a large tunnel and approaching a slanted wall with a tire in front of it. They can use the item to reach the top of the wall and then head down a pathway with several long, stair-like structures that a few Krushas walk along. Two TNT Drums sit at the beginning of the pathway. A DK Barrel also wobbles next to a small ledge with a millstone being piloted by a Gnawty on it. The millstone moves up and down, so the heroes can dash under it as it moves over their heads. After passing a shallow abyss with a Barrel Cannon in it, the primates approach a Kritter and a millstone that they must run under. The letter O floats ahead near a small ledge, with several Kritters to the right of it. A millstone moves on top of a large alcove nearby, and another moves vertically above an alcove containing a TNT Drum further ahead. Beyond it, a few Krushas march down some steps that lead to another small alcove with a millstone rolling from left to right above it. Beyond this is a broad alcove populated by several jumping Kritters. A DK Barrel wobbles ahead of the gap with two pits after it. The level's Continue Barrel hovers over the carved, stone platform between them.
There is then long pathway holding a TNT Drum, a Slippa, and another millstone that moves vertically back and forth. Beyond it is a small gap, on the other side of which Slippas slither across the stone steps. A piece of the ground here can be broken to reveal a tire that is useful in reaching a high platform nearby. It leads to a high part of the temple, located after an abyss with a millstone moving above it. An animal crate containing Winky can be found here. Alternatively, a moving platform passing beneath the millstone leads to a Slippa-filled alcove. The letter N and an abyss can be found after the alcove.
Next, a millstone moves over a ledge with another DK Barrel near it. A Necky stands on a statue ahead of here, throwing nuts downward in three directions. Past the Necky are two small alcoves, both of which contain Slippas. A millstone rolls back and forth over the gaps, but once it is passed, crossing over an abyss leads to an additional pair of small alcoves with an egg-throwing Necky between them. The letter G hovers over its head. There is another millstone ahead, which travels over a large pit with several Slippas within it. A set of steps leads downward to yet another millstone, another pit, and a sign on the ledge beyond, which points toward the exit. After jumping over a millstone with the use of a tire sticking out of the ground, the primates approach an abyss containing two Banana Bunches that float above a Zinger. Stone steps lead them to the exit sign and the tunnel beyond it, ending the level.
Enemies[edit]
The following enemies appear, in the following quantities, and enemies marked in bold first appear in the level:
Items and objects[edit]
2-Up Balloon (1)a
DK Barrel (4)
Tire (2)
TNT Drum (3)
a - The 2-Up Balloon is a reward for completing the third Bonus Level.
b - The Enguarde token is a reward for completing the second Bonus Level.
K-O-N-G Letters[edit]
- K: The letter K is in the first Bonus Level, where the Kongs must blast up the rightmost row to reach it.
- O: After the second millstone Gnawty, the letter O is hovering over an area with two blue Kritters.
- N: After the second millstone Gnawty from the Continue Barrel, the letter N floats to the right of a small area with three Slippas. The Kongs can also free Winky from his animal crate and go off the right ledge to land into the letter N.
- G: The letter G is above the second perched Necky.
Bonus Levels[edit]
Millstone Mayhem has three Bonus Levels, listed by their type in the Game Boy Advance version:
- Collect the Prizes!: At the start of the level, the Kongs must bounce from a tire stuck in the ground to land on an elevated platform and jump into the Bonus Barrel above it. In the Bonus Level, the Kongs can blast up three columns, each with ten bananas and a collectible. The leftmost column has a DK Barrel above it, the middle column has a Banana Bunch above it, and the rightmost column has the letter K above it. The Kongs can exit the Bonus Level by missing the Barrel Cannon as they fall back down.
- Spell it Out!: After the first millstone Gnawty, the Kongs must go into a gap and blast from a Blast Barrel to land on a ground patch and release a round tire. They must roll it past a few blue Kritters, another millstone-riding Gnawty and the letter O. When the Kongs encounter the third millstone Gnawty, they must bounce from the tire to enter the second Bonus Barrel above it. In the Bonus Level, the Kongs must spell out the word "RARE" using the four letters which move clockwise above them. A Kritter head appears between each letter, and if the Kongs hit one, the letters rotate faster. An Enguarde Token is the reward for correctly hitting the letters in order. The Kongs exit the Bonus Level after winning or losing the challenge.
- Stop the Barrel!: After the second Bonus Level is the fourth millstone Gnawty, who vertically moves up and down on a TNT Drum. The lead Kong must grab the TNT Drum and continue with it. They must jump over two Krushas along the way. After the Krushas is the fifth millstone Gnawty, who is moving back and forth over an alcove. With the TNT Drum, the Kongs must break the right wall in the alcove to enter the third and last Bonus Level. In the Bonus Level, the Kongs must observe a 2-Up Balloon as it quickly moves between four barrels. When it stops moving, the Kongs must jump at the barrel that it stopped in to win the 2-Up Balloon as a prize. The Kongs automatically leave the Bonus Level after either winning or losing at the Bonus Level.
Warp Barrel[edit]
To find the Warp Barrel, when the Kongs reach the small pit shortly after the first millstone, they should jump into it to land in a Barrel Cannon that blasts them upwards. They should land on a patch of ground to release a tire from it. Pushing the tire back to the beginning of the level before the first ledge and using it allows them to reach a Warp Barrel that takes them to a sign near the end of the level.
In the Game Boy Advance version, the Warp Barrel is repositioned. At the start of the level, past the first millstone, there is a small pit with a Barrel Cannon in it. The Kongs must jump into the barrel and then go left, leading them into the Warp Barrel.
Gallery[edit]
Super Nintendo Entertainment System[edit]
Design sheet for the level by Gregg Mayles[1]
Game Boy Color[edit]
Game Boy Advance[edit]
Names in other languages[edit]
| Language | Name | Meaning | Notes |
|---|---|---|---|
| Japanese | ノーティのいせき[2] Nōti no Iseki |
Gnawty Ruins | Super Donkey Kong |
| ノーティの Nōti no iseki |
Gnawty's Ruin | ||
| French | Moulin Maboule[?] | Mad Mill | |
| German | Bad Mühlstein[?] | Bad Millstone ("Bad" - not the English adjective "bad" - is part of German spa town names) | SNES |
| Mühlstein-Mambo[?] | Millstone Mambo | GBA | |
| Italian | Frantoia Frantuma[4] | Oil Mill Crush | |
| Spanish | Peligro de Piedras[?] | Stone Danger |
Notes[edit]
- Mark Stevenson stated that the temple background first used in this level was originally an indoor location with "torchlights and stuff", but was changed to its final appearance as Tim Stamper felt there were too many indoor environments already. Stevenson stated that he was not fully satisfied with the redesign.[5]
References[edit]
- ^ @Ghoulyboy (11:09, September 12, 2015). Last bunch of #DKCrevealed levels before I move onto some unused stuff. It's a Barrels, Ice and Temple combo. Twitter. Retrieved July 23, 2018.
- ^ In-game map of Monkey Mines, after Funky's Flights.
- ^ Sawada, Yukio, et al. (January 27, 1996). Super Mario-kun volume 14. Shogakukan (Japanese). ISBN 4-09-142244-6. Page 144.
- ^ Donkey Kong Country 101% (GBA) ITA #24 - Barili Teletrasporto
- ^ GameXplain (November 22, 2021). Talking to Kiddy Kong's Creator for DKC3's 25th Anniversary! (Kiddy Origins, DK64 & More!) (10:10). YouTube (English). Retrieved November 22, 2021.









