Orang-utan Gang

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Level
Orang-utan Gang
Orang-utan Gang.png
World-Level 3 - 5 (SNES)
3 - 4 (GBA)
World Vine Valley
Game Donkey Kong Country
Music DK Island Swing
<< List of levels (SNES) >>
<< List of levels (GBA) >>

Orang-utan Gang is the fifteenth level of Donkey Kong Country and the fifth level of Vine Valley. In the Game Boy Advance remake, Orang-utan Gang was shifted to the fourth level of Vine Valley, making it the fourteenth level overall. By completing the level, the Kongs can access Cranky's Cabin and the next level, Clam City.

Summary[edit]

Orang-utan Gang is the last jungle level in the game, and it involves Donkey Kong and Diddy Kong having to walk along the treetops. It is the first level with Manky Kongs, who stand on the treetops and throw barrels at Donkey Kong and Diddy Kong. Shortly before the Star Barrel, the Kongs can jump on an Animal Crate to release Expresso the Ostrich and ride him for the rest of the level. There are five Bonus Levels in Orang-utan Gang, the most of any level in the Donkey Kong series, and Expresso is required to reach a Bonus Level hidden under the start of the level.

At the start of the level, if Donkey Kong and Diddy walk left, they can pick up a Steel Barrel on a tree, circled by a Zinger. If they pick it up and throw it to the treetop on the left, the Kongs can jump on the rolling Steel Barrel to ride through most of the beginning portion of the level.

In the original version, the level starts during the day and gradually transitions to sunset. In the Game Boy Color version, the entire level takes place during the daytime. In the Game Boy Advance version, the entire level takes place during a sunset.

Layout[edit]

It has been requested that this section be rewritten.

Diddy rides down some vines on a barrel
The primates ride on Expresso in an area shortly before the Star Barrel

The Kongs begin the level on a long line of treetops that are followed by two higher treetops. The sets of trees are connected by vines that Kritters bounce along. Behind this area, the primates can find a Zinger circling a Steel Barrel. Another vine is ahead of the area that connects the previously mentioned pair of trees to another pair. A curved trail of bananas nearby lead the heroes onto a solid area of land with a Klaptrap on it. The Kongs can find more land below it that holds a DK Barrel and another Klaptrap. This area of ground is followed by a large abyss containing three sets of treetops that are all connected by two strong vines that can hold the Kongs' weight. They also hold up the many Kritters that hop along them. A small gap is present after the third set of trees, and a Zinger circles the letter K above it. Four more sets of treetops are ahead, all of them having vines to be used as bridges. After reaching the fourth set of treetops in this area, the Kongs can find a large piece of land ahead of them the consists of many ledges that hold a few Klaptraps. The bottom of the land area features a few small gaps. A small platform between the pits holds the letter O. The duo can also find a crate containing Expresso on the top of the area, which is followed by a set of treetops that hold the level's Star Barrel and a Klaptrap.

A small gap separates these trees from the following treetop, but the primates can cross it with a simple jump. The primates can find the second DK Barrel in the level on the top of the lone tree following the abyss. The tree is connected by a vine to a group of four neighboring treetops that hold a barrel-throwing Manky Kong. The vine can be used as a bridge to reach the trees, which are followed by a small pit with another tree standing in it. They can find a Steel Barrel on top of the large plant. After crossing another small pit, the primates reach a lone tree that is connected to another two trees by a vine that the heroes can travel along. The two trees at the end of the vine carry a Manky Kong. A small pit is ahead of the foe that is followed by two more trees that are connected to another pair of trees with a vine. Barrels from a nearby Manky Kong roll down the vine as the Kongs travel along it. After they pass this Manky Kong, they make their way onto another area of land that consists of a few large ledges. A path hangs off of the front of the area that the Kongs can walk along to find a Klaptrap and the letter N. They can find an additional Klaptrap on a higher part of the large platform, which is immediately followed by a pair of trees that hold a DK Barrel.

Four more sets of trees stand in the abyss ahead of here. They are all connected by slanted vines that hold several Kritters. Two Manky Kongs are also located in the middle and end of the area, hurling barrels down the vine bridges. Once they pass the second Manky Kong, they reach another large area of land that features a large alcove containing two Kritters. A barrel also sits on the end of it. The Kongs can also find a tall piece of land behind it that they can reach with Expresso. A tire that can help the Kongs break some distinguished pieces of the ground on this raised area. Objects, such as a DK Barrel, are released from the ground when they are broken. After the heroes make their way across the whole area of land, they find two pairs of trees that are connected by twisted vines that they can use as bridges. A Manky Kong hurls barrels down the vine as they progress. Once the heroes pass the Manky Kong, they reach a large area of land with a sign on it, indicating that the level is near complete. If they manage to climb over a raised piece of land with a Kritter on it, they find an exit sign. A tunnel leading out of the level is ahead of it.

Enemies[edit]

Name Count
Klaptrap DKC.png
Klaptrap (blue)
8
Kritter-gray-DKC.png
Kritter (gray)
14
Manky Kong DKC.png
Manky Kong
6
Zinger-pink-DKC.png
Zinger (red)
2

Items and objects[edit]

Sprite Name Amount
Expresso Token Sprite SNES.pngRambi Token Sprite SNES.pngWinky Token Sprite SNES.pngEnguarde Token Sprite SNES.png Animal Tokens 5 (Each of the four types are obtainable in a Bonus Level. The Kongs can get an additional Enguarde Token by riding Expresso on top of a mountain.)
Barrel DKC.png Barrel 1
DK Barrel DKC.png DK Barrel 4
Red Balloon DKC SNES.png Red Balloon 5 (in Bonus Levels)
Steel Keg DKC.png Steel Keg 2
Tire DKC.png Tire 4

K-O-N-G Letters[edit]

Image Location
Orang-utan Gang 7.png Near the start, the letter K is over a small gap, circled by a Zinger, after some bouncing Kritters.
Letter O DKC.png The letter O is on a small platform directly under the Expresso Crate. The Kongs must do a small jump to go across the small abyss, else they land on the ground above.
Letter N DKC.png An area full of Klaptraps is located immediately before the second DK Barrel from the Star Barrel. The letter N stands on the edge of a low cliff at the bottom of this area.
Orang-UtanGang-GBA-3.png Inside the fourth bonus level, the Kongs must bounce from a floating, round tire to pound a weak spot in the ground, revealing it.

Photograph[edit]

Image Name Location
Photograph DKC2GBA sprite.png Photograph (Game Boy Advance version) Expresso flies into the photograph on the path to the first Bonus Level. The photograph shows an image of Diddy Kong riding Expresso for their scrapbook.

Bonus Levels[edit]

Image Type and description
Orang-utan Gang 8.png Spell it Out!
After freeing Expresso from his Animal Crate, the Kongs and Expresso must backtrack to the first DK Barrel of the level. The Kongs can defeat the bouncing Kritters along the way so that Expresso does not hit into them and run away. From the first DK Barrel, Expresso must jump off the left edge and flap all the way down to the bottom-left area of the level; from there, the Kongs and Expresso can land on a hidden platform with an opening. By walking into the opening, the Kongs enter the first Bonus Level. In the Bonus Level, the Kongs must jump at orbiting letters to spell out the names of the four Animal Friends, in order of: Winky, Rambi, Enguarde, and Expresso. For each Animal Friend's name that the Kongs spell correctly, they are rewarded an Animal Token of that Animal Friend. After winning or losing, the Kongs exit back into the main level.

In the Game Boy Advance version, the Kongs only spell out "Winky" because in that version, if they get three Animal Tokens, they do not continue to an Animal Bonus until after the Bonus Level is completed.

Nocoverart.png Collect the Prizes!
To get in the second Bonus Level, the Kongs must must have Expresso with them and then travel to the area with the letter N. Expresso must jump off the cliff and glide over an abyss to the right until he lands on a platform. From there, he must glide over another abyss and land on a platform with a barrel. The Kongs must dismount Expresso and use the barrel to break open a wall on the right, and then walk into the opening to access the Bonus Level. There, the Kongs must bounce on a floating round tire to land on three ground patches. From left to right, the items hid under the respective patches are: a DK Barrel, a Red Balloon, and a Banana Bunch. Donkey Kong and Diddy can exit through a small opening to the right.
Nocoverart.png Collect the Prizes!
After the letter N, the Kongs must go across another set of treetops and pass two bouncing Kritters and two Manky Kongs. After this, they must continue by another two bouncing Kritters and then pick up a barrel. (They must avoid Manky's barrels hit the barrel or else they lose a chance to enter the Bonus Level) Once they pick up the barrel, Donkey Kong and Diddy must drop into a gap between the ground and treetop, move past a tire stuck in the ground, and go down another gap and hit the barrel against the left wall in the second gap. They must then walk into the opening to enter the Bonus Level.

There, Donkey Kong and Diddy must bounce on a tire and land on two distinguished patches on the ground to win either two Red Balloons or two Banana Bunches, one per ground patch. Once done, the Kongs can exit to the right. (In the original version, there is a glitch where if the Kongs bounce on the nearby tire, the opened cave closes back up.)

Orang-UtanGang-GBA-3.png Collect the Prizes!
The fourth Bonus Level is accessed similarly to the third one. The difference is that instead of dropping into the gap with the third Bonus Level, the Kongs must jump over the gap and run the barrel into a wall to the right. This creates an opening into the Bonus Level. The Bonus Level looks almost the same as the second and third ones except that there is only one patch on the ground (instead of three or two in the respective two previous Bonus Levels). The Kongs must bounce on the tire and land on the patch to collect the letter G. They can exit the area to the right.
Orang-utan Gang 9.png Find the Exit!
Near the third and fourth Bonus Levels is the final Manky Kong. To access the Bonus Level, the Kongs must jump over Manky Kong. They must wait for Manky Kong to throw a barrel, which rolls along the ground before eventually hitting a nearby wall to the left of an arrow sign pointing to the nearby exit. It creates an opening in the wall, which the Kongs must walk into to enter the stage's fifth and final Bonus Level. There, they must break an Expresso Crate and ride him over a wide abyss. There are four groups of bananas shaped like a right arrow that point in the direction that Expresso must glide. A platform with a Red Balloon is at the other end, along with the exit.

Gallery[edit]

Super Nintendo Entertainment System[edit]

Game Boy Color[edit]

Game Boy Advance[edit]

Names in other languages[edit]

Language Name Meaning
Japanese うらぎりマンキーコングのもり
Uragiri Mankī kongu no mori
Traitor Manky Kong's Forest
Spanish Banda Orangután
French Gang Orang-outan
German Affenbande (SNES)
Orang-Utan-Klan (GBA)
Simian Gang
Orang-Utan Clan
Italian Banda di Orangutan Band of Orangutan