Donkey Kong Country (Game Boy Advance)
Donkey Kong Country is a 2003 Game Boy Advance remake of the Super Nintendo Entertainment System game of the same name. It is less downsized than the game's previous remake, though it still loses some graphical and sound clarity due to the smaller screen and differing hardware capabilities. Nevertheless, it trades them for new content, such as greater boss diversity and in-game cutscenes.
The manual features the same abridged version of the original story that the Game Boy Color remake uses (to Cranky Kong's chagrin). In game, another version is shown as an opening cutscene. An in-training Diddy Kong is overpowered by a group of Kremlings led by Krusha (rather than Klump like in the original manual), who proceed to dispose of him and steal Donkey Kong's banana hoard. Cranky Kong alerts him of this the next morning, and he vows to find Diddy and his bananas.
An ending cutscene is also added: after King K. Rool's defeat, Cranky, Funky, and Candy congratulate Donkey Kong and Diddy Kong on their victory. King K. Rool soon recovers, forces them off the ship and sails away, vowing to return.
When selecting a new file, the player can choose either single player or multiplayer; once the player selects a mode, they cannot change it unless they delete it and start a new one. In multiplayer, the first player controls Donkey Kong while the second player controls Diddy Kong. In multiplayer, if either Kong is hit, the other player must press , as instructed on the screen, to take over with their Kong. The game keeps a score for both players, to keep track of how many levels they have completed.
The Kong Krew
There are a few Kongs who help Donkey Kong and Diddy Kong along their journey, and they each appear in one of the supporting locations.
Aside from the supporting Kongs, Donkey Kong and Diddy Kong are also assisted by Animal Friends during the game. Each Animal Friend is imprisoned within an animal crate depicting a silhouette of their face. The Animal Friends only appear in certain levels, and the Kongs cannot take them to other levels. Every Animal Friend has their own unique abilities.
The Bad Guys
Various types of enemies appear throughout the levels, attempting to get into Donkey Kong and Diddy Kong's way. The Kremlings are the main enemies of the game.
At the end of every world, the Kongs must fight a boss, each guarding a portion of the stolen bananas. Most of the bosses are a larger version of an enemy.
Barrels are the most common object in the game. There are many different types of barrels in the game, each with its own purpose and use.
During their adventure, Donkey Kong and Diddy Kong are assisted by three other members of the Kong Family who operate their own location in every world.
Compared to the original, a few levels have swapped positions with nearby levels.
Differences from original
Bonus Level Early Exit
This glitch can only be done in the Game Boy Advance version. The Kongs must go to the first Bonus Level found in Platform Perils and stand underneath the fourth barrel and a little to the right of it. Now, the Kongs have to hit this barrel when the G is not showing up. If they do it right, they will lose the bonus level as usual, but they will end up walking out early, not showing their Mini-Game defeat animation. This can be done with either Donkey Kong or Diddy Kong.
The Game Boy Advance remake was coded from scratch. The developers extensively playtested the port to make sure the physics and controls were true to the original version, though some deviations were made to improve some mechanics and the level design.
Some of the floppies containing the original graphic assets were lost, while the surviving ones were disorganized and mostly unusable. To remedy this problem, team members ripped the sprites using an emulator. Most of the backgrounds were redone from the ground up to fit the Game Boy Advance's screen resolution, scale, and color palette.
Following Rare's acquisition by Microsoft, Donkey Kong Country experienced a period of backlash. Electronic Gaming Monthly stated that the game did not hold up compared to when the original was released. Regardless, the Game Boy Advance version was still positively received.
References to other games
Names in other languages