Donkey Konga 2
Ads keep the MarioWiki independent and free :)
Donkey Konga 2, otherwise known as Donkey Konga 2: Hit Song Parade in Japan, is a Donkey Kong video game for the Nintendo GameCube. It is the sequel to Donkey Konga and the second title of the Donkey Konga series. It also has a sequel that was only released in Japan, Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku. Donkey Konga 2 was released in Japan in 2004 and in 2005 for oversea regions.
Like the other Donkey Konga titles, Donkey Konga 2 utilizes the DK Bongos peripheral but retains its compatibility with the GameCube controller.
Donkey Kong and Diddy Kong were practicing the bongos; its energy was draining from the Kongs shouting and arguing with one another over their performance. Cranky and Dixie show up and hear them arguing. The Kongs blame each other to Cranky, but Dixie looks at Diddy's bongos and tells him and DK that she was listening to them and claims their bongo playing is "way off". Dixie is about to play the bongos, and DK and Diddy doubt her capability of playing them. To their surprise, Dixie was very good at playing the bongos. After drumming, Dixie told DK and Diddy to work on their drumming skills, specifically citing their timing and accuracy.
Cranky told DK and Diddy that they can only improve by competing against other people. He mentions of the whole world with music, and that the Kongs should tour off the island to practice on their bongos. Diddy expressed his love for the idea while Donkey Kong was unaware of the entire situation. He asked what the big deal was and if they would have a tour guide. DK and Diddy fantasize and excitedly shout in unison of all the Bananas they would be able to eat. Dixie decides to join the Kongs, and says that they cannot leave the island without her bongo skills. Diddy gets annoyed at her statement and professes to be good at playing bongos. The opening ends with the three Kongs leaving the island, and Cranky asks himself if they are prepared for a world tour, hoping they would "break a leg".
The gameplay of Donkey Konga 2 is largely similar to that of Donkey Konga's. The game has a new freestyle mode, where the player can freely drum on the bongos in a scenery, with artwork of various characters popping up from each hit. Banana Fairies occasionally appear in the main mode "Street Performance", where they momentarily increment every beat's value to three coins.
Ape Arcade was replaced with the "Music Lab" mode, which has two new mini-games: Barrel Race and Rhythm Keeper. Unlike the first Donkey Konga, the player does not make a one time payment to play the mini-games, which cost coins for each time they are played. DK Town was replaced with the Shopping Mall, which has two options: Jungle Jams and Bongos A-Go-Go. The former option sells Gorilla (expert) difficulty option of each song to the player while the latter sells additional optional sounds that the player can make with the bongos.
List of songs
There are a little over 30 songs featured in the game. Like its predecessor, Donkey Konga 2's list of songs differs between reach region.
While the European release continued to feature family-friendly songs, the North American release featured song covers of popular hits meant for older audiences, e.g. P!nk and Trapt. Due to the lyrics in some of the North American version's songs, the ESRB gave a "T" (Teen) rating to Donkey Konga 2.
Name in other languages