Donkey Kong Land III
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Donkey Kong Land III (or Donkey Kong Land 3) is a video game for the Game Boy developed by Rareware and published by Nintendo in 1997. It is loosely based on the Super Nintendo game, Donkey Kong Country 3: Dixie Kong's Double Trouble!, as it shares a similar setting and characters and stars Dixie Kong and Kiddy Kong. Donkey Kong Land III is the third and final entry of the Donkey Kong Land series. Like its two predecessors, it had specific Super Game Boy enhancements, including its own border, this one pocket watch themed, and is housed on a yellow cartridge.
The original Game Boy game was never released in Japan. Instead, it received a Game Boy Color port in 2000, with the unique title, Donkey Kong GB: Dinky Kong & Dixie Kong (ドンキーコングGB ディンキーコング＆ディクシーコング). Unlike Wario Land II's port, it is not backward compatible with the Game Boy, which is evident from the transparent cartridge the game is contained in.
Like its two prequels, Donkey Kong Land III was released on the Nintendo 3DS's Virtual Console. The Game Boy Color port was released in Japan on May 7, 2014, while the original Game Boy port was released in Europe and Australia in October 2014 and North America in February 2015.
The game's story takes place after the events of Donkey Kong Land 2, and the Northern Kremisphere is at peace once more. During the story, announcements of a contest to find the fabled Lost World, which was said to have dominated legends for centuries, attracted "would-be" explorers all over the world to seize the long awaited chance of fame and fortune. Donkey Kong, Diddy Kong, and Baron K. Roolenstein all hear of the contest, and the Kongs set out leaving Dixie Kong with her cousin, Kiddy Kong. Wanting to become part of the competition themselves, she and Kiddy decided to show the other competitors that they are just as good as the others. The story's description ends with Kiddy, not knowing much about what was going on, following Dixie into the jungle.
Dixie and Kiddy will confront Baron K. Roolenstein at the end of Tin Can Valley, and upon defeating him, he will retreat to the Lost World. In order to access the Lost World, the Kongs must collect all of the DK Coins and Stop Watches in the Northern Kremisphere. DK Coins are found within each level, and Stop Watches are obtained by finishing Bear's Memory mini-game in each world. In order to access the mini-game, the heroes need a certain amount of Bonus Coins, which are won from Bonus Areas within each level. Within the Lost World, the Kongs must collect all the DK Coins and the final Stop Watch to have a final showdown with Baron K. Roolenstein. Emerging victorious from the battle will crown Dixie and Kiddy as the victors of the contest. Baron K. Roolenstein will then concede the remaining six Stop Watches and allow the Kongs to try out the Time Attack mode.
Donkey Kong Land III continues the Donkey Kong Country-style gameplay. The player controls two different characters, Dixie Kong and Kiddy Kong, as they progress through levels. Along the way several minions of K. Rool and other obstacles hinder the two. Items, including Bananas and Bear Coins, are also scattered throughout levels. Dixie and Kiddy retain most of their abilities from Donkey Kong Country 3: Dixie Kong's Double Trouble! Dixie can use her ponytail as a whip or spin in it a helicopter-like fashion to slow her fall. Kiddy is a heavyweight, allowing him to hurt certain enemies Dixie can't (i.e. Krumple). However they both lost the ability to pick each other up and throw each other due to the limitations of the Game Boy; the Team-up ability has been removed. When exploring levels, the pair must avoid enemies and use their attributes to safely move on. In levels they can come across bonus rooms and items essential to finish the game. Also within each world is a Sheepy Shop run by Bear. If Dixie and Kiddy have enough Bonus Coins, Bear will allow them to play Memory, a memorization based mini-game.
Certain levels allow the usage of Animal Buddy companions. The Kongs can transform into these animals by using Animal Barrels. There are a variety of buddies in the game, and they can help progress through the levels they're featured in. Enguarde the Swordfish returns from the previous games, being an adept swimmer, and can use his bill stab attack to defeat aquatic adversaries. Enguarde lost the ability to do a charge stab, but is no longer needed because there are no bonus rooms found by breaking open a wall underwater. Ellie the Elephant returns and can now use her water spray attack without having to acquire more water. She also no longer has a Sneek phobia. Squawks the Parrot is playable, unchanged from previous games, he can freely fly around and use a nut-spitting attack to defeat enemies encountered, including Buzz enemies. Lastly, Squitter the Spider is the fourth playable animal buddy. He can use a web spit attack and create web platforms to get over abysses, or gain height.
Donkey Kong Land III features six worlds, with six levels in each world. A boss battle appears at the end of each world, and must be completed to unlock the following world. The game is only considered 97% complete if the player collects every Stopwatch, DK Coin, and Bonus Coin; a full 103% completion is only possible if every high score is beaten in the Time Attack mode.
Items and objects
The game features over thirty levels, each with a similar theme to the levels in Donkey Kong Country 3: Dixie Kong's Double Trouble! Each non-boss level also contains two Bonus Levels, which must all be completed to unlock Time Attack mode.
Time Attack mode
A Time Attack mode can be accessed once the game is fully completed with all seventy-seven Bonus Coins and every DK Coin. Once this is done, the Kongs must defeat Baron K. Roolenstein to earn the mode from him.
During Time Attack Mode, the player is shown a list of several levels, one of each of the twelve level types. Each level is listed with a time to beat. These times must be beat in order for the player to finish Donkey Kong Land III 103%. As soon as the level is chosen on the list, the players must quickly begin the level. A timer is displayed as they run to keep track of how long they have been traveling. When the level is complete, the player's time is recorded, unless a higher score was made before. If the game's time has been beaten, an exclamation point will appear next to the level's name. Noticeably, the levels in this mode are not under their normal names, but instead under the name of their theme, such as "Machine" or "Tube".
Time Attack mode is accessed as soon as the player chooses their file. After the "Re-Enter Game" icon is hit, the mode can only by played again once the game is reset.
In the Game Boy version of the game, the most recent time is displayed on the bottom of the screen (unless the player exits a level with + or loses a life). For reasons unknown, this was removed in the Game Boy Color version.
Time Attack times
Below shows the times needed to beat certain Time Attack levels.
The Game Boy Color port, Donkey Kong GB: Dinky Kong & Dixie Kong, featured some differences from its original iteration. It is mostly a direct color port of Donkey Kong Land III and is not as different from the original like the handheld ports of the original Donkey Kong Country trilogy were.
Two versions of this game are known to exist for the North American release. The easiest way to tell the difference are the two title screens.
Like its prequel, Donkey Kong Land 2, Donkey Kong Land III features cheat codes that the player can activate by entering a certain button combination from the title screen. This plays a sound effect, and most cheats go into effect when the player enters a save file.
Unlike Donkey Kong Land 2, this game only uses the D-Pad for its button combination instead of the and buttons. Cheats appear in both the original and Color versions of Donkey Kong Land III, whereas cheats did not appear in the Japanese version of Donkey Kong Land 2.
Pre-release and unused content
Donkey Kong Land III received an 81% at GameRankings.
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