Donkey Kong Land III
Donkey Kong Land III (also formatted as Donkey Kong Land 3) is a video game for the Game Boy developed by Rareware and published by Nintendo in 1997. It is loosely based on the SNES game, Donkey Kong Country 3: Dixie Kong's Double Trouble!, as it features the same characters, enemies, and level environments. It also stars Dixie Kong and Kiddy Kong. Donkey Kong Land III is the third and final entry of the Donkey Kong Land series. Like its two predecessors, Donkey Kong Land III is housed on a yellow cartridge and it has specific Super Game Boy enhancements, including a unique border of pocket watches.
The original Game Boy version was never released in Japan, which instead received a Game Boy Color port in 2000, titled, Donkey Kong GB: Dinky Kong & Dixie Kong (ドンキーコングGB ディンキーコング＆ディクシーコング). It is not dual compatibile with original Game Boy units, as evident from the transparent cartridge it is contained in. The Game Boy Color port was never released outside of Japan.
Like its two predecessors, Donkey Kong Land III was released on the Nintendo 3DS's Virtual Console. The Game Boy Color port was released in Japan on May 7, 2014, while the original Game Boy port was released in Europe and Australia in October 2014 and North America in February 2015.
Announcements of a contest to find the fabled Lost World, which was said to have dominated legends for centuries, attracted "would-be" explorers all over the world to seize the long awaited chance of fame and fortune. Donkey Kong, Diddy Kong, and Baron K. Roolenstein all hear of the contest, and the Kongs set out leaving Dixie Kong with her cousin, Kiddy Kong. Dixie wants to prove herself just as worthy as the other participants, so she decides to participate in the contest and takes Kiddy along with her. Kiddy is not that aware about what is going on and decides to follow Dixie into the jungle.
After traveling through the worlds, Dixie and Kiddy are confronted by Baron K. Roolenstein at the end of Tin Can Valley. To access the Lost World, Dixie and Kiddy must collect every DK Coin and Watch. Within the Lost World itself, the Kongs must collect all the DK Coins and the final Stop Watch to engage in the final boss battle against Baron K. Roolenstein. When the Kongs defeat him, they are crowned as the victors of the contest. Baron K. Roolenstein then concedes the remaining six Stop Watches and allows the Kongs to try out the Time Attack mode.
Donkey Kong Land III plays very similarly to Donkey Kong Land 2. The player controls two different characters, Dixie and Kiddy, and only one Kong appears on-screen at a time. Dixie and Kiddy retain most of their abilities from Donkey Kong Country 3: Dixie Kong's Double Trouble! Dixie can use her Helicopter Spin to whirl her ponytail on the ground or glide in midair. Kiddy is heavier and stronger and can defeat strong enemies such as Krumples by jumping on them, whereas Dixie cannot. In each world, the Kongs must complete the levels in order until reaching the world boss, whom the Kongs must defeat to unlock the next world.
As the Kongs explore a level, they must avoid enemies along the way and collect items such as bananas and bear coins along the way. Every Bonus Level is accessed from a Bonus Barrel, and the reward for completing a Bonus Level's objective is a Bonus Coin. Some levels have an Animal Barrel, which transform the Kongs into the pictured Animal Friend, whose abilities are often required to complete a level or to reach hidden areas. Each Animal Friend has their own set of abilities.
Each world has a Wrinkly Refuge, where Wrinkly Kong saves the player's progress, and a Sheepy Shop, which is run by Bear, the only Brothers Bear of the game. If Dixie and Kiddy have enough Bonus Coins, Bear allows them to play a memorization minigame, Memory if they have at least a number of Bonus Coins. The Kongs are rewarded a Stop Watch for the first time they complete a challenge in a world. In most levels there is a Koin guarding the DK Coin, except for underwater levels, where the DK Coin appears by itself like in Donkey Kong Land 2. The Kongs are required to obtain every DK Coin and Stop Watch to access the final World, the Lost World.
All four Animal Friends in the game have previously appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Items and objects
There are six worlds in Donkey Kong Land III, and each of them have six levels and a boss level. Each level has a similar theme to those from Donkey Kong Country 3: Dixie Kong's Double Trouble! There are two Bonus Levels in every regular level.
Time Attack mode
The player can unlock the Time Attack mode by completing the game with every Bonus Coin, every DK Coin, and by defeating Baron K. Roolenstein in the Lost World. This earns them a 97% completion score, and from the file select screen, the player always starts on the Time Attack menu from the save file in which they unlocked it. The player can select the "RE-ENTER GAME" option at the bottom to play the main game.
Time Attack lists twelve levels on a wooden dashboard. Each of these levels do not appear under their usual name but rather named after their theme, such as "Cave" or "Machine". The objective of Time Attack is for Dixie Kong or Kiddy Kong to complete a level within a time limit. Once this is done in every level, the player completes the game entirely, with a 103% ranking.
When the player starts the level, an on-screen timer appears at the bottom of the screen, keeping track of their time as move through the level. If the player completes the level under the default time or their previous time, it overwrites the previous time. If the player finishes a level below the default time, an exclamation mark appears next to the level's name.
In the Game Boy version, the most recent time is displayed on the bottom of the screen (unless the player exits a level with + or loses a life). For reasons unknown, this was removed from the Game Boy Color version.
Levels and times
The Game Boy Color version of Donkey Kong Land III is a direct color port of the original Game Boy release, and it only has a few differences.
Two versions of this game are known to exist for the North American release. They can be distinguished from their two title screens.
In both v1.1 and the Japanese version, a pit was added at the very end of Tundra Blunda. This was likely done to fix a minor bug that prevents the Steel Keg from getting stuck if Kiddy goes to the very end and throws it.
Like its prequel, Donkey Kong Land 2, Donkey Kong Land III has cheat codes that the player can input from the title screen by entering a certain button combination. When the player enters a cheat, a sound effect. The game uses the D-Pad for its button combination unlike Donkey Kong Land 2, which uses the and buttons. Both versions of Donkey Kong Land III feature the same cheat codes:
Pre-release and unused content
Name in other languages