Polar Pitfalls is the fifteenth level of Donkey Kong Land III and the third level of Blackforest Plateau, where it is located in the northern region on the foothills of a tall mountain range. Polar Pitfalls takes place within a snowy tundra.
Unlike the previous snowy level, Black Ice Blitz, Dixie and Kiddy Kong go through the level on foot rather than using a toboggan. The level features slippery slopes and the recurring snow-capped chalets. As its title suggests, Polar Pitfalls features several pitfalls that the Kongs must jump across, but the icy, slippery ground makes it harder. Skiddas are the main enemy in this stage, and there are also Buzzes and Krimps located throughout. Near the end of the level, there is a pit spawning an indefinite number of Lemguins, whose main appearance is in a later snow level, Tundra Blunda.
Both of Polar Pitfalls' Bonus Areas are each located down a pitfall indicated by a lone, floating banana at the top of the pitfall. At the very end, just beyond the Level Flag is a pitfall containing two Extra Life Balloons at the bottom.
At the beginning of the level, the Kongs run down a slippery slope and defeat some enemies. Jumping over a snow-bound house, they end up walking through a long pathway full of a few more enemies. After getting over another house, the group can find the letter K. Farther on, the apes move around another snow covered house and run up a few more steep slopes. Once they both cross a few small gaps, they can find the letter O in the right side of another gap. After they get the letter and travel over a smaller gap, they move down to a low area, walking down some slippery, white hills. Eventually, they can make their way up a large hill to find a house. On it, they find the Star Barrel.
About halfway through the level, Dixie and Kiddy walk along a rather flat path and soon jump over another house, passing a Steel Keg. Shortly after getting to this point, they find the letter N and have to hop across a few small pits. Once they progress more through the level, avoiding a few enemies, the apes find a tribe of Lemguins. Watching out for the sliding penguins, they need to walk down some stair-like platforms to find the letter G. Shortly after, the heroes can find themselves climbing up two large, steep, snow-capped hills. At the top of these hills, they can find a flagpole. Once the touch the flagpole allows the apes to end the level.
Names in other languages