From the Super Mario Wiki
DKC3 Bleak.png
Artwork of Bleak from Donkey Kong Country 3: Dixie Kong's Double Trouble!
Species Snowman
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)
Latest portrayal Chris Sutherland (2005)

Bleak is a large, sinister-looking snowman and a boss in both Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. Bleak resembles the stereotypical snowman by having the traditional top hat, scarf, and carrot nose. In contrast, he has a very deranged and sinister look and is quite bulbous in appearance. He wears sleeve cuffs and fancy shoes.

Bleak is the boss of the snowy mountain area K3 in Donkey Kong Country 3, appearing in the level Bleak's House, with gameplay similar to Swanky's Sideshow. Bleak resides in a large snowfield which from above seems to have an evil looking face on it (slightly resembling Sassy Squatch's face). Bleak attacks either Dixie Kong or Kiddy Kong by popping up and down in random locations, attempting to hit one of the Kongs with snowballs. The Kongs must fight back by throwing snowballs at the amulet on Bleak's scarf, which seems to be the source of his power. After being hit multiple times in the amulet, Bleak will try a new tactic; blasting giant snowballs out of his hat like cannonballs.

Whichever Kong the player is using must avoid these snow boulders (which sometimes come at two, three, or four at a time), and continue to throw snowballs at Bleak's amulet. After Bleak has sustained enough damage, he is defeated, and relinquishes his Bonus Coin.

In Donkey Kong Land III, Bleak returns as the boss of Primate Plains. He is fought in a stage called Bleak Magic, located in a high mountain range. This time, Bleak starts off by blowing snow boulders out of his hat, at whichever Kong he is fighting. Instead of moving laterally, he stands in one place and stoops to shoot his projectiles with various angles. In order to be defeated, Bleak must have four barrels thrown at his amulet. Each time Bleak is hit with a barrel, his attacks become more erratic.

Bleak's snowballs share the exact same sprite as Karbine's fireballs in Donkey Kong Land III. In the GBC port, this includes the color palette, which is why they are both a faint purple color.




Names in other languages[edit]

Language Name Meaning
Japanese ブリーク
German Bleak -
Italian Bleak -


  • In the Game Boy Advance remake, Bleak's laughs are gone, and his new voice clips (which are shared with Baron K. Roolenstein) are recycled from Kudgel's (from the GBA version of Donkey Kong Country 2).