Lightning Lookout

From the Super Mario Wiki
Level
Lightning Lookout
Lightning Lookout.png
World-Level 7 - 3 (SNES)
8 - 3 (GBA)
World KAOS Kore
Game Donkey Kong Country 3: Dixie Kong's Double Trouble!
Music Enchanted Riverbank
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Lightning Lookout is the 33rd level in Donkey Kong Country 3: Dixie Kong's Double Trouble! and the third level of KAOS Kore. In the Game Boy Advance remake, Lightning Lookout became the 39th level, owing to Pacifica being a newly implemented world in the game. It is the last riverside level in the game. From the world map, Lightning Lookout appears across the lake from Creepy Caverns.

Description[edit]

Lightning Lookout takes place during a thunderstorm, and as Dixie Kong and Kiddy Kong travel through the level, they must avoid being being struck by lightning, else the lead Kong gets injured. The player can determine where the lightning bolt will strike when the tip of it appears overhead. As a result, the Kongs must not rush through the level, which risks them being struck by lightning. About two seconds later, the lightning strikes the surface in the exact location. If the lightning strikes while the Kongs are swimming in the water, then the lightning bolt electrocutes them. The lightning also has the capability of defeating most enemies, except for the red Buzzes and the level's Koin. The Kongs can stand underneath a Buzz or Booty Bird to shield themselves from a lightning strike, and they can also shield themselves by picking up a Knik-Knak or a Barrel.

Both red and green Buzzes are the most common enemies in the level, and the second most common are yellow Knik-Knaks. Aside from a few Booty Birds, there are no other enemies that appear in the main level. A few red Knik-Knaks appear in a Bonus Area.

In the Game Boy Advance version, the overhead lightning is followed by lightning about four seconds later, rather than three. The level was also made brighter and no flash occurs during a lightning strike. While the background retained its nighttime appearance, the first Bonus Level appeared to take place in daylight. In the Game Boy Advance version, the Kongs' skeleton is only shown if they are struck by lightning while underwater.

Layout[edit]

The Kongs standing beneath a Buzz, which was defeated from the lightning strike

When the Kongs begin the level, they walk down a dirt pathway and move under some Buzzes, avoiding lightning strikes. Soon, they meet several flightless yellow Knik-Kniks. Defeating these enemies and hopping over small gaps, they cross a small lake to find the letter K. Continuing on, they pass more Buzzes, Knik-Knaks, and lightning strikes until they find a wall of Buzzes. With the help of the lightning, they are able the defeat these enemies and head on. Soon, they cross some gaps and grab the letter O, passing over another lake with the help of barrels bobbing out of the water. After walking down a long pathway and avoiding more enemies, including Booty Birds, they find the Star Barrel near a ledge.

Dixie and Kiddy using barrels to cross water while narrowly avoiding the lightning.

About halfway into the level, the Kongs walk down more of the pathway and defeat another pair of Buzzes blocking their way. Farther on, they find the letter N between two Buzzes, and then make their way into the a pool of water to get under some red Buzzes. The monkeys get through more of the level by passing some Knik-Knaks on raised platforms. Moving under some more Buzzes, they eventually use more barrels to cross a small body of water. On the other side of the water, they go under a few Buzzes to progress and find the letter G. Moving on, the group cross another large lake with bobbing barrels, and then leap over a small gap to meet two more Buzzes. They need to hop between these enemies to continue, where they run down a long pathway and meet another pair of Buzzes. Once they get between these foes, they find a flagpole. After raising the flag on it, the level ends.

Enemies[edit]

Enemy Count
Buzz DKC3 green.png Buzz DKC3 red.png
Buzz
13 (green)
18 (red)
Total: 31
Booty Bird DKC3.png
Booty Bird
3
Knik Knak DKC3 red.png Knik Knak DKC3 yellow.png
Knik-Knak
11 (yellow)
7 (red; Bonus Area exclusive)
Total: 18
Nibbla-Red-DKC3.png
Nibbla (red)
1 (Bonus Area; GBA only)

Items and objects[edit]

Sprite Name Count
DKC2 Barrel.png Barrel 5
Bear Coin.png Bear Coin 4
DK Barrel.png DK Barrel 3

DK Coin[edit]

Dixie standing near the Koin, with a lightning bolt striking between them
Sprite Location
DK Coin sprite.png When the Kongs encounter the first two Booty Birds, they must stand beneath the second one, which itself is beneath a red Buzz (or a green one in the Game Boy Advance port). They must wait for the lightning to strike the Booty Bird, causing it to release a Steel Keg. The Kongs must pick up the Steel Keg, carry it, and then throw it above Koin to a nearby wall. The Steel Keg then rolls backward into Koin's back, thus defeating him. If the Kongs accidentally hit Koin's armor, another Steel Keg does not spawn in the previous one's place for the Kongs to reattempt at attacking Koin.

K-O-N-G Letters[edit]

Letter Location
Letter K.png Floating above the first bobbing barrel in the level.
Letter O.png Floating above a pool of water after the first two red Buzzes.
Letter N.png Floating between two green Buzzes shortly after the Star Barrel.
Letter G.png Floating above two Buzzes near the end of the level.

Secrets[edit]

Bonus Areas[edit]

Image Type and description
Lightning Lookout GBA Bonus Area 2.png Bash the Baddies!
When the Kongs find the letter O, they must swim down the water below and enter a Bonus Barrel. Here, the Kongs must jump on seven Knik-Knaks flying above the water. After jumping on every Knik-Knak, Dixie and Kiddy can obtain the Bonus Coin from the patch of land on the right.

In the Game Boy Advance remake, the Bonus Area was shortened, and the total number of Knik-Knaks were reduced to six. The Knik-Knaks were also positioned closer, and a Nibbla was added to patrol the water below. If the Nibbla bites the Kongs, the Bonus Area ends.

Lightning Lookout Bonus Area 1.png Grab 15 Bananas!
After passing the letter N, the Kongs pass a couple of more red Buzzes and Knik-Knaks. Eventually they find the Bonus Barrel floating above a body of water, which has three bobbing Barrels. With their Team-up move, the Kongs can enter into the Bonus Barrel above. The Kongs must collect 15 green bananas within a 30-second limit. While collecting the bananas, the Kongs must avoid being struck by a lightning bolt. After collecting every banana, the Kongs can obtain the Bonus Coin from the right.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese カミナリに気をつけろ
Kaminari ni kiotsukero
Thunderstorm! Be careful
Spanish Alerta de Rayos Lightning Alert
French Tous Aux Abris All in Shelters
German Hitzeblitzwitz Heat Lightning Joke
Italian Lampi da Tropici Lightning from Tropics

Trivia[edit]

  • This level is the farthest from the last level of the same type, Bobbing Barrel Brawl, which is only on the second world.
  • In the original version, if the player pauses the game just as lightning strikes, the lightning's animation still proceeds despite the game being paused.
  • If Dixie is the only Kong onscreen and is hit by lightning, the life icon also flashes.