Donkey Kong Circus
Donkey Kong Circus is a Game & Watch title released as part of the Panorama series on September 6, 1984. It is a remake of the second Mickey Mouse Game & Watch game, which was released worldwide seven months earlier. The two games' codes even seem to have gotten mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96." Neither the Panorama Screen Mickey Mouse nor Donkey Kong Circus was released in Japan.
The alarm indicator of this game is a bell that is located under the time/score, and the bell swings when the alarm goes off.
In this game, Donkey Kong balances on a barrel while juggling pineapples and avoiding the flaming torches. Mario watches his performance. Donkey Kong receives a point every time he catches a pineapple. If Donkey Kong loses a pineapple, Mario will laugh at him, resulting in a miss. If Donkey Kong manages to grasp a fireball, he will flail, which also counts as a miss. If Donkey Kong reaches 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, every miss will be cleared instead. When he gets three misses, the player gets a Game Over.