Mario vs. Donkey Kong: Tipping Stars
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Mario vs. Donkey Kong: Tipping Stars is a game for the Wii U and Nintendo 3DS. As the sixth Mario vs. Donkey Kong game, it is the first Mario vs. Donkey Kong game to also be released on a home console. The game shares many elements with most of the series, and also debuts new features such as sharing custom stages through Miiverse. Parts and new minis can be unlocked in the Workshop Store after paying for them with stars, which can also be given to other players as a "tip" for their shared stages. The game is digital only except in Japan. Game cases with download codes are sold in Europe. The Wii U version requires 0.93 GB of memory to be installed, and the Nintendo 3DS version requires 3200 blocks.
As in previous Mario vs. Donkey Kong games, Pauline is once again the victim of Donkey Kong's kidnapping antics at the start of the game, although this time, no motivation is given. Mario quickly gives chase with his Mini Mario toys in hopes of rescuing Pauline from Donkey Kong.
After traversing six puzzle-filled worlds, while freeing cursed Mini Mario toys along the way, Mario catches up to Donkey Kong and Pauline in a darkened room. The lights are switched on quickly, revealing Pauline, Donkey Kong, and two Toads standing in front of a "SURPRISE!" banner.
The ruse revealed, Mario can then continue through more worlds and bonus levels knowing Pauline is safe.
Players are able to drag objects such as girders, springs, conveyor belts, pipes, and lifts to guide the Mini Marios to the ends of levels, similar to Mario vs. Donkey Kong: Mini-Land Mayhem!. There are also separate doors for different Minis in some levels.
The game also includes the Workshop, where players can make up to 50 custom levels. Parts from the Workshop Store can be used in the Workshop to customize the look of created levels. Levels can be shared trough the Community option, which works with Miiverse. Players can share, play, and 'Yeah' levels. Players can also tip Stars they earned in the main game to level creators. Players can also share levels between both versions of the game. Players can earn stars by playing user-created levels and earning them in the main game. Players can earn a total of 267 stars in the main game by getting a gold trophy on all levels; levels cannot be played again to get more stars.
The Main Game features 6 standard worlds, 2 extra worlds and 3 bonus worlds. Each world has 8 stages, making a total of 88 levels. Each world introduces a new mechanic. The four unlockable backgrounds in the Workshop, Winding Ravine, Swirling Courtyard, Clattering Cabin and Shimmering Gold Palace do not have their own worlds, but they appear in the Bonus Levels. There is also an Editor Land theme for the Workshop, however, it doesn't appear in any of the bonus levels in any way. There are 24 bonus levels to unlock, with eight for each world. The player unlocks an bonus level for each 4 gold trophies they earn, expect for B-21 and onwards they unlock for each 1 gold trophy earned, to unlock all bonus levels the player must have an total of 87 gold trophies. Each world including the workshop backgrounds (excluding Editor Land) has 2 bonus levels, expect for Winding Ravine and Swirling Courtyard, which have 3 bonus levels each.
Items and Obstacles
When one version of the game has been bought on the Nintendo eShop, the player will receive a download code for a free download of the other version. Levels are also able to be shared between the 3DS and Wii U versions of the game.
Names in other languages