Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition

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This article is about the arcade game. For the Nintendo Switch game of the same title, see Mario & Sonic at the Olympic Games Tokyo 2020.
Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition
Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition tentative logo
For alternate box art, see the related gallery.
Developers Sega
Racjin
Publisher Sega
Platform Arcade
Release dates Japan January 23, 2020[1]
USA January 2021[2]
Europe January 2021[3][4]
Australia January 2021[5]
Languages English
Japanese
Chinese (Simplified)
Genre Sports
Input Three buttons; footpad

Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition is a sports arcade game that was released in Japan on January 23, 2020 and later released overseas in January 2021. It is the arcade companion game to Mario & Sonic at the Olympic Games Tokyo 2020 and the second and final arcade installment of the Mario & Sonic series. As with the Nintendo Switch version, the game takes place in Tokyo, Japan, home of the 2020 Summer Olympics, and features events from 2020, as well as 2D Events from the 1964 Summer Olympics, which were also held in Tokyo.

Characters[edit]

There are 20 playable characters in the game. Unlike its home console counterpart, each character's individual stats are now shown, rather than simply naming a specific advantage for each character.[6] Like the home console version, most of the playable roster wears different clothing depending on the event (the exceptions being Yoshi, Donkey Kong, Bowser, Bowser Jr., and Metal Sonic).

Team Mario[edit]

Name Type Stats Wears unique clothing between events
Mario's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Mario
Balance
Power
 
6
Speed
 
6
Technique
 
6
A green check mark, used to indicate when something is true or applicable.
Luigi's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Luigi
Balance
Power
 
5
Speed
 
6
Technique
 
7
A green check mark, used to indicate when something is true or applicable.
Peach's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Peach
Technique
Power
 
3
Speed
 
6
Technique
 
9
A green check mark, used to indicate when something is true or applicable.
Bowser's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Bowser
Power
Power
 
10
Speed
 
1
Technique
 
4
A red "X" mark, used to indicate when something is false or not applicable.
Wario's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Wario
Power
Power
 
8
Speed
 
4
Technique
 
6
A green check mark, used to indicate when something is true or applicable.
Yoshi's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Yoshi
Speed
Power
 
5
Speed
 
9
Technique
 
4
A red "X" mark, used to indicate when something is false or not applicable.
Daisy's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Daisy
Speed
Power
 
4
Speed
 
8
Technique
 
6
A green check mark, used to indicate when something is true or applicable.
Waluigi's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Waluigi[a]
Technique
Power
 
6
Speed
 
4
Technique
 
8
A green check mark, used to indicate when something is true or applicable.
Donkey Kong's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Donkey Kong[b]
Power
Power
 
9
Speed
 
5
Technique
 
4
A red "X" mark, used to indicate when something is false or not applicable.
Bowser Jr.'s head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Bowser Jr.[c]
Balance
Power
 
7
Speed
 
5
Technique
 
6
A red "X" mark, used to indicate when something is false or not applicable.

Team Sonic[edit]

Name Type Stats Wears unique clothing between events
Sonic's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Sonic
Speed
Power
 
3
Speed
 
10
Technique
 
5
A green check mark, used to indicate when something is true or applicable.
Tails's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Tails
Technique
Power