iOS December 15, 2016 December 15, 2016 December 15, 2016 December 15, 2016 December 15, 2016 December 15, 2016 February 1, 2017 Android March 22, 2017[2] March 22, 2017 March 23, 2017 March 23, 2017[3] March 23, 2017 March 23, 2017 March 23, 2017
Language(s)
English (United States) English (United Kingdom) Spanish (Spain) Spanish (Latin America) French (France) French (Canada) German Italian Dutch Russian Portuguese (Brazil) Japanese Korean Chinese (Simplified) Chinese (Traditional)
Super Mario Run is an automatic runner platformer game for mobile devices. In the game, Mario is constantly moving to the right and the player can make him jump by tapping the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue Princess Peach; Kingdom Builder, where players can customize their own kingdom with different objects; Toad Rally, a battle mode where players can race against another player's time; and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue Princess Daisy.[4][5] Nintendo markets the game as the first Super Mario title that can be played with one hand. This game was developed with the Unity game engine. It is the second mobile application developed and published by Nintendo (following Miitomo), and the first Mario mobile game.
The game was initially released exclusively on iOS in 150 territories on December 15, 2016, released in South Korea on February 1, 2017, and released on Android devices, as well as 14 additional territories, on March 22, 2017. However, circa 2020, the game was delisted in Vietnam for undisclosed reasons. Super Mario Run was the most widely available Nintendo-related mobile game—available in every territory where Google Play and/or the iOS App Store were also officially available in March 2017, except for Algeria, China (iOS only), Georgia (Android only), Iceland, Kenya, and Myanmar (Android only)—until November 2, 2021, when Pikmin Bloom became officially available in 180 markets. Super Mario Run is also the first Mario game to be officially localized to Portuguese for Brazil.
Super Mario Run is free-to-start, with the first four courses of World Tour available to play, as well time-restricted play of Toad Rally and Remix 10. The full game costs USD$9.99 (the price slightly varies in some countries), with a limited-time 50% discount of USD$4.99 from September 29, 2017 to October 12, 2017 (to coincide with the version 3.0.4 release) and from March 10, 2018 to March 26, 2018 (celebrating Mario Day). A demo of Super Mario Run was made available at Apple Store outlets worldwide starting December 8, 2016.[6] Only World Tour is playable in the demo, with the same courses available as the trial version, although Bowser's Castle Hangout only has a 20 second timer.
Mario in the first stage of the game, Up and Over.
Unlike previous installments in the series, Mario (or one of the other 10 playable characters) perpetually runs to the right without any player input. If the player taps on the screen, they will jump, which can be affected by standing on certainblocks. In addition, if the player taps on the screen while sliding against a wall, they perform a Wall Jump away from a wall. The player automatically vaults over certain obstacles and small enemies, such as Pipes and Goombas, without taking damage.
Normally, players are able to take only one hit before either being sent into a bubble, which they can then pop by tapping the screen (in World Tour and Toad Rally), or dying (in Remix 10 and World Tour if the player has ran out of bubbles). Instead of a traditional lives system, the player can continue playing a level as long as they have any bubbles remaining. The player starts with 2 bubbles at the start of each level, though more can be obtained by hitting certain ? Blocks. In addition, the player can prematurely use a bubble by tapping the icon on the top-left of the screen, allowing them attempt to collect any collectables they missed earlier in the level without having to restart the level entirely.
However, if the player obtains a Super Mushroom, their character grows and can take two hits instead of one, outside of certain obstacles that instantly kill the player. Before the 3.0.4 update, only Mario and Luigi has the ability to take multiple hits, with all other characters instead obtaining 5 coins upon touching a Super Mushroom. In addition, players can obtain a Super Star from certain ? Blocks, as well as from Lakitu in certain situations. While the effects last, players with a Super Star can automatically defeat most enemies simply by touching them and are immune to most obstacles.
Each level also has a timer, usually starting with 60 to 90 seconds. If the timer counts down to 0, the player will die, regardless of the number of bubbles they have left. However, many levels have Time Blocks that will grant the player more time when hit. The player's bubble count and time do not carry over between stages or runs of the same stage.
While playing the game, players are also able to listen to their own music on their device through iTunes or Google Play. While doing so, the playable character wear oversized headphones (known as Headphone Mario) and have music beats emanate from the headphones. This feature can be activated at any time through a Toad wearing headphones in Kingdom Builder or on the pause screen.
World Tour is the main gameplay mode of Super Mario Run, where players are tasked with completing 24 different levels in order to rescue Princess Peach, who had invited Mario for cake, from Bowser after he kidnapped her and destroyed her castle. Each level has the player run through a series of challenges, usually centered around a certain enemy or mechanic, in order to reach the Goal Pole at the end of the level. In Castle and Airship levels, instead of a Goal Pole, the player will have to fight a boss, either Boom Boom (in Airship levels) or Bowser (in Castle levels). Upon completing the first 24 levels, World Star is unlocked, containing 9 levels which can only be unlocked by completing certain objectives. In addition, 4 additional levels can be accessed through special pipes in the Kingdom Builder mode.
In every level, five Pink Coins may be found among regular coins and within Brick Blocks. If all five Pink Coins are collected in a single run, Purple Coins are unlocked within the level, which function identically to Pink Coins, but are put in more challenging locations. If all five Purple Coins coins are again collected, Black Coins are added to the level, with different locations to the previous 2 sets of color coins. Levels might have slight modifications made to them depending on which color of coins are available to collect. If the player collects all of the Pink, Purple, or Black Coins within each of the first 24 levels, they will unlock a corresponding colored pipe for Kingdom Builder mode, allowing them to access 1 of 3 bonus levels. In addition, if all of the Black Coins are collected in each of the 9 levels in World Star, the Gold Star Pipe will be unlocked, allowing access to a 4th special level.
Worlds 2 through 6, as well as World Star, can only be accessed by paying to unlock the full game. Only the first three levels of the game, as well as the first 30 seconds of the fourth level can be accessed for free. However, starting with version 2.0.0, by completing Bowser's Challenges, players are given an additional 60 seconds on the timer for Bowser's Castle Hangout, allowing them to complete the entire level.
In the version 2.0.0 update, an Easy Mode was added, giving an infinite amount of bubbles and time. However, after finishing a level, the player does not keep any Coins collected and the personal high coin count is not recorded. The 24th level, special levels and World Star levels cannot be played on Easy Mode.
A Gold Goomba Event are held in this mode. In this event, Gold Goombas appears in certain levels, indicated by a Gold Goomba icon in the level select screen. Defeating a Gold Goomba earns a stamp in the stamp card at the end of a level. During the event, levels with Gold Goombas do not affect the high coin count. There are two types of the Gold Goomba Event: "Mega Event" has four stamp cards with 20 stamps spots each, and "Lite" has four stamp cards with 5 stamp spots each (with the fourth card having 10 stamp spots instead of 5). Event dates and details are shown here.
Toad Rally has players compete against "ghosts" of other players in one-minute runs through randomized levels, with the goal being to collect the most coins and Toads. A Toad is attracted when performing one of the following actions:
rolling jump (jump when the character is rolling after a long fall)
vaulting jump (jump when vaulting)
jumping on more than one enemy without touching the ground in between
wall jumping at least twice on two walls one opposite to the other
collecting a Pink Coin
collecting all the Blue Coins that appear after hitting a P Switch
jumping in the inside of a Fire Chain
being the first to touch the Checkpoint Flag
While there’s no limit in the amount of obtainable Toads, only the first 30 Toads obtained by each of the two players are shown in the Rally summary.
By performing these actions, the player also fills up a meter presented near the top of the screen. Once the meter is filled up (or a Super Star is obtained), the player will temporarily enter a Coin Rush, where objects dispense considerably more coins than normal and enemies supply more coins upon being defeated. The Super Star will also have an additional effect of automatically collecting nearby Coins and Pink Coins for the whole duration of the Coin Rush, beside granting invincibility. Coin Rushes can be prolonged by performing certain actions (the same as those that fill the Coin Rush meter) or collecting coins.
At the end of the one-minute round, both competitors' total number of coins and Toads are compared, giving them a numerical score, which corresponds to the number of Coins collected multiplied by a multiplier that depends on the number of Toads attracted. The player with the higher score wins, resulting in them taking the Toads of the other player. If the player wins the match, they gain the Toads both they and their opponent collected during the match. However, if the player loses, they lose a few of their Toads they had before the match started. Using certain characters can also result in a difference in the amount and variety of Toads gained. If the player plays as one of the Yoshis, Toads of the corresponding color are more likely to be attracted. If the player plays as Toadette, the player is able to attract Toads more easily and in the result screen some of the opponent’s Toads will go toward Toadette, raising her Coin multiplier and lowering the opponent’s Coin multiplier.
Players are able to choose between 5 different opponents from the menu screen, each being found in one of 7 different environments. Each match has somewhat randomly-generated levels, with the levels being made up of small segments from World Tour levels using the selected environment, strung together into one infinite level. While matches can initially only be played in the plains environment, they are able to unlock more as they progress through the World Tour. The environment chosen also impacts which colors of Toads can be obtained during the match.
Red Toads, Blue Toads, Green Toads, Yellow Toads, Purple Toads
An event called "Loads of Coins Event" is periodically held in this mode. During the event, if the player completes a match, the coins that are collected are multiplied by 1.5. The following are the dates when the event was held:
In Friendly Run, accessed through the Friends List, the player can compete against the ghosts of friends in a round of Toad Rally. However, unlike a normal Toad Rally, the player will neither gain nor lose Toads. Initially, Friendly Run can only be played once a day. However, the limited number of plays increases to three when World 1 is cleared, and to five when World 2 is cleared.
In a Friendly Run Event, they can earn Rally Tickets, which can be used in regular Toad Rally or Remix 10. Here are the following dates that the event held:
In Kingdom Builder, players can place down various different structures and decorations into the Mushroom Kingdom, allowing them to customize the area to their liking. While most objects are only aesthetic, some objects can be used to obtain coins, Rally Tickets, new characters, or access bonus stages. Objects can be obtained by buying them with coins in the in-game shop, the Bonus Game in Remix 10, and from giveaways during special events. However, most items found within the shop require the player to have a certain number of Toads of different colors, obtained through Toad Rally, in order to buy them.
Objects are divided into 3 categories: Decorations, Buildings, and Special. Decorations can be placed on grassy patches of land, while buildings and special objects can only be placed on specific plots of dirt, with some larger buildings requiring 2 or 4 spaces in order to be placed. Special objects are generally interactive or produce some special effect that buildings and decorations do not have. ? Blocks can reward the player with coins or Rally Tickets, special Toad Houses allow the player to play minigames to gain coins or Rally Tickets, colored pipes allow access to bonus stages, and Rainbow Bridges unlock new sections of the kingdom, with even more space to place objects.
At the start, only one section of the kingdom is available to place objects on. However, by unlocking more Toads through Toad Rally, more sections of the kingdom can be unlocked, allowing the player to place down more objects. New sections of the kingdom will also have Thwomps blocking certain plots of land, preventing objects from being placed where they stand until the Thwomps are destroyed using Hammers, which can be obtained by completing each world in World Tour, although Thwomps can be replaced as buildings once the player obtains enough Toads.
Remix 10, introduced in version 3.0.4, has the player go through 30 areas, each containing a series of 10 bite-sized levels all played in a row, in order to rescue Princess Daisy who is lost in Area 30. Each level is filled with 3 Bonus Medals, 5 in the case of "Special Remix," "Secret Course," and limited-time courses. The goal is the complete all 10 stages while grabbing as many Bonus Medals as possible, without dying. Completing ten courses without failing rewards 2 extra Bonus Medals, and collecting all Bonus Medals rewards 3 more medals.
No Game Over screen is included; if the player fails to complete a course, they will proceed to the next one. Completing all the stages rewards the player with new items to customize their kingdom in Kingdom Builder mode. However, if the player fails a boss battle against Bowser or Boom Boom, found at the end of each area, they will lose all Bonus Medals earned during the 10 courses and will return to the last Goal Pole, and upon fighting the boss again, the player will be given a Mushroom.
Unlike the game's other modes, players cannot choose their character. All levels are played as Mario, except for the fifth level of each run, where Mario is replaced by a different character, randomly selected upon entering the area.
In addition, starting in Area 6, the 3rd or 7th level of the run will oftentimes become a "Special Remix," an already existing level remixed to contain a new enemy or element, or "Secret Course," a brand new level not based off of any World Tour stage. These courses often use elements from World Star, such as Fishing Boos or crates. Occasionally, the 1st level of a run can be replaced by a "cloud" level that contains a Super Star, 5 Bonus Medals, and a bunch of coins. They only appear when the coin counter ends in double digits (i.e. 11, 22, etc) at the end of the run, and these special stages will only last for 15 minutes before disappearing. Rarely, a sparkling "cloud" level appears instead, which contains a Super Star and a high number of Bonus Medals.
One Rally Ticket is required to play Remix 10. Players who have not purchased the full game are additionally required to wait for a period of time between two games starting from Area 3, or use Rally Tickets to skip the time. However, as the player advances through the mode, the amount of time between attempts and the number of Rally Tickets required to skip the wait increases. If the player uses a Rally Ticket for a Remix 10 game and then quits it, the ticket will be restored.
Various limited-time events are held in this mode, such as:
Bonus Medals that are collected are multiplied by 1.2 (event dates are shown here),
The appearance rate of 5★/6★ items in Super Bonus Game are increased (event dates and details are shown here), and
"Weekend Spotlight", which are themed events where the appearance rate for themed buildings are increased (event dates and details are shown here).
By collecting 30 or more medals in a single round of Remix 10, the player unlocks the World Star level Desert Fuzz.
There are currently a total of 11 playable characters in Super Mario Run. At the start of the game, only Mario is available, with the rest being unlockable through playing each of the different modes.
Each character plays differently from each other; Luigi can jump higher than Mario, Peach can float in midair, Daisy can double jump, Toad can run faster than Mario, Toadette can convert some Toads to the player's side to obtain more Toads of their own color before the final tally in Toad Rally, and the playable Yoshis can flutter jump. Prior to the 3.0.4 version of the game, only Mario and Luigi would grow big and be able to take two hits when touching a Super Mushroom. However, as of version 3.0.4, the rest of the playable characters receive a small form and thus can take two hits before being defeated as well.
Since the later 5 worlds of World Tour, and by extension Yellow and Purple Toads, are exclusive to the full version of the game, only Mario, Toad, Blue Yoshi, and Princess Daisy can be unlocked in the free version.
Character
Unlock criteria
Luigi
Recruit 150 Green Toads and 150 Purple Toads through Toad Rally to unlock Luigi's House, which costs 1000 coins to be built. Can also be unlocked instantly as a gift when purchasing the full game, through an in-game limited-time special offer.[7]
Princess Peach
Play through all of World Tour mode and rescue her from Bowser.
Princess Daisy
Play through Area 30 in Remix 10 mode to help find her and bring her back.
Toad
Connect the game to a My Nintendo account, where the reward can then be redeemed.
Toadette
Recruit 200 of each Toad color through Toad Rally to unlock Toadette's House, which costs 1000 coins to be built.
Yoshi
Recruit 30 Red Toads and 30 Yellow Toads through Toad Rally to unlock Yoshi's House, which costs 1000 coins to be built.
Blue Yoshi
Recruit 50 Red Toads and 50 Blue Toads through Toad Rally to unlock Blue Yoshi's House, which costs 800 coins to be built.
Purple Yoshi
Recruit 150 Blue Toads, 150 Green Toads, and 100 Purple Toads through Toad Rally to unlock Purple Yoshi's House, which costs 3000 coins to be built.
Yellow Yoshi
Recruit 300 Blue Toads, 300 Green Toads, and 200 Purple Toads through Toad Rally to unlock Yellow Yoshi's House, which costs 5000 coins to be built.
Red Yoshi
Recruit 1000 Yellow Toads and 9999 total Toads through Toad Rally to unlock Red Yoshi's House, which costs 50000 coins to be built.
Once Mario defeats an enemy for the first time, it is added to the notebook. If Mario defeats a certain amount of the same kind of enemy, they will level up and drop more coins than usual when defeated in Toad Rally.
Nintendo held cross-promotional events to celebrate releases for Mario and other Nintendo mobile games. Certain rewards like coins and Kingdom Builder items were given to players.
To coincide with the release for Fire Emblem Heroes on February 2, 2017, players have received 2,222 coins.
To coincide with Super Mario Odyssey's appearance at E3 2017 on June 14, 2017, Kingdom Builder items were available at the shop for a limited time. This included statues of Cappy, a captured Goomba, a captured Hammer Bro, and a captured Chain Chomp.
To coincide with the release for Super Mario Odyssey on October 27, 2017, players have received Super Mario Odyssey-related items for Kingdom Builder. This includes statues of Mario, Peach and Bowser in their wedding outfits, and Pauline. The first set of items from June 2017 returns to the shop.
To coincide with the release for Animal Crossing: Pocket Camp on November 20, 2017, players have received 1,122 coins and a Gold Fireworks Cannon.
To coincide with the release for Captain Toad: Treasure Tracker for Nintendo Switch and Nintendo 3DS on July 13, 2018, the event for Super Bonus Game was held with increased appearance for Toad and Toadette statues.
To coincide with the release for New Super Mario Bros. U Deluxe on January 10, 2019, players have received a statue of Toadette and 10 Rally Tickets.
To coincide with the release for Dr. Mario World on July 9, 2019, players have received three fireworks cannons (one being regular, silver, and gold) and 10 Rally Tickets.
To coincide with the release for Mario Kart Tour on September 25, 2019, players have received 10,000 coins and 10 Rally Tickets.
Nintendo has supported Super Mario Run post-launch in the form of new content, special events, and bug fixes. The following is a list of updates the game has received since launch.
Adds Easy Mode, which allows unlimited time and bubbles.
Implemented new event.
Added Korean language support.
Reduced the number of Toads lost after losing Toad Rally. Toads are now easier to collect.
Removed limit on number of times the “Toad” My Nintendo reward can be received to resolve the issue where Toad cannot be received again if, after already having already received the reward, user data is deleted.
Release date: March 22nd 2017 (iOS), initial launch on Android
New playable characters added!
You can now get Yoshis of 4 different colors to join! Play Toad Rally with a Yoshi of a particular color to get more Toads of that color!
More of the game is now available to play for free!
You can now play Bowser's Challenge! If you clear it, you can unlock the previously locked course 1-4! In 1-4, Bowser is waiting to take you on! Note: You can check the details of Bowser's Challenge! by tapping 1-4.
If you clear course 1-4…
You can play new courses in Toad Rally! On the new courses, blue and green Toads will appear to cheer you on!
Collect blue and green Toads to unlock new buildings in the Shop! Among the buildings you can get is the Blue Yoshi's House, which lets a new character, Blue Yoshi, join your adventure!
New buildings to be added!
Look forward to the new buildings that will be added in an upcoming event!
Easier to get Rally Tickets in the Bonus Game House!
You can use the Rally Tickets you get to play Toad Rally!
Easy Mode can now be selected at the entrance of World Tour courses.
You’ll now be able to clear those trickier courses using Easy Mode, which provides unlimited bubbles and time!
The appearance of different colored Toads in Toad Rally has been adjusted.
You’ll be able to get loads of Toads and use them to get more buildings!
Adjustments have been made to the tutorial to make it easier to understand.
The ""How to Play"" tutorial which you can view at initial start-up, or by selecting the option from the bottom right corner of the World Tour screen, is now easier to understand. If you want to learn about Mario's special moves, pink coins and other aspects of Super Mario Run, ""How to Play"" is available for you to check out!
Ease of play has been improved.
Adjusted the number of Rally Tickets that you get from the ? Block.
Adjusted the requirements to get some buildings in the Shop.
The maximum number of Toads that can live in your kingdom has increased to 99,999.
New buildings have been added, including the 8-bit Bowser Statue, Bullet Bill Statue, Bob-omb Statue, and more. Getting them all will be a challenge for players of every skill level! Note: An in-game purchase is required to get certain color Toads required to unlock all buildings.
Player icon improvements. You can now display your customized Mii character from Miitomo to really show off your fashion sense! (Note: Miitomo is required to use this feature. Miitomo is not available in all countries/regions.)
You can now find friends from your Nintendo Account.
Google Play achievements have been implemented. (Android)
Game Center achievements have been implemented. (iOS)
Remix 10, made of some of the shortest Super Mario Run courses you'll ever play, is here!
There are also some brand-new courses, a new playable character, and a new feature that lets you listen to your favorite music while you play!
Why not try out the updated Super Mario Run?
Remix 10: Super Mario Run courses done short and sweet!
In Remix 10, you’ll challenge 10 very short courses in a row. Daisy is lost somewhere along the way, so if you play enough courses you’ll be able to find her! You’ll also be able to play some extra Bonus Games and a Super Bonus Game to get various buildings for your kingdom as you run through this mode.
Even more fun with World Star!
There are some new courses to explore, including a forest, a ship packed with coins, and a whole airship armada. Each course adds a whole new level of fun!
Daisy, a new playable character, is here, and she brought a double-jump skill with her!
If you play through enough Remix 10 courses, Princess Daisy of Sarasaland will join your group of friends. Her double-jump ability lets her jump while she’s already midair!
Listen to your favorite music with the music-play feature!
Now you can listen to music stored on your device while playing Super Mario Run. Mario and his friends will wear headphones when this feature is turned on! Find some music that will get you pumped to run some courses!
New buildings for Kingdom Builder mode
You may earn brand-new buildings from the Bonus Games in Remix 10. Try to get as many as you can!
The way opponents are selected for Toad Rally has been adjusted.
There is now less of a chance you’ll play against someone whose Toad population is significantly different from yours.
In addition, Peach, Toad, Toadette and the Yoshis receive their small forms along with Mario, Luigi and Daisy, and the background for airship courses are gray, stormy clouds instead of white clouds in prior versions. The startup screen have been changed featuring Mario vaulting over a Goomba, and a quick shortcut to the Remix 10 mode. The app icon is also changed to an artwork of Mario winking.
Release date: April 3rd 2019 (Android) / April 4th 2019 (iOS)
Implemented bug fixes
Additionally, Kingdom Builder items that were previously exclusive in events (such as the Nintendo Switch statue) are obtainable from the Bonus ? Block in Remix 10.
Super Mario Run has received generally positive reviews, with the iOS version earning a score of 76 on Metacritic based on 59 reviews[9] and a score of 76.23% on GameRankings based on 30 reviews.[10] The game is generally praised for its simple, yet intuitive controls and that the game retains the quality level design from previous Mario platformers. Critics also praise the social competitiveness of the Toad Rally mode and building objects as motivation from Kingdom Builder. On the other hand, the game has been criticized for its relatively short World Tour length and low replayability of the levels, as well as the requirement for the game to be online.
Michael McWhertor of Polygon gave Super Mario Run a 7 out of 10 in his review.[11] He has praised the game for its mechanics being translated well into taps for a touchscreen, but laments how it has been compromised by the lack of power-ups and precise control the series is known for. The review has described Kingdom Builder as a "lengthy grind in service of unlocking mostly cosmetic items." In his final verdict, he has described the game as "an enjoyable but imperfect adaptation of the Mario games for touchscreen devices." Jose Otero of IGN has given Super Mario Run an 8 out of 10,[12], praising the game for its strong level designs and new mechanics though also citing three-hit boss fights with Boom Boom and Bowser as "relics from Nintendo's past" and states that "they're not as smart or clever as the rest of the campaign stages." He has also cited that the visuals are not impressive, especially compared to another mobile auto-runner platformer, Rayman Jungle Run, but has praised Mario's animations within the game. His final statement stated that Super Mario Run is an elegantly designed platformer with strong hooks despite not being the best-looking Mario game by a longshot.
"Super Mario Run hits its stride when you're making your way through new levels. The platforming is great, and the level design surprised me on multiple occasions. In these moments, I forgot I was playing a mobile translation of Mario. That fades fast, unfortunately, as Princess Peach was kissing me on the cheek thanking me for my service just as I felt I was getting started. Rewards exist for replaying those levels repeatedly, but they simply aren't enough for me."
"Super Mario Run is an enjoyable but imperfect adaptation of the Mario games for touchscreen devices. Nintendo's unmatched craft in creating platformers is evident during the best moments of Super Mario Run, but the experience is sometimes hamstrung by the game's limited control. The all-too-brief World Tour is its strongest pillar, but I wish there were more to the game beyond playing the same levels again and again."
"If you're able to make peace with the game's online requirement (and to be fair, I was most of the time), the experience is mostly fantastic. Super Mario Run impresses in ways I wasn't convinced this approach to the character could. This, let's not forget, is Nintendo on someone else's hardware making good. Who else can stroll this assuredly into a stranger's house, size up the joint lickety-split, then remind us of how much we have yet to see?"
"Super Mario Run is an elegantly designed platformer with strong hooks that kept me coming back. Once I wrapped up the main campaign, the addictive, replayable stages urged me to perfect my coin runs. Kingdom Builder and Toad Rally provided further motivation to keep dashing for the finish line, so I could invest the spoils in my own Mushroom Kingdom. While this isn't the best-looking Super Mario game by a longshot, it successfully distills the core fun and charm of the Mario franchise into a smart, one-handed experience."
"Simple controls be damned, Run offers great platforming and that distinct Mario charm that Nintendo's perfected over the years. It's a shame to find that it's on the easy side and bereft of a long-lasting platforming adventure, but it's the sort of game that you'll be happy to have in your pocket. Even if you don't play it to unlock every character and special course, finishing the game once will inspire you to dust off New Super Mario Bros. and revisit Run's quality roots on other platforms--a testament to the series' refined DNA than lives on in Run."
"Super Mario Run is thankfully miles away from being the simplified disaster that many nay-sayers had feared; in fact, what's striking about this mobile release is how similar it is to traditional Mario titles in terms of gameplay and challenge. Despite having limited control over Mario there's still a strong focus on skill, especially if you want to grab all of those pink, purple and black coins. The brevity of the experience is an issue however – an average player should be able to finish an initial no-frills World Tour run in around an hour – and as a result Super Mario Run's social element becomes its long-term focus. Challenging pals via the elegant in-game friends system is addictive, and the Toad Rally mode – which underpins the kingdom-building meta game – is sure to soak up plenty of play time."
Super Mario Run received 3.5 million downloads in its first day, eclipsing another highly popular app game, Pokémon GO, which had only 900,000.[13] It has reached the No. 1 spot in the App Store's top grossing and top free charts in the United States.
During an October 2017 Financial Results Briefing[14], it was reported that the app had been downloaded more than 200 million times worldwide, with 90% of the downloads being from outside Japan. Despite the large amount of downloads, it was also stated that the game had failed to reach an "acceptable profit point."
As of the October 2018 Financial Results Briefing, the app has been downloaded nearly 300 million times worldwide.[15]
Super Mario Run was nominated for the "Best Mobile Game" award at The Game Awards 2017.[16] However, it ultimately lost to Monument Valley 2.[16]Super Mario Run also achieved 2017's "Most Downloaded New Game" from Google Play.[17]
One of the promotional images for the game found on the App Store/Google Play.
Control Mario with just a tap!
A new kind of Mario game that you can play with one hand.
You control Mario by tapping as he constantly runs forward. You time your taps to pull off stylish jumps, midair spins, and wall jumps to gather coins and reach the goal!
Super Mario Run can be downloaded for free and after you purchase the game, you will be able to play all the modes with no additional payment required. You can try out all four modes before purchase: World Tour, Toad Rally, Remix 10, and Kingdom Builder.
■ World Tour
Run and jump with style to rescue Princess Peach from Bowser’s clutches!
Travel through plains, caverns, ghost houses, airships, castles, and more.
Clear the 24 exciting courses to rescue Princess Peach from Bowser, waiting in his castle at the end. There are many ways to enjoy the courses, such as collecting the 3 different types of colored coins or by competing for the highest score against your friends. You can try courses 1-1 to 1-4 for free.
After rescuing Princess Peach, a nine-course special world, World Star, will appear.
■ Remix 10
Some of the shortest Super Mario Run courses you'll ever play!
This mode is Super Mario Run in bite-sized bursts! You'll play through 10 short courses one after the other, with the courses changing each time you play. Daisy is lost somewhere in Remix 10, so try to clear as many courses as you can to find her!
■ Toad Rally
Show off Mario’s stylish moves, compete against your friends, and challenge people from all over the world.
In this challenge mode, the competition differs each time you play.
Compete against the stylish moves of other players for the highest score as you gather coins and get cheered on by a crowd of Toads. Fill the gauge with stylish moves to enter Coin Rush Mode to get more coins. If you win the rally, the cheering Toads will come live in your kingdom, and your kingdom will grow.
■ Kingdom Builder
Gather coins and Toads to build your very own kingdom.
Combine different buildings and decorations to create your own unique kingdom. There are over 100 kinds of items in Kingdom Builder mode. If you get more Toads in Toad Rally, the number of buildings and decorations available will increase. With the help of the friendly Toads you can gradually build up your kingdom.
■ What You Can Do After Purchasing All Worlds
・ All courses in World Tour are playable
Why not try out the bigger challenges and thrills available in all courses?
・ Easier to get Rally Tickets
It's easier to get Rally Tickets that are needed to play Remix 10 and Toad Rally. You can collect them in Kingdom Builder through Bonus Game Houses and ? Blocks, by collecting colored coins in World Tour, and more.
・ More playable characters
If you rescue Princess Peach by completing course 6-4 and build homes for Luigi, Yoshi, and Toadette in Kingdom Builder mode, you can get them to join your adventures as playable characters. They play differently than Mario, so why not put their special characteristics to good use in World Tour and Toad Rally?
・ More courses in Toad Rally
The types of courses available in Toad Rally will increase to seven different types of courses, expanding the fun! Along with the new additions, Purple and Yellow Toads may also come to cheer for you.
・ More buildings and decorations in Kingdom Builder
The types of buildings available will increase, so you'll be able to make your kingdom even more lively. You can also place Rainbow Bridges to expand your kingdom.
・ Play Remix 10 without having to wait
You can play Remix 10 continuously, without having to wait between each game.
* Internet connectivity required to play. Data charges may apply.
Super Mario Bros.: Various sprites are featured as decorations for Kingdom Builder. The background music for Remix 10 features a remixed version of the overworld theme. The Toad Rally theme is a remix of the selection theme for Super Mario Bros. Deluxe.
Super Mario Bros. 2: The background music for Remix 10 features a remixed version of the underground theme.
Super Mario Bros. 3: The background music for Remix 10 features a remixed version of the overworld theme. The minigame in the yellow Toad House is inspired by one of the Battle Mode stages in this game.
Super Mario Land: Mario once again rescues Princess Daisy. Remix 10's background music features the remixed version of the underground theme, and Daisy's character description mentions Sarasaland, a location from this game.
Super Mario World: When the blue star triggering Coin Rush is released, the "item dropped" sound effect from this game plays. Remix 10's background music features the remixed version of the overworld theme. The Blue Bonus Game House has a minigame that is played the same way as the bonus game from this game.
Mario Party 8: Princess Peach and Bowser's artworks are taken from this game. Some of Princess Daisy's voice clips originate from this game.
Mario Party DS: Yoshi's artwork is taken from this game.
New Super Mario Bros. 2: The music for the Coin Rush results screen is reused in this game, which is heard after clearing a course. The sound effect that plays when a ? Block releases a Gold Flower is heard when a Roulette Block releases three Super Mushrooms/Super Stars.
New Super Mario Bros. U: Graphics are taken from this game. Music from this game are also rearrangements. Some of the crowd cheers are also taken from this game.
Super Mario 3D World: Toad's artwork is an edited version of his artwork from this game.
Mario Kart 8: The timer countdown jingle from Battle Mode is reused for the countdown jingle in this game. Some of Luigi's, Princess Peach's, and Toadette's voice clips are reused from this game.
Mario Party 10: Toadette's artwork is taken from this game.
Super Mario Maker: The Airship tileset is taken from this game. The axes at the end of a castle levels function the same as the axe from this game, rather than a button in New Super Mario Bros. U. The Key design is also taken from this game. Many objects use their appearance from the New Super Mario Bros. U style.
Despite having no official Simplified Chinese language support and no official release in mainland China, Super Mario Run has an official FAQ page in Simplified Chinese, along with the other officially available languages. The Simplified Chinese FAQ can be viewed here.
The MP3 background music added to the official site for the Ver. 3.0.4 (28 September 2017) update contains metadata - notably the TPE4 tag ("Interpreted, remixed, or otherwise modified by"), which has the value of "Kenta Nagata".