Parasol Fall

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Parasol Fall
Parasolfall1.jpg
Title screen
Developer(s) Unknown
Publisher(s) Nintendo
Platform(s) Adobe Flash
Release date 2005[citation needed]
Genre Action
Rating(s) N/A
Mode(s) Single player
Media HTML
Input Keyboard
Icon

Super Princess Peach -- Parasol Fall is one of the online Flash games playable in the Nintendo Arcade section of nintendo.com,[1] now only accessible through digital archives. The game is a promotional tie-in with Super Princess Peach, first released in 2005 for the Nintendo DS.

The game has in view guiding Princess Peach's sentient parasol, Perry, as he descends from the sky.

Gameplay[edit]

Parasolfall2.jpg

Using the left and right arrow keys, Perry has to be navigated through series of coins and gems while avoiding incoming obstacles, all of which are procedurally generated. Many clouds of small and big sizes stand in Perry's way, delaying his descent if bumped into. This also causes him to blink as if damaged, but confers him several invincibility frames that allow him to simply surpass other clouds. Another impediment are the wind gusts, which glide Perry in the direction they blow and briefly disable control on him.

Coins and gems come in large numbers and are added to two separate counters once collected. While Perry can collect as many coins as possible, he can only grab four gems before they stop appearing on the way. The final score is the product of the number of collected coins and the number of collected gems, meaning that the score is null if no gems are amassed, regardless of how many coins had been collected.

Perry eventually reaches the ground, where Princess Peach awaits. The results are displayed afterwards, along with one of the three ratings, based on the player's score: "Keep trying!", "Peachy!" and "You rule!"

Gallery[edit]

External link[edit]

Reference[edit]