Mario & Sonic at the Olympic Winter Games (Wii)
Mario & Sonic at the Olympic Winter Games is a sports game for the Wii with a Nintendo DS version of the game released as well. Both games are a follow-up to Mario & Sonic at the Olympic Games. The game is produced under license from the International Olympic Committee in relation to the Olympic Winter Games taking place at Vancouver in 2010.
Although Sega was handling most of the development for both versions of this game, as it did for the original Mario & Sonic at the Olympic Games, they were also handling publishing/marketing duties for all territories outside of Japan, South Korea, Hong Kong, and Taiwan while Nintendo has done publishing/marketing duties for Japan, South Korea, Hong Kong, and Taiwan themselves.
The Wii version employs the Wii Remote controls, as well as the Wii Balance Board. The game features a Festival mode where the player starts from the opening to the closing ceremony. In the Festival mode, the player can choose to play an individual festival, where the player faces off against 7 other CPU characters, or a team festival, where the player can choose three other teammates to play.
New to the game is a marketplace that allows the player to purchase various items such as clothes and accessories for the player's Mii, tunes from both series, and customizable snowboards. Players can purchase these items using Star Tokens, which earn based on their performance. Also, the gallery for Olympic trivia has now been replaced with the Library.
Also, all authentic (real-life based events) are unlocked from the start. Dream Events are in this game and all of them (excluding 2) need to be unlocked.
The aforementioned Festival Mode, is a special adventure mode where the participants must compete with some boss characters from the Mario and Sonic series in various events. Both the DS and the Wii versions take place in a place known as Christmas Village.
All of the characters from the previous game, including Miis for the Wii version, return. There are also four new characters who were not present in Mario & Sonic at the Olympic Games. Retaining the first game's style, all playable characters are unlocked from the start (including new participants).
* A character who marks their first time playable in the series.
It is possible to customize the outfit of the Miis in the game. Aside from differently colored suits, the Miis can also wear outfits that resemble the ones of the regular playable characters and a few bosses. Playable character costumes are unlockable by getting 1st in five events as the character. The player can buy equipment through the store in the game and unlike Mario & Sonic at the Olympic Games, the Miis' stats gets altered depending on the equipment they wear.
There is a total of 16 different costumes for Miis based on characters from the Mario universe.
Sonic the Hedgehog series
Like the Mario universe, 16 characters from the Sonic the Hedgehog universe also appear as costumes for the Miis.
These characters only appear as cameos and tells the player that they've been watching the player in certain events. Pausing the game and hitting the when they're spotted gives the player 100 Star Points. The VIP members are:
When the player spots Birdo and Big the Cat, they will also be given costumes.
When the game is played during the month of December, Santa Claus also appears as a VIP. Unlike other VIP characters, Santa gives 300 Star Points instead of 100.
Super Mario rivals
Sonic the Hedgehog rivals
Locations from both Mario and Sonic series appear in the Dream Events. The following stages are:
Sonic the Hedgehog series
Although he is uncredited in the game's credits, Scott Burns voices Bowser in this game, which marks the second and last instance in the Mario & Sonic he voices him, as Kenneth W. James would voice him in later installments.
References to other games
References in later games
Names in other languages