Figure Skating (Mario & Sonic at the Olympic Winter Games for Nintendo DS)
|Appears in||Mario & Sonic at the Olympic Winter Games (Nintendo DS)|
|Info||Compete in a figure skating event to decide the top singles performer on ice. Select the arrangement of the program based on music, then perform the event for the judges to score. The skater with the highest score (combined score of technical merits and overall presentation) is the winner.|
Ice skate to music, with jumps and spins, for the most points.
|Controls||Skate: Touch and hold (where you want to go)|
Jump: Slide the stylus to draw the commands
Spin: Trace the commands
Step: Tap Touch Screen
Figure Skating is a Skating Event that appears in the Nintendo DS version of Mario & Sonic at the Olympic Winter Games. It is set in the Pacific Coliseum. The objective of the event is to score ore points than the opponent based on the execution of the performance.
In this event, the player starts by selecting one of the three songs for the event, with each song having different performance elements and difficulties. The player can guide their character around the rink by touching and holding the Touch Screen and dragging the stylus in the direction they want to move the character, aiming to follow the guide marks on the rink. The more accurately the player follows the marks, the more points they will receive for their artistical score, and successfully following the guide marks for an extended period of time will cause the character to perform a spiral. When the character reaches an orange star shaped mark, the player must slide the stylus in various directions and shapes as indicated on the Touch Screen to perform a jump. The faster and more accurately the player inputs these commands, the more points they will receive for the jump. When the character touches the ice again when landing, the player can slide up to cause them to perform a second consecutive jump and earn extra points. When the player reaches a green circle, the player must repeatedly trace a specific shape shown on the Touch Screen to cause the character to perform a spin, earning more points the faster they draw the shape. When the character reaches a pink musical note, a section of the performance where the player must tap the screen when the musical notes cross the circle begins to perform a step sequence, with the player earning points for the best-timed taps of the screen on each musical note. To finish the routine, the player must touch the Touch Screen with the right timing to strike a finishing pose to earn extra points. After the routine has been completed, the player receives separate scores for artistical and technical ability, as well as a combined score that ultimately decides their placement in the event.
|Title||Audio track (fragment)||Composer||Difficulty||Routine||Notes|
|Eine kleine Nachtmusik||Wolfgang Amadeus Mozart||Easy||Jump||Spin||Step||Spin||-||-||Played only during the tutorial and when this event is played in multiplayer using DS Download Play|
|The Nutcracker||Pyotr Il'yich Tchaikovsky||Easy||Jump||Spin||Jump||Step||Jump||Spin||-|
|Die Fledermaus||Johann Strauß II||Hard||Jump||Spin||Jump||Step||Spin||-||-|
Compete for the best score that combines the technical merit mark (jumps, spins, steps) and presentation mark (skating skill).
- Touch and hold the direction you want to go!
- Skate along the guide marks on the skate rink!
- Hit the guide marks in a row while skating
- to perform a spiral for a presentation bonus.
- The star mark is a jump area!
- Draw commands (orange) with the stylus to jump!
- After landing a jump, slide upwards again
- to perform a combination jump!
- The circular mark is a spin area!
- Use the stylus to draw circles! Speed matters!
- The musical note is a step area!
- Tap the Touch Screen in time with the ♪ marks!
- Tap the Touch Screen as the song ends for a
- finishing pose for bonus routine points!
Names in other languages
|French||Patinage artistique||Artistic skating|