Mario + Rabbids Sparks of Hope
This article needs Mario + Rabbids improvement. Specifically:
- Provide a summary for Quests
- Create tables for characters, Super Effects, objects, and worlds
| Mario + Rabbids Sparks of Hope | |||||||||||||||||||||||||||
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For alternate box art, see the related gallery. | |||||||||||||||||||||||||||
| Developers | Ubisoft Milan[1] Ubisoft Paris[1] Ubisoft Chengdu[2][3] Ubisoft Shanghai Ubisoft Montpellier[2][3] Ubisoft Barcelona Ubisoft Pune[2][3] Ubisoft Bucharest Ubisoft Toronto | ||||||||||||||||||||||||||
| Publishers | Ubisoft[4] (NA, EMEA, OC, SEA, SK, TW, HK, CN) Nintendo (JP only) | ||||||||||||||||||||||||||
| Platform | Nintendo Switch | ||||||||||||||||||||||||||
| Engine | Snowdrop | ||||||||||||||||||||||||||
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| Languages | English Japanese Chinese (Simplified) Chinese (Traditional) Dutch French (Canada) French (Europe) German Italian Korean Portuguese (Brazil) Russian Spanish (Europe) | ||||||||||||||||||||||||||
| Genre | Strategy | ||||||||||||||||||||||||||
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Mario + Rabbids Sparks of Hope is a Nintendo Switch game released on October 20, 2022. It is the second game in the Mario + Rabbids series, and the sequel to Mario + Rabbids Kingdom Battle. Like its predecessor, the game is a crossover featuring characters from the Super Mario franchise and Ubisoft's Rabbids series, and sees the return of characters from the previous game in addition to introducing new ones such as Rabbid versions of Rosalina and Lumas named Sparks. The game contains nine playable characters in the base game and one more as DLC, of which three can be used at a time. The game's story revolves around the cast venturing through space and traveling to different planets to rescue the Sparks. Similarly to its predecessor, the game was leaked ahead of its official announcement, on Nintendo's official website hours prior to the Ubisoft Forward 2021 broadcast.[14] On March 2, 2023, a demo was added to the Nintendo eShop.
While Nintendo published the game in Japan like it did its predecessor, Ubisoft took publishing duties for South Korea, Hong Kong, and Taiwan over from Nintendo.
Mario + Rabbids Sparks of Hope was the last original game release to feature Charles Martinet voicing Mario and Luigi (albeit through archival voice clips) before it was announced that he had moved to the role of Mario Ambassador. Kevin Afghani succeeded him in voicing both characters starting with Super Mario Bros. Wonder.
Plot
Sometime after the events of the previous game, Mario and his friends are enjoying a relaxing day on Princess Peach's Castle grounds, before a Spark abruptly falls from the sky. It turns out that he was fleeing from a gigantic manta ray, who proceeds to spread Darkmess, a type of dark matter, across the land and kidnaps Rabbid Peach. Mario and Beep-0 leap in to save her, before the two manage to hold off waves of enemies. Soon enough, an entity named Cursa arrives to confront them, but the heroes are rescued by their friends in their new ship, the WM ARC, where they are introduced to the onboard AI, JEANIE. JEANIE explains Cursa's plot to corrupt the whole galaxy with its Darkmess, as well as the existence of the Sparks, and the heroes set out on their interstellar journey.
During their travels, the party traverses five different Darkmess-contaminated planets and cleanses them from within; they bring sunlight back to Beacon Beach, stop a blizzard in Pristine Peaks, return the forest's colors in Palette Prime, repair the trains and foliage in Terra Flora, and fix the windmill in Barrendale Mesa. Along the way, they also recruit new teammates: the mysterious Edge, the deadpan Rabbid Rosalina who idolizes the real Rosalina, and even Bowser, who is looking to reclaim his brainwashed minions. Meanwhile, Cursa sends out the Spark Hunters—Midnite, Bedrock, and Daphne—to help round up the remaining Sparks, only for the heroes to defeat them too.
Eventually, the crew manages to corner Cursa, who is briefly incapacitated when Rosalina shows herself, revealing that she has been kidnapped and absorbed by the creature. She is captured again, but not before giving the heroes a projection crystal and opening a portal to help them escape. Through the crystal, the heroes are able to learn the full story: created from the last remaining fragment of the Megabug, Cursa escaped into space and was able to gain both sentience and power, and now wants to consume the Sparks' energy and take over the galaxy, spreading Darkmess across its planets. During its conquest, it managed to conquer the Comet Observatory and even possess Rosalina after being drawn in by the joy of the Lumas and Rabbids. During its fight with Rosalina, one of her attacks managed to create the Sparks by fusing the latter two together. Cursa then proceeded to form an army of Rabbids to take over the galaxies, steal Bowser's army, and create the Spark Hunters to help it harness more power.
Upon arrival at Cursa's stronghold, the heroes fight Darkmess versions of both Bowser and Edge, before the real Edge confesses that she herself was once a Spark Hunter, although she turned on Cursa after gaining enough free will to see how evil it was, and has since vowed to save as many Sparks as she can. The group manages to thwart Cursa by destroying its arms, causing it to release every last Spark she consumed as well as Rosalina. After three rounds of helping the latter charge up her magic, the heroes shoot their weapons, with Rosalina forming them into a giant arrow, thus defeating Cursa for good, saving the galaxy. Back in the Mushroom Kingdom, Rosalina congratulates everyone on their success before offering her Rabbid counterpart a chance to live with her. Rabbid Rosalina declines, stating that she already has a family in her teammates. Edge decides to stay with the team too. Before her departure, Rosalina even praises Bowser for his contributions, only for him to insist that he is still enemies with them.
A post-credits scene shows Beep-0 having a friendly conversation with JEANIE, who has somehow developed emotions over the course of the journey.
Gameplay
Like its predecessor, Mario + Rabbids Sparks of Hope is a turn-based tactical shooter in the same genre as the XCOM video games. Unlike in Mario + Rabbids: Kingdom Battle, the characters can be freely controlled in the arena, eschewing tiles. Characters have an allocated distance to travel based on their movement stats. They can move in any spot within the range, similar to Baldur's Gate 3, until the player makes a confirmation and uses a weapon. Unlike in the predecessor, each character can only perform two actions per turn. Each hero has one weapon and Technique, unlike the first game where they had two for each. Exploring the overworld is also similar, but more open-world rather than linear. Quests are present while exploring the planets, and can be done once encountered by the player.
Combat has some real-time elements to it, such as characters gliding in the air and Stone Masks "breathing" wind every few seconds. Sparks add active and passive abilities to each hero, and can be changed between battles. One Spark is available for each hero at the start, but two can be equipped starting at the Pristine Peaks battle Icy Breath of Winter.
In addition to the real-time, Sparks of Hope adds RPG elements by having characters gain experience and level up, becoming stronger. Battles and quests award heroes XP, and HP and attack power is increased after leveling up. Skill Prisms are also obtained by leveling up. Performing a Team Heal costs five more coins each time, to a maximum of 235 coins.
Controls
Exploration
— Move
— Interact/Confirm
— Back/Cancel/Exit
— Boost
— Open Team Management
— Move Camera
/
— Reset Camera
— Open Orientation Menu
— Open Options/Settings
— Team Heal
— Activate Beep-0's Scan Power
— Activate Beep-0's Wave Power
Battle controls
— Move Character
— Beep-0 Tacticam
— Interact/Confirm
— Back/Cancel/Exit
— Enemy Turn/Fast Forward
— Open/Close Item Bag
— Move Camera
— 1st Spark Preview
— 2nd Spark Preview
— Open Options/Settings
— Switch Heroes
— Attack Preview
— Technique Preview
Tacticam controls
— Move Beep-0
— Analyze Target
— Back/Cancel/Exit
— Lock/Unlock Area
— Show/Hide Info
— Move Camera
— Open Options/Settings
/
— Switch Target
/
— Browse Target Abilities
— Camera Distance
Characters
Playable
Main game
There are nine playable characters in the main game, all of whom are also playable in The Tower of Doooom and The Last Spark Hunter. Of the eight playable characters from the previous game's main campaign, six of them return in this game, as Yoshi and Rabbid Yoshi are stated to be on a vacation and do not return.[15] Likewise, Donkey Kong and Rabbid Cranky from the Donkey Kong Adventure campaign are also absent. Three new playable characters are introduced in the main game, including Bowser, who was a boss in the previous game. Like the previous game, the player creates a party to travel the worlds and fight in battles, though this time, Mario is not required to be in the party at all times and the party does not require at least one Rabbid. Until Edge joins the team, only two party members will be active, at which point three party members will be active for the rest of the game, although there are certain boss battles that use four with one of the nine characters being required to use, and there are certain Darkmess Puddle battles which use two required party members.
The following descriptions are sourced from an earlier reversion of Ubisoft's website for the game[16] and from in-game character profiles.
| Name | Website description | Class | Weapon | Technique |
|---|---|---|---|---|
Mario Cheerful, playful, helpful, courageous hero |
Standing up to evil, in the Mushroom Kingdom or even the entire galaxy, this legendary mustachioed hero is always ready for new adventures. | All-Rounder The versatile Mario excels at targeting multiple enemies to whom he deals damage with a diverse array of attacks. |
Dual Slinger | Hero Sight |
Rabbid Peach Charismatic, divalicious, cunning, social hero |
Always on the lookout for the perfect selfie (and to attract Mario's attention), this social media "star" can also be a skilled fighter and healer when it comes to defending her teammates. | Combat Healer Rabbid Peach shines when she can heal the other Heroes while protected from attacks. |
Triple-Troll | Heal |
Bowser Troublemaker, mighty, greedy, angry hero |
Bowser joins the team, and he is not happy about it! Cursa stole his minions, and he is not going to let them get away with it, even if it means partnering with Mario, the Rabbids, and their friends. | Overseer Bowser shines when launching area attacks and spawning minions to do his bidding. |
Bowzooka | Rabbid Mechakoopas |
Rabbid Rosalina Highly educated, cultured, poised, drowsy hero |
When you believe your ancestors were noble, it's only natural to conduct yourself with such airs and pose. Rabbid Rosalina is smart, and ready to battle alongside her team to help destroy any threat! | Demotivator Rabbid Rosalina is adept at removing any protections enemies may have and at immobilizing them. |
Kaboomer | Ennui |
Rabbid Luigi Brave, childish, curious, naive hero |
Adorable doesn't mean defenceless, Rabbid Luigi is living proof of this. He may be naive, but he is also astoundingly brave and always tries his very best to fight for his friends. | Pest Rabbid Luigi is most skilled at diminishing enemies by reducing the damage they are capable of dealing out. |
Discruptor | Exhaust |
Peach Kind, diligent, adventurous, graceful hero |
Peach isn't just a princess. She's so much more. Her gentle nature belies the fact that she is both determined and fearless when protecting the innocent. She will not let her friends down. | Protector Princess Peach is skilled at providing protection to the other Heroes even when they are otherwise vulnerable. |
Boom-Brella | Team Barrier |
Rabbid Mario Fearless, intrepid, musician, hotheaded hero |
Rabbid Mario is a brave-hearted warrior who refuses to retreat even in the face of the most daunting enemies. In this new quest, he gets another chance to show off his best asset: his amazing mustache. | Brawler Rabbid Mario deals massive damage at close range, usually with his gauntlets, the Dukes! |
The Dukes | Counter Blow |
Luigi Benevolent, anxious, loyal, gentle hero |
Luigi can be a bit nervous at times, but this never holds him back. Indeed, Mario's brother and fellow hero of the Mushroom Kingdom always surpasses himself when it comes to helping the people he loves. | Sneak Attacker Luigi does his best work from afar, where he is capable of attacks that deal a lot of damage. |
Sharpshooter | Steely Stare |
Edge Strong, independent, confident, proud hero |
Edge is cool and independent. Her only motivation is to save the Sparks and the galaxy. Her sense of justice will not let her give up until her mission is complete. | Blade Master Edge's speed and skill allow her to target multiple enemies and damage each with a single action. |
Flying Blade | Stormblade |
Rayman in the Phantom Show
In Rayman in the Phantom Show, only Rabbid Peach, Rabbid Mario, and the newly introduced Rayman are playable.
| Name | Class | Weapon | Technique |
|---|---|---|---|
Rayman (new)[17] |
Superstar Thanks to his agility, mobility, and ability to change costumes, Rayman has an array of options with which to position himself around the battlefield and unleash robust attacks. |
Blaster | Plunger Guard |
Rabbid Peach |
Combat Healer Rabbid Peach shines when she can heal the other Heroes while protected from attacks. |
Triple-Troll | Heal |
Rabbid Mario |
Brawler Rabbid Mario deals massive damage at close range, usually with his gauntlets, the Dukes! |
The Dukes | Counter Blow |
Allies
- Beep-0
- JEANIE
- Sparks
- Starburst
- Reflector
- Pyrostar
- Exosphere
- Twinkle
- Aquanox
- Toxiquake
- Electrodash
- Aquadash
- Screech
- Decibel
- Cryobolide
- Ethering
- Electroid
- Pyrogeddon
- Zephystar
- Regenesis
- Vampdash
- Glitter
- Zephyrquake
- Electrogeddon
- Vampastra
- Zephyrdash
- Wildclaw Master
- Drizzle
- Aquaquake
- Pulser
- Oozer Master
- Toxicomet
- Cryogeddon
- Gargantu-fan
- Scoper Master
- Squashette Master
- Berserk
- Vampgeddon
- Electroquake
- Cryodash
- Mayhem
- Cryoquake
- Selfie
- Quiz Host
- Movie Director
Other
- Rabbids
- Toads
- Rosalina
- Lumas
- Augie, a giant, bearded Rabbid that resides in water and wields a staff, and the warden of Beacon Beach's planet
- Madame Bwahstrella
- Captain Orion, a large, mustachioed Rabbid and sea captain, and the warden of Pristine Peaks' planet
- Dr. Vent, a Rabbid scientist who has gone insane after being alone for three days at Pristine Peaks
- Professor Backpack, a small explorer Rabbid wearing a large backpack
- Sullivan, the engineer of the Wiggler Train in Terra Flora
- Cheep Cheeps
- Bloopers
- Woodrow, a melancholy poet Rabbid and the warden of Palette Prime's planet
- Sweetlopek, a large, bearded lumberjack Rabbid with a beaver/raccoon-like creature on its head
- DJ Cheep Tuna, a DJ Rabbid wearing a Cheep Cheep hat
- SALESBOT 9.99+TX, a floating robot with long arms and Rabbid-like ears that sells items
- Darkmess Manta,[18] a giant, flying, dark manta ray that releases Darkmess
- Bea, a bee Rabbid with pigtails and the warden of Terra Flora's planet
- Dryad, a Rabbid with a pinecone-like head capable of controlling the fall leaves
- Alkementor, a druid Rabbid in Terra Flora
- Momma, a mechanic Rabbid and the warden of Barrendale Mesa's planet
- Toadette, found in a Darkmess puddle in Barrendale Mesa
- Gerspard, an artist Rabbid from Barrendale Mesa
- Da Da, a robot critic for Gerspard
- Victor, a diver Rabbid that hosts Sillyfish Chuck Challenges in the five planets
- Chain Chomp
- Rabbid Mechakoopas, Mechakoopa-Rabbid hybrids that Bowser can summon
- Penguins
- Dragoneel
- Conkdors
- Crowber
- Rabbid Kong
- Coin Coffer
- Phantom (cameo)
Enemies
- Main article: Mario + Rabbids Sparks of Hope bestiary
The maximum HP and attack power of enemies in this game depends on both the level of the battle they appear in and the game's set difficulty. Enemies weak to certain Super Effects take more damage from attacks that inflict these effects, whereas enemies resistant to certain Super Effects take less damage and are immune to the effect. The Super Effects which can affect enemies this way are Burn, Splash, Ooze, Gust, Shock, and Frostbite.
| Name | Description | Weakness | Resistance |
|---|---|---|---|
Goombas |
Goombas appear in lines of three and attack only by dashing. | All | None |
Armored Goombas |
Goombas with pots on their heads. They are invulnerable unless thrown out of bounds. | None | |
Bob-ombs |
Bob-ombs approach a hero and explode near them. When dashed, they can be picked up and thrown, exploding upon landing. | None | |
Magikoopas |
Magikoopas boost attack power of themselves and nearby enemies. Their attacks cause area damage. | None | All |
Stooges |
Cloaked Rabbids with skull masks. Their only attack is a single shot. | None | |
Flamin' Stooges |
Dragon head wearing Stooge variants that cause the Burn Super Effect. | Splash | Burn |
Sea Stooges |
Stooge variants which wear seahorse heads and cause the Splash Super Effect. | Shock | Splash |
Wildclaws |
Large tiger-Rabbid hybrids that chase a hero when attacked. | Splash | Burn |
Deep Freezes |
Arctic versions of Wildclaws that use a shockwave which causes the Frostbite Super Effect. When they lose all their HP, they release a Frostbite-inflicting explosion upon being defeated. | Burn | Frostbite |
Magnafowls |
Black versions of Wildclaws that use rubber chickens as weapons. They attract nearby heroes close to them before attacking. | Ooze | Shock |
Riptides |
Blue versions of Wildclaws that hold fish-shaped toy as weapons. Their attack power increases the more they are attacked. | Shock | Splash |
Squashers |
Plump, pig-Rabbids hybrids that carry Thwomps on their backs and attack by jumping on top of a hero. | Ooze | Shock |
Squashettes |
Female Squashers wearing blue dresses and cone hats. When they land after jumping, they cause the Gust Super Effect around them. | Frostbite | Gust |
Medicians |
Floating, cloaked Rabbids with long hair and invisible eyes. They can heal and protect their allies. | Ooze | Shock |
Depleters |
Rabbids in red robes which steal health from heroes by inflicting the Lifesteal Super Effect with their attacks, and can counterattack immediately if they are attacked. | Shock | Splash |
Ghostly Walkers |
Ghostly Rabbids in teal robes and wrapped in chains. They are invisible when they move, making them immune to reaction shots, and can use a Gust shockwave. | Frostbite | Gust |
Oozers |
Black cloaked Rabbids which inflict the Ooze Super Effect and can disable heroes' weapons, techniques and Spark powers. | Gust | Ooze |
Spellraisers |
Cloaked Rabbids that can spawn Stooges. | Gust | Ooze |
Scopers |
Wolf-Rabbid hybrids that can climb up walls and shoot two long-ranged shots at the same target. | Burn | Frostbite |
Lone Wolves |
White furred versions of Scopers that can only shoot one long-ranged shot at a time but have access to the Evil Sight technique. | Burn | Frostbite |
Bravado[a] |
A Scoper variant that attacks at long range with the Gust Super Effect. Whenever they are attacked by weapons, they will immediately retaliate with their Counter Blow passive ability. They are also highly mobile and can climb up to higher ground. Their appearance resembles cowboys and bandits during the Wild West time period. One notable Bravado known as "Iron Hands" Sydney Rabbidwhacker is the bandits' leader of the Western Set show "The Ballad of Plungerhands McMurdy". | Frostbite | Gust |
Shockin' Golems[b] |
Big Rabbid enemies that have electrical powers. They bear a resemblance to the Icicle Golem from Mario + Rabbids Kingdom Battle, but are much smaller and are real Rabbids and not constructs. They cause a shockwave around them, dealing damage to all heroes within a short radius around them, as well as causing the Shock Super Effect and ignoring cover. When defeated, they become a chrysalis, and must be Dashed or Stomped on to be defeated for good, otherwise they will reform. They transfer the Shock Super Effect to a hero's weapon upon defeat. | Ooze | Shock |
Tidal Golems[b] |
Water variants of the Golems that cause the Splash Super Effect with their attacks, as well as transferring it to a hero's weapon upon defeat. | Shock | Splash |
Flamin' Golems[b] |
Fire variants of the Golems that cause the Burn Super Effect with their attacks, as well as transferring it to a hero's weapon upon defeat. | Splash | Burn |
Fieldbreakers[c] |
Big strong Rabbid enemies covered in Darkmess. They somewhat resemble Bucklers due to their size. They have a cannon on their arm that fires a single projectile that travels in an arc, ignoring partial cover and destroying any destructible cover in one hit. Fieldbreakers also have the power to cause Darkmess Ponds to rain on the battlefield, damaging heroes that step in them. | None | All |
Darkmess Rabbid Mechakoopas |
Darkmess versions of Rabbid Mechakoopas used by Darkmess Bowser. | None | |
Darkmess portals |
Portals composed of Darkmess that can spawn enemies if not destroyed. | None | |
Bosses
Several of the bosses are resistant to certain Super Effects, however none have any weaknesses.
| Name | Description | Resistance |
|---|---|---|
Giant Wildclaw |
A Giant version of a Wildclaw who is fought inside the Sunrise Temple on Beacon Beach. | All |
Darkmess Eyes |
Eyes made of Darkmess scattered across the planets. Darkmess Eyes possess enemies and elements. All must be cleared out to win battles and to progress. | None |
Stone Masks |
Masks made of stone that "breathe" ice periodically. They are encountered on Pristine Peaks. | None |
Midnite |
A purple-blue-haired ghost Rabbid, part of the Spark Hunters and a boss in the Winter Palace of Pristine Peaks. | Frostbite |