Giant Flamin' Stooge

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Giant Flamin' Stooge
The Giant Flamin' Stooge in Mario + Rabbids Sparks of Hope
Species Flamin' Stooge
First appearance Mario + Rabbids Sparks of Hope (Rayman in the Phantom Show) (2023)
“However, due to budget constraints we had to go live action - a Giant Flamin' Stooge Flamin' Stooge icon from Mario + Rabbids Sparks of Hope. Fear not, we will fix it in post! Like a dragon, the Giant Flamin' Stooge will use its fiery attacks to drive you out from behind cover. Method actors!”
Phantom, Mario + Rabbids Sparks of Hope

The Giant Flamin' Stooge is a large Flamin' Stooge found in Mario + Rabbids Sparks of Hope, exclusively in the Rayman in the Phantom Show DLC. It is located in the Medieval Set, meant to symbolize a dragon, as the Phantom explains that is was too expensive to use an animated dragon. It is fought in the battle The Dragon that Wasn't.

In battle, the Giant Flamin' Stooge fights identically to a normal Flamin' Stooge, although with higher HP, attack power, resistance to all Super Effects, and cannot be Dashed. Its attack causes an explosion as well, dealing area damage. The heroes must defeat the Giant Flamin' Stooge to win the battle.

Unlike normal Flamin' Stooges, the Giant Flamin' Stooge has a prop dragon helmet instead of the regular red dragon helmet. This prop helmet is modeled after the giant dragon animatronic on the Medieval Set, which in turn resembles Grunderbite, a boss in Rayman Legends. It is the second giant enemy in the game not covered by Darkmess after the Giant Wildclaw.


Tacticam analysis[edit]

Launches Burn-based attacks at all targets within range, causing them to scatter.

Undashable: Cannot be Dashed.

Resistant: Burn, Ooze, Splash, Frostbite, Shock, Gust

  • Attack
    • Mega Burn Blast
      • A single, medium-range projectile with a flat trajectory damaging targets within range, with a Burn Super Effect.
  • Movement
    • Cover Crasher
      • While moving voluntarily, obliterates destructible block-shaped cover upon colliding with it.

Memory bio[edit]

Image for the Giant Flamin' Stooge Memory in Mario + Rabbids Sparks of Hope

Budget cuts at the Space Opera Network necessitated the last-minute procuring of a Giant Flamin' Stooge as a primary antagonist when a prospect of an animated dragon becomes too expensive. The Giant Flamin' Stooge has formidable scene presence, thanks to its terrifying weapon and area-of-effect fire attacks. Its strategy is simple - shoot Heroes in range and to have them scatter away from cover.


Names in other languages[edit]

Language Name Meaning
Italian Cenciotto del fuoco gigante Giant Flamin' Stooge