|Mario + Rabbids Kingdom Battle enemy|
|Health Points||210 / 770|
|Area of Movement||9 Cells|
|Pipe Exit Range||None|
|65 DMG / 145 DMG|
|Primary Technique||Villain Sight|
|65-65 DMG / 145-145 DMG|
|Hot N' Cold Creeps!|
Blizzy is one of two midbosses of Sherbet Desert in Mario + Rabbids Kingdom Battle. As its name suggests, it is a Rabbid fused with a flurry, with three icy orbs circling it. It is fought alongside its stronger ally, Sandy.
Blizzy's only actual damaging attack consists of shooting a single beam from its orbs. It also has an indefinite "line of sight" technique that allows it to shoot characters before their turn begins. If Sandy is defeated, Blizzy continues fighting until it is defeated as well. Blizzy normally stays at the back of the battle and deals damage from a distance, while its counterpart, Sandy, usually runs straight into battle. Blizzy deals 65 damage with a standard Precision attack. However, on a critical, the Precision deals 72 damage and freezes the opponent.
If Blizzy is inflicted with the Burn Super Effect, it starts running around in panic while juggling its icy orbs. After the flame is put out, it blows its orbs twice and has an exhausted look afterwards.
There is a challenge in the Lava Pit featuring combat against four Blizzies.
Names in other languages
|Diminutive of "снег" (sneg, "snow")|