List of Versus Mode sets in Mario + Rabbids Kingdom Battle

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In the Versus Mode of Mario + Rabbids Kingdom Battle, each character has three possible skillsets, or sets of weapons and abilities.

Unlock criteria[edit]

By default, only each character's All-Purpose set is unlocked. For the first sixteen matches played on a save game, one skillset will be unlocked at the conclusion of a successful match. The unlocked set will be random, but is subject to the following rules:

  • While scrolling through skillsets with R on the character select screen, each character's second skillset will always be unlocked before their third (e.g. Mario (Quick Draw) will be unlocked before Mario (BIG Stomp)). (The skillsets listed below are also in this order.)
  • Every character must have two skillsets unlocked before any character can unlock their third skillset.
  • When possible, the skillset that gets unlocked will be from a character in the match that just concluded.

After sixteen completed matches, all skillsets will have been unlocked.

Footnotes[edit]

  • Every character has 6 cells Area of Movement, 3 cells pipe exit range, and 6 cells cleansing jump/stomp/ground pound range.
  • Sentries also have a movement radius of 6 cells and a pipe exit radius of 3 cells.
  • All weapons retain their range from story mode (short = 7 cells, medium = 10 cells, long = 15 cells).
  • All techniques have 10 cells of range, aside from shields (which have a 0 cell range) or reaction shots (which have the range of the user's primary weapon).
  • The melee, grenaduck, and rocket specials have an AOE of 2 cells. The sentry has an AOE of one cell.
  • The Melee has no cover damage (as in story mode) and the Rumblebang has high cover damage, but every other weapon has low cover damage.
    • Practically, this means the Rumblebang is able to destroy all breakable cover in one hit, whereas other weapons could take up to three hits to destroy cover.
  • All heroes have a high ground bonus of 1.3×.
    • When targeting sentries, this bonus increases to 1.5×.

Sets[edit]

Mario[edit]

MARIO (ALL-PURPOSE)
Mario Portrait Health Points icon HEALTH POINTS Dash icon DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING STOMP
170 30 DMG 40 DMG
4 Cells
Area of Movement icon AREA OF MOVEMENT Blaster icon BLASTER Melee icon MELEE
6 Cells 30-40 DMG
50% Honey
48 DMG
55-65 DMG
50% Bounce
78 DMG
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon HERO SIGHT (1 SHOT) NME Empowerment icon M POWER
3 Cells 100% DMG
Cooldown 3 Turns
+30% DMG
Cooldown 3 Turns
MARIO (QUICK DRAW)
Mario Portrait Health Points icon HEALTH POINTS Dash icon DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING STOMP
170 10 DMG 15 DMG
4 Cells
Area of Movement icon AREA OF MOVEMENT Blaster icon BLASTER Melee icon MELEE
6 Cells 30-40 DMG
30% Bounce
48 DMG
55-65 DMG
30% Bounce
78 DMG
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon HERO SIGHT (2 SHOTS) NME Empowerment icon M POWER
3 Cells 130% DMG
Cooldown 1 Turns
+50% DMG
Cooldown 2 Turns
MARIO (BIG STOMP)
Mario Portrait Health Points icon HEALTH POINTS Dash icon DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING STOMP
170 40 DMG 60 DMG
6 Cells
Area of Movement icon AREA OF MOVEMENT Blaster icon BLASTER Melee icon MELEE
6 Cells 30-40 DMG
50% Honey
48 DMG
65-75 DMG
50% Bounce
90 DMG
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon HERO SIGHT (1 SHOT) NME Empowerment icon M POWER
3 Cells 50% DMG
Cooldown 3 Turns
+30% DMG
Cooldown 3 Turns

Rabbid Peach[edit]

RABBID PEACH (ALL-PURPOSE)
Rabbid Peach Portrait Health Points icon HEALTH POINTS Dash icon STYLISH DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
170 30 DMG 6 Cells
Area of Movement icon AREA OF MOVEMENT Blaster icon BLASTER Sentry icon SENTRY
6 Cells 30-40 DMG
50% Push
48 DMG
35-45 DMG
50% Honey
54 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon SHIELD Heal icon HEAL
3 Cells -40% WPN/-40% MOV
Cooldown 2 Turns
20% HP
Cooldown 3 Turns
RABBID PEACH (HEALER)
Rabbid Peach Portrait Health Points icon HEALTH POINTS Dash icon STYLISH DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
170 20 DMG 6 Cells
Area of Movement icon AREA OF MOVEMENT Blaster icon BLASTER Sentry icon SENTRY
6 Cells 30-40 DMG
50% Honey
48 DMG
35-45 DMG
50% Push
54 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon SHIELD Heal icon HEAL
3 Cells -30% WPN/-30% MOV
Cooldown 2 Turns
30% HP
Cooldown 2 Turns
RABBID PEACH (SMACKER)
Rabbid Peach Portrait Health Points icon HEALTH POINTS Dash icon STYLISH DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
170 40 DMG 6 Cells
Area of Movement icon AREA OF MOVEMENT Blaster icon BLASTER Sentry icon SENTRY
6 Cells 30-40 DMG
70% Honey
48 DMG
25-35 DMG
50% Honey
42 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon SHIELD Heal icon HEAL
3 Cells -60% WPN/-60% MOV
Cooldown 1 Turn
10% HP
Cooldown 3 Turns

Rabbid Luigi[edit]

RABBID LUIGI (ALL-PURPOSE)
Rabbid Luigi Portrait Health Points icon HEALTH POINTS Vamp Dash Icon from M+R KB VAMP DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
150 40% Life Drain*
30 DMG
6 Cells
Area of Movement icon AREA OF MOVEMENT Bworb icon from M+R KB BWORB Rocket icon ROCKET
6 Cells 25-35 DMG
80% Vamp
42 DMG
20-30 DMG
50% Push
36 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon SUPER BARRIER Weaken ability's icon from M+R KB WEAKEN
3 Cells -20% WPN/-20% MOV
Cooldown 2 Turns
-40% DMG
Cooldown 2 Turns
RABBID LUIGI (VAMPIRIC)
Rabbid Luigi Portrait Health Points icon HEALTH POINTS Vamp Dash Icon from M+R KB VAMP DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
150 80% Life Drain*
30 DMG
6 Cells
Area of Movement icon AREA OF MOVEMENT Bworb icon from M+R KB BWORB Rocket icon ROCKET
6 Cells 25-35 DMG
80% Vamp
42 DMG
20-30 DMG
50% Vamp
36 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon SUPER BARRIER Weaken ability's icon from M+R KB WEAKEN
3 Cells -30% WPN/-30% MOV
Cooldown 1 Turn
-20% DMG
Cooldown 3 Turns
RABBID LUIGI (DEBILITATOR)
Rabbid Luigi Portrait Health Points icon HEALTH POINTS Vamp Dash Icon from M+R KB VAMP DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
150 20% Life Drain*
20 DMG
6 Cells
Area of Movement icon AREA OF MOVEMENT Bworb icon from M+R KB BWORB Rocket icon ROCKET
6 Cells 25-35 DMG
80% Burn
42 DMG
20-30 DMG
10% Stone
36 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon SUPER BARRIER Weaken ability's icon from M+R KB WEAKEN
3 Cells -20% WPN/-20% MOV
Cooldown 2 Turns
-90% DMG
Cooldown 2 Turns
  • Note: Due to an error, starting in Title Update 7, Rabbid Luigi's Vamp Dash does not spread the secondary effect as described.

Luigi[edit]

LUIGI (ALL-PURPOSE)
Luigi Portrait Health Points icon HEALTH POINTS Dash icon DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB DOUBLE CLEANSING JUMP
120 30 DMG 6 Cells
Area of Movement icon AREA OF MOVEMENT Precision icon PRECISION Sentry icon SENTRY
6 Cells 45-55 DMG
50% Ink
66 DMG
35-45 DMG
50% Bounce
54 DMG
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon STEELY STARE (2 SHOTS) Icon for Itchy Feet in M+R KB ITCHY FEET
3 Cells 50% DMG
Cooldown 2 Turns
+2 Cells
Cooldown 2 Turns
LUIGI (INKY)
Luigi Portrait Health Points icon HEALTH POINTS Dash icon DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB DOUBLE CLEANSING JUMP
120 30 DMG 6 Cells
Area of Movement icon AREA OF MOVEMENT Precision icon PRECISION Sentry icon SENTRY
6 Cells 55-65 DMG
80% Ink
78 DMG
45-55 DMG
80% Ink
66 DMG
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon STEELY STARE (2 SHOTS) Icon for Itchy Feet in M+R KB ITCHY FEET
3 Cells 30% DMG
Cooldown 3 Turns
+2 Cells
Cooldown 2 Turns
LUIGI (MULTI-DRAW)
Luigi Portrait Health Points icon HEALTH POINTS Dash icon DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB DOUBLE CLEANSING JUMP
120 20 DMG 6 Cells
Area of Movement icon AREA OF MOVEMENT Precision icon PRECISION Sentry icon SENTRY
6 Cells 45-55 DMG
30% Bounce
66 DMG
35-45 DMG
30% Ink
54 DMG
Pipe Exit Range icon PIPE EXIT RANGE Villain Sight icon STEELY STARE (3 SHOTS) Icon for Itchy Feet in M+R KB ITCHY FEET
3 Cells 50% DMG
Cooldown 1 Turn
+4 Cells
Cooldown 1 Turn

Rabbid Mario[edit]

RABBID MARIO (ALL-PURPOSE)
Rabbid Mario Portrait Health Points icon HEALTH POINTS Boom Dash icon BOOM DASH Icon for Cleansing Jump/Stomp/Ground Pound in M+R KB CLEANSING JUMP
170 30 DMG
2 AOE Cells
6 Cells
Area of Movement icon AREA OF MOVEMENT Boomshot icon BOOMSHOT Melee icon MELEE
6 Cells 45-55 DMG
50% Vamp
66 DMG
55-65 DMG
10% Stone
78 DMG
Pipe Exit Range icon PIPE EXIT RANGE Shield icon BODYGUARD Magnet Dance icon MAGNET DANCE
3 Cells -20% WPN/-60% MOV
Cooldown 1 Turn
Draws opponents
Cooldown 2 Turns