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This article is about the status effect in Mario + Rabbids Kingdom Battle. For the recurring move also referred to as "Bounce", see Ground Pound.
MarioRabbids Bounce.png

Bounce is a volatile status effect in Mario + Rabbids Kingdom Battle. Depending on the weapon used against them, the inflicted character will be bounced a few cells in the direction they were shot, ignoring battlefield boundaries and inflicted with an "out of bounds" damage bonus should they travel out of bounds. Inflicted characters are also made vulnerable to "line of sight" techniques.

Bounce is one of the three status effects that cause movement, with the other two being Push and Burn.

See also[edit]