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This article is about the obstacle. For the plane from the Sonic the Hedgehog franchise, see Tornado (Sonic the Hedgehog).
Not to be confused with Tweester, Twister, or Whirlwind.
Artwork of Mario trapped in a tornado from Super Mario Bros. 3.
Artwork of a tornado in Super Mario Bros. 3

Tornadoes[1][2][3] appear in the Super Mario franchise as obstacles most often found in desert levels.


Super Mario series[edit]

Super Mario Bros. 3[edit]

Tornadoes, also referred to as whirlwinds[4] and misidentified as a Tweester in Playing With Power: Nintendo NES Classics,[5] in Super Mario Bros. 3 are encountered in World 2-Desert only. Tornadoes can trap Mario in an air pocket and throw him backwards if he gets too close. The only way to get past one is to run until the Power Meter is fully charged, and then jump into the air before colliding with the Tornado. There is no way for Mario to defeat a tornado in this game, and thus they will always remain in the same location.

Super Mario 64 / Super Mario 64 DS[edit]

Model of the Tornado enemy from Super Mario 64.
The in-game design of a tornado in Super Mario 64

In Super Mario 64 and Super Mario 64 DS, if Mario, Yoshi, Luigi, or Wario comes into contact with a tornado, he is thrown upwards and slowly floats downwards (similar to jumping off a Spindrift). Tornadoes are also situated next to quicksand, so the player must be careful not to fall in. In these games, they appear only in Shifting Sand Land.

Super Mario Sunshine[edit]

In Super Mario Sunshine, tornadoes are found in the mission Petey Piranha Strikes Back. If Mario gets too close to Petey Piranha, he creates tornadoes that blow Mario backwards.

New Super Mario Bros.[edit]

In New Super Mario Bros., tornadoes appear only in World 6-A. They are very large and immobile. If Mario comes in contact with one, he is thrown upwards and spins as he floats back down (similar to Super Mario 64).

Super Mario Galaxy[edit]

Mario descending from a tornado in Super Mario Galaxy

Regular and slim tornadoes appear in Super Mario Galaxy in the Dusty Dune Galaxy. They have the ability to propel Mario or Luigi high in the air, causing them to make a propeller-like motion while soaring. If the player does not land high up, Mario or Luigi will slowly start to descend, still moving like a propeller. Players can launch themselves upward from any tornado by shaking the Wii Remote. Slim ones also appear in Bowser's Galaxy Reactor, but as an unreachable background element on the desert planet. Additionally, an enemy called Bone Twister also makes an appearance in this galaxy.

Super Mario Galaxy 2[edit]

Two tornadoes from Super Mario Galaxy 2

Slim tornadoes reappear in Super Mario Galaxy 2, with the same role as in Super Mario Galaxy. In this game, they do not appear in desert-themed galaxies, but rather in the Melty Monster Galaxy.

Super Mario Maker 2[edit]

Main article: Twister

In Super Mario Maker 2, new gizmos called Twisters consist of tornadoes that lift the player and certain enemies and objects upwards.

The Adventures of Super Mario Bros. 3[edit]

In The Adventures of Super Mario Bros. 3 episode "Sneaking Lying Cheating Giant Ninja Koopas," Giant Big Mouth creates a tornado, referred as a Reptile Breath Tornado, by blowing Mario away. A tornado, referred as a Mushroom Kingdom twister, also appears in the episode "Mind Your Mummy Mommy, Mario," where the Steam Cloud Balloon is caught in it.

Mario Kart series[edit]

Mario Kart Arcade GP series[edit]

Tornado from Mario Kart Arcade GP 2

In Mario Kart Arcade GP, Mario Kart Arcade GP 2, and Mario Kart Arcade GP DX, Tornadoes are used as an offensive item. When used, it is fired in a straight line, similar to the Green Shell and other straight-shot items, and stops when it touches a wall. Any karts caught in the path of the tornado are lifted off the ground for a second before falling, slowing them down temporarily.

Mario Kart: Double Dash!![edit]

A tornado appears in the racetrack Dry Dry Desert in Mario Kart: Double Dash!!, where it flings racers that drive into it into the air. This tornado does not return in the course's retro appearance in Mario Kart 8 and Mario Kart 8 Deluxe.

Mario Hoops 3-on-3[edit]

A tornado is an obstacle in the Glare Desert court of Mario Hoops 3-on-3; it hurts players or makes them drop the ball.

Donkey Kong Country: Tropical Freeze[edit]

Frantic Fields
A tornado in Donkey Kong Country: Tropical Freeze

Tornadoes appear in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port, where they appear in the level Frantic Fields. When one of the Kongs enters a tornado, they are hurled backwards or forwards, depending on the direction the obstacle faces. Tornadoes cannot be destroyed.

Mario Golf series[edit]

Mario Golf: World Tour[edit]

Sprite of a Tornado item from Mario Golf: World Tour.
The item icon

The Tornado is an item that appears in Mario Golf: World Tour. When used, it creates a tornado around the golf ball that gives it more distance and sucks up any close coins, Star Coins and Moon Coins. Unlike the Bullet Bill, it follows the path of the shot such as curving along with the ball for a fade or draw. It can be used in certain Challenges to collect both Star Coins and Moon Coins, sometimes being the only way of retrieving them. As well as collect coins, Tornadoes may also be used to generate more distance, allowing for better shots without the expense of changing clubs or using a Power Shot.

Mario Golf: Super Rush[edit]

Tornadoes reappear in Mario Golf: Super Rush, functioning akin to how they did in Super Mario Galaxy, except that the player staying atop a tornado for enough time does not descend. Riding a tornado unlocks the adventure diary entry "Ride The Winds".

Mario + Rabbids Kingdom Battle[edit]

Tornadoes reappear as obstacles in certain stages in Mario + Rabbids Kingdom Battle, primarily in Sherbet Desert. During the turn transition between the heroes and the enemies, the tornado will start moving in a straight line from a random position, deducting some HP from any characters in its path, as well as bouncing them to another position, something which is actually required in certain challenges such as Throw Caution to the Wind. After moving, the direction the tornado goes next is deduced by the direction pointed to by weathercocks scattered around the battlefield. There are two kinds of tornadoes: yellow sandy ones that do not do anything outside of Bouncing and damaging characters, and blue snowy ones that also cause the Freeze Super Effect.


Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario Galaxy ObjectData/TwisterSan.arc TwisterSan Twister-san
Super Mario Galaxy StageData/ObjNameTable.arc/ObjNameTable.tbl タツマキさん (Tatsumaki-san) Twister-san
Super Mario Galaxy
Super Mario Galaxy 2
ObjectData/TwisterSanSlim.arc TwisterSanSlim Twister-san Slim
Super Mario Galaxy
Super Mario Galaxy 2
タツマキさんスリム (Tatsumaki-san Surimu) Twister-san Slim

Names in other languages[edit]

Language Name Meaning
Japanese たつまき
Tornado; shared with Twister and one instance of Tweester

Italian Tornado
Vortice[6] (Super Mario Bros. 3)
Romanian Tornadă ciupercă (The Adventures of Super Mario Bros. 3)
Mushroom twister
Spanish Tornado


  1. ^ June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 20-21.
  2. ^ Nintendo (2007). Super Mario Galaxy instruction booklet. Nintendo of America (American English). Page 21.
  3. ^ von Esmarch, Nick, and Cory van Grier (February 21, 2014). Donkey Kong Country: Tropical Freeze PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-804-16252-4. Page 26.
  4. ^ March/April 1990. Nintendo Power Volume 11. Nintendo of America (American English). Page 13.
  5. ^ Rocha, Garitt, and Nick von Esmarch (November 11, 2016). Playing With Power: Nintendo NES Classics. Prima Games (American English). ISBN 9780744017779. Page 201.
  6. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 41.

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