Memory Match (Super Mario series)

From the Super Mario Wiki, the Mario encyclopedia
Playing Memory Match with Luigi

Memory Match is a minigame belonging to Luigi in Super Mario 64 DS and also one of the Table minigames in New Super Mario Bros. A harder version of this minigame called Memory Master is exclusive to Super Mario 64 DS.

Gameplay[edit]

Betting three coins, Luigi serves a group of eight cards upside down, and the player must match them up with their twins. By completing a challenge successfully, the player gains a double number of coins bet and also receives a Star as a point. Earning five Stars makes Luigi serve ten cards, and earning ten Stars and more makes him serve twelve cards.

If the player matches different cards, a coin is given to Luigi from the bet number, causing the likely loss of a Star if Luigi takes all these coins. If the player loses all of the money to bet, the game ends.

In multiplayer, there are 20 cards. The person who goes first is chosen randomly. They go in order. If they match, they earn two points and get to go again until they are wrong. Once all the cards are gone, the player with the most points wins.

In-game instructions[edit]

Pick two matching cards to make them disappear. Clear all the cards to win.

Names in other languages[edit]

Language Name Meaning
Japanese ルイージのしんけいすいじゃく
Ruīji no Shinkei Suijaku
Luigi's Concentration Game
Spanish Test de Luigi Luigi test
French Mémorisation Memorisation
German Gedächtnistraining Memory Training
Italian Accopiatta vincente Paired winning
Korean 루이지의 같은 그림 찾기
Ruiji ui gateun grim chatgi
Luigi's Concentration Game
Chinese 记忆测试[1][2]
Jìyì Cèshì
Memory Test

References[edit]