? Switch

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
{{merge from}} symbol, compressed with SVGCrush It has been suggested that Delay Switch be merged with this article. (discuss)
This article is about the object that appears in various games. For the level with the same name in Super Mario 64 DS, see Tower of the Wing Cap.
? Switch
A ? Switch
A Red ? Switch from Yoshi's Story
First appearance Yoshi's Story (1998)
Latest appearance New Super Mario Bros. U Deluxe (2019)
Effect Causes a mysterious event.

The ? Switch, also known as the Mystery Switch[1][2], Question Mark Switch[3], ? Switch Block[4], or erroneously ? Block[5], is a Switch Block that has widely varying effects depending on the context.

History[edit]

Yoshi's Story[edit]

In Yoshi's Story, when a Yoshi presses the ? Switch by simply jumping on it, the ? Switch disappears and a part of the level is changed briefly. As the effect expires, the switch's music will speed up. There are panels that also act as a ? Switch and extend the switch's time limit.

Super Mario series[edit]

Super Mario 64 DS[edit]

QueBlock.PNG

A ? Switch also appears in Super Mario 64 DS. It appears in the secret level, which is also titled "? Switch" (formerly titled Tower of the Wing Cap). It serves mainly as a one-shot replacement to the original game's three ! Switches. Upon pressing the ? Switch, all ? Blocks in the game will become solid and can be broken open. Whereas the three ! Switches only filled in ! Blocks of their respective color, the ? Switch fill in all ? Blocks, as they are all the same color, red, and the ability that the player will get now depends on the character they are playing as.

New Super Mario Bros.[edit]

Sprite of a ? Switch in New Super Mario Bros.

? Switches later appear in New Super Mario Bros., this time with an orange color. Like the ones in Yoshi's Story, these switches change or add to an area of a level, like adding moving platforms or flipping the entire level upside down. The effects of these switches can be temporary or permanent, varying from switch to switch. One appears in the fight against Mega Goomba, being the only time one is used against a boss.

Locations[edit]
Level Function
World 2-3 Raising the water level
World 2-4 Causing certain sand hills to form
World 2-A Castle icon from the Nintendo DS game, New Super Mario Bros.. Causing certain sand trenches to form
World 3-3 Disabling currents
World 3-A Ghost House icon from the New Super Mario Bros. game for the Nintendo DS. Causing staircases to form over slopes, and causing certain Warp Doors to appear
World 4-3 Disabling currents
World 4-A Ghost House icon from the New Super Mario Bros. game for the Nintendo DS. Causing ? Blocks on strings to drop down
World 4-A Castle icon from the Nintendo DS game, New Super Mario Bros.. Causing elevating platforms to appear to allow Mario to reach Mega Goomba
World 5-C Causing some Red Blocks to appear, one column after another
World 7-A Ghost House icon from the New Super Mario Bros. game for the Nintendo DS. Causing certain Warp Doors to appear
Causing certain lifts to appear
World 8-2 Raising the water level
World 8-An icon that represents Bowser's Castle in New Super Mario Bros.. Tilting certain parts of the level upside down
Causing a certain lift to appear

New Super Mario Bros. Wii[edit]

Qswitch.png

In New Super Mario Bros. Wii, ? Switches reappear with their design from New Super Mario Bros., though they are less common than before. World 6-6 notably features multiple with separate functions.

Locations[edit]
Level Function
World 2-2 Causing certain lifts to appear
World 5-Ghost Icon.png Causing all of the Light Blocks to light up
World 6-3 Raising the water level
World 6-6 Activating the tilt-controlled lights for the raft
Causing certain lifts to appear
World 7-Ghost Icon.png Causing certain lifts to appear
World 8-4 Destroying certain Hard Blocks
World 9-5 Causing certain lifts to appear

New Super Mario Bros. 2[edit]

Question Switch

In New Super Mario Bros. 2, ? Switches have become more common. Several are used for spawning more coins. They additionally appear in some of the DLC courses.

Locations[edit]
Level Function
World 3-1 Causing a nearby Warp Pipe to shower coins
World 3-4 Causing a nearby Warp Pipe to shower coins
World 3-A Disabling currents
World 4-5 Disabling currents
World 5-Ghost House course icon Causing certain Warp Doors to appear
World 6-1 Causing certain Hard Blocks to appear, one large area after another
World 6-Ghost House course icon Causing certain walls to retract
World 6-2 Destroying certain Hard Blocks
World MushroomNSMBW Mushroom Icon Sprite.png-Ghost House course icon Causing certain blue blocks to appear and disappear
World MushroomNSMBW Mushroom Icon Sprite.png-3 Causing two nearby Warp Pipes to shower coins
World MushroomNSMBW Mushroom Icon Sprite.png-A Destroying certain unbreakable blocks
World FlowerNSMBW Fire Flower Icon.png-B Causing certain Roulette Coin Blocks to appear
World StarStaricon.png-1 Changing the alignment of certain Brick Block structures
First Course of the Gold Mushroom Pack Causing an area directly above the player to shower Gold Mushrooms
First Course of the Coin Challenge Pack B Causing certain blue blocks to appear and disappear
Second Course of the Coin Challenge Pack C Destroying certain Hard Blocks
First Course of the Platform Panic Pack Causing an area directly above the player to shower coins
Third Course of the Mystery Adventures Pack Changing the alignment of certain Brick Block structures

New Super Mario Bros. U[edit]

In New Super Mario Bros. U, ? Switches are again less common. Some act somewhat similar to the giant ! Switch in New Super Mario Bros. Wii by causing red blocks to appear.

Locations[edit]
Level Function
Stone-Eye Zone Causing an area directly above the player to shower coins
Tropical Refresher Causing an area directly above the player to shower coins, including the second Star Coin at the end
Light Blocks, Dark Tower Causing all of the Light Blocks to light up
Thrilling Spine Coaster Causing some red blocks to appear
Roy's Conveyor Castle Destroying certain Hard Blocks
Pendulum Castle Causing some red blocks to appear
World CoinNSMBW Coinworld.png-7 Causing certain red blocks to disappear

New Super Luigi U[edit]

In New Super Luigi U, ? Switches are considerably uncommon, only appearing in three stages.

Locations[edit]
Level Function
Dancing Blocks, Poison Swamp Causing certain Brick Blocks to move into place
Switch-Lift Express Causing certain solid platforms to move from one position to another
Roy's Ironclad Castle Destroying certain Hard Blocks

Super Mario Maker[edit]

SMM-NSMBU-Switch.png

In versions of Super Mario Maker before version 1.30, P Switches in the New Super Mario Bros. U game style have the appearance of ? Switches.

Names in other languages[edit]

Language Name Meaning
Japanese ?スイッチ
? Suicchi
ハテナスイッチ[6]
Hatena Suicchi
スイッチブロック[7]
Suicchi Burokku
? Switch (Yoshi's Story)

? Switch

Switch Block (New Super Mario Bros., shared with P Switch and ! Switch)
Chinese ?开关[8]
? Kāiguān
? Switch
French Interrupteur ?[9] ? Switch
German ?-Schalter[10] ? Switch
Italian Blocco Interruttore ?[citation needed] (New Super Mario Bros.)
Interruttore ?[citation needed] (Super Mario 64 DS)
? Switch Block
? Switch
Portuguese (NOE) Bloco de Mudança ? (New Super Mario Bros.) ? Change Block

Trivia[edit]

  • Although New Super Mario Bros. does have ? Switches in-game, the red ? Switch model from Super Mario 64 DS was left unused in the files of the final version. However, it was used in early prototypes.

References[edit]

  1. ^ Leung, Jason, Terry Munson, and Scott Pelland. Yoshi's Story Player's Guide. Page 16.
  2. ^ Nintendo (December 2, 1998). Yoshi's Story official website (Internet Archive). Retrieved April 14, 2020.
  3. ^ Prima Bath. Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Pages 104, 111.
  4. ^ New Super Mario Bros. British English instruction booklet, page 18.
  5. ^ Yoshi's Story Australian manual, page 15.
  6. ^ Super Mario 64 DS Japanese instruction booklet, page 28.
  7. ^ New Super Mario Bros. Japanese manual, page 17.
  8. ^ Official Chinese website for New Super Mario Bros. Retrieved March 5, 2020.
  9. ^ Super Mario 64 DS French instruction booklet, page 68
  10. ^ New Super Mario Bros. German instruction booklet, page 20.