World 5-Ghost House (New Super Mario Bros. 2)
| Level | |||||||
|---|---|---|---|---|---|---|---|
| World 5- | |||||||
| World | World 5 | ||||||
| Game | New Super Mario Bros. 2 | ||||||
| Time limit | 400 seconds | ||||||
| Coin Rush limit | 100 seconds | ||||||
| |||||||
| |||||||
World 5-
Ghost House is the Ghost House of World 5, in the game New Super Mario Bros. 2. This level features masses of blocks forming a platform that rocks back and forth. Finding the normal exit reveals another path to World 5-3 (or unlocks it if the player did not complete World 5-2), while the secret exit unlocks World 5-A.
Layout[edit]
The level begins near a group of three ? Blocks, with either a Super Mushroom or a Super Leaf in the middle ? Block. A Swoop is found, along with stairs that disappear and reappear. A Boo is found, along with a group of Hidden Coins and a Swoop. A swinging platforms made of Empty Blocks is found, along with another platform with Hidden Coins above it. After another Swoop, a group of swinging platforms and a Boo are found. A Warp Door is then found. This leads to more swinging platforms, with poles leading to platforms found above. A group of coins around a Hidden Block containing a 1-Up Mushroom is in the area reached by the last pole. A Warp Door is at the end of the area.
The Warp Door leads to an area with a group of ? Blocks and Brick Blocks, followed by a Big Boo. Hidden Blocks can be used to reach a group of swinging platforms. A Warp Door is found at the top of the area, and leads the player outside. Two Boos and some poles are found, followed by the Goal Pole.
Star Coins[edit]
Secret exit[edit]
The path to the secret exit (which leads to World 5-A) starts with a small opening in the ceiling near the end of the first room, before the first door, above the right extent of the second swinging platform. An invisible block containing a Beanstalk is located directly below it. Alternately, Raccoon Mario can fly up through the opening. Through the opening and up a flight of stairs, a door leads to another room with a series of swinging platforms and ropes. At the end of this room is a yellow ? Switch and a Big Boo. When the player hits the switch, four doors appear. The correct door is at the top-right, behind the Big Boo which must be lured out of the way; there is no time limit to reach the door. If White Raccoon Mario tries to access the secret exit, it will show a path to the normal exit.
Enemies[edit]
The following enemies appear in the following quantities:

