World 5-A (New Super Mario Bros. 2)

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Level
World 5-A
NSMB2 World 5-A.PNG
World World 5
Game New Super Mario Bros. 2
Time Limit 500 seconds
Coin Rush Limit 100 seconds
Notes This is the level that is unlocked via completing W5-Ghost House.
<< List of Levels >> **

World 5-A is the second of two secret levels in World 5 in the game New Super Mario Bros. 2. The level is unlocked by completing the world's other secret level, World 5-NSMB2-Ghost House Course Icon.png. The level is an auto-scrolling level that mostly takes place on a ship flying through the sky.

Layout[edit]

The level starts with Mario on a platform, with a flying ship that travels through the level directly underneath it. Between the first and second sets of blocks is a platform with a Koopa Troopa on it, and directly above the second set of blocks is a Gold Ring. The next platforms have a Koopa Paratroopa and another Koopa Troopa on them, respectively, and between and after the platforms are two more Gold Rings. Afterward are a pair of horizontally-flying Koopa Paratroopas and another two platforms with a Koopa Paratroopa on the latter. Afterward is a Roulette Block with coins in it, and above that is another Gold Ring. The next platform has a Springboard atop a pair of Brick Blocks, and beyond this is a pair of platforms, the lower one with the Checkpoint Flag, and the upper one with a Gold Ring over it; on both sides of the platforms are Koopa Paratroopas. On the next platform are several blocks, one of the ? Blocks containing a Super Leaf. The next section has several higher up platforms, the first with a Gold Ring and the other platforms containing coins (one with a Star Coin); between some of these platforms are Koopa Paratroopas. The next section has coins, Gold Rings, and horizontally-flying Koopa Paratroopas above the ship. Directly after this, the ship comes to a stop near the Flagpole.

Secret Exit[edit]

At the end of the level, there are two brick blocks. While the one on the left contains a coin, the one on the right contains a Beanstalk. Use the springboard found earlier in the level to make it easier to reach. Reaching this exit unlocks the path to a green Toad House and World 5-NSMB2-Castle Course Icon.png.

Star Coins[edit]

  • Star Coin 1: Before the checkpoint, the first star coin can easily be seen in the air. The player can either jump of the grassy ledge, or bounce off a Paratroopa to reach it.
  • Star Coin 2: After the checkpoint, The second star coin is found on the third pillar. The player can either jump off a Paratroopa or use the springboard to reach the top of the pillar.
  • Star Coin 3: Not too far from the flagpole, the star coin is easily seen in the air. The player can simply jump to get it.

Enemies[edit]