Second Course (Gold Classics Pack)

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Second Course
Golden Classic Course Pack Course 2
World Gold Classics Pack
Game New Super Mario Bros. 2
Coin Rush limit 100 seconds
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Second Course is the second level of the Gold Classics Pack in New Super Mario Bros. 2, as well as the seventeenth DLC level in the game.


This course is based on stages from Super Mario Bros. 3. The level starts on a typical Super Mario Bros. 3 Coin Heaven, now filled with 10 Coins and giant coins. The end pipe leads Mario to the main level, which is based on World 1-1. This level is mostly unchanged; the white block at the middle of the level was changed to a magenta block, and some hidden blocks and Red Blocks were added.

Near the Koopa Paratroopas is a pipe not found in the original level; it leads Mario to an area based on World 1-5, with the final area before the end pipe removed. Additionally, a Beanstalk replaces the Super Note Block (though a normal Note Block is present) which leads to the bonus area found in World 1-1, except the coins form the numeral "2" instead of "3".

The elevated pipe at the end of this level sends the plumber to an area based on the Battle Mode stage of Super Mario Bros. 3 (which in turn is based on the first phase of Mario Bros.). Also, a secret path at the very end, which can be opened only with Raccoon Mario or Gold Mario, leads Mario to a black underground area made of small pipes, where coins, 10 Coins, and giant coins fall from above near the secret Goal Pole, alongside a Roulette Coin Block.

Star Coins[edit]

  • Star Coin 1: Found on the high platform that can be reached as Raccoon Mario.
  • Star Coin 2: Found in the World 1-5 area. Mario must ground pound the Brick Block blocking the first small water-filled gap to make it appear.
  • Star Coin 3: Found in the hidden Mario Bros. area.

Secret exit[edit]

Just before the end of the level, a gap in the Brick Blocks can be seen. Mario must break the Brick Blocks using a Super Leaf or Gold Flower and take them to a secret flagpole, while many coins fall from above before Mario reaches the goal.


Sprite Name Count
Goomba Goomba 5, excluding infinitely spawning from pipes
KoopaTroopaNSMB2.png Green Koopa Troopa 4
Red Koopa Troopa Red Koopa Troopa 2
Koopa Paratroopa Green Koopa Paratroopa 2
Buzzy Beetle Buzzy Beetle 5
PiranhaPlantNSMB2.png Piranha Plant 4
A Venus Fire Trap in New Super Mario Bros. 2 Venus Fire Trap 1
A Paragoomba in New Super Mario Bros. 2 Paragoomba 1
Gold Goomba Gold Goomba if Gold Ring is collected
A Gold Paragoomba Gold Paragoomba if Gold Ring is collected
A Gold Koopa Gold Koopa if Gold Ring is collected
A Gold Koopa Paratroopa Gold Koopa Paratroopa if Gold Ring is collected
A Gold Piranha Plant Gold Piranha Plant if Gold Ring is collected