Third Course (Nerve-Wrack Pack)
| Level | |||||||
|---|---|---|---|---|---|---|---|
| Third Course | |||||||
| World | Nerve-Wrack Pack | ||||||
| Game | New Super Mario Bros. 2 | ||||||
| Coin Rush limit | 100 seconds | ||||||
| |||||||
The Third Course, or Course 3,[1] of the Nerve-Wrack Pack is the ninth DLC level in New Super Mario Bros. 2. As with other courses of the Nerve-Wrack Pack, it does not have any Checkpoint Flags.
Layout[edit]
This section is a stub. Please consider expanding it to include any missing information. Specifics: Relative positions of enemies and enemy density. This kind of level often has a "golden path" that collects all items, which is usually useful as a reference point even though this appears to be mostly open sky.
At the start, Mario can collect a Gold Flower before using the Pipe Cannon to move on to the next area with the Warp Cannon. After being fired from the Warp Cannon, Mario must stomp on Bullet Bills to make it though the entirety of the level. A Gold Ring can be found on a low platform.
Star Coins[edit]
| Image | Location |
|---|---|
| Found by going to the left of the screen after the first Cannon Pipe and taking the more difficult route. It is floating in the air among the Bullet Bills, and careful control of bounce height is required to grab it. | |
| As above, a little further on after the first Star Coin. | |
| As above, just a few moments before the Goal Pole appears. |
Secret exit[edit]
If Mario goes to the left of the Warp Cannon, another Pipe Cannon can be found that leads to a different Warp Cannon, which in turn leads to a more difficult stage. This is also the only way to find the Star Coins.
Enemies[edit]
| Sprite | Name | Count |
|---|---|---|
| Bullet Bill | 80 | |
| Gold Bullet Bill | if Gold Ring is collected | |
| Spike Block | 17 |
References[edit]
- ^ Nintendo of America (Oct 2, 2012). Nintendo Direct Mini ("2:25"). Youtube. Retrieved June 6, 2025.