Skedaddler
- Not to be confused with Ski-daddle.
| Skedaddler | |||
|---|---|---|---|
Unofficial rendered model from Super Mario Bros. Wonder | |||
| Appears in | Super Mario Bros. Wonder (2023) | ||
| |||
Skedaddlers are rodent enemies appearing in Super Mario Bros. Wonder. They resemble ground squirrels, covered in mainly orange and white fur, and sporting a black shell on their back. Skedaddlers appear in only two levels, Scram, Skedaddlers! and Wiggler Race Mountaineering!, both being levels of Pipe-Rock Plateau, the first world of the game.
Skedaddlers' attack method is to spit seed-like projectiles at the player in a similar manner to Birdo, which fly horizontally until they hit something. These projectiles can interact with other objects, such as breaking peanut boxes. Skedaddlers stand in place until approached, at which point they flee to the opposite direction, running until they meet a wall or dead end. If they get sufficiently away from the player, they stop and start shooting again. Some Skedaddlers also hold items over their heads or have coins trailing behind them. In Scram, Skedaddlers!, one holds the level's Wonder Flower over its head, while another holds a Wonder Seed.
A character in Elephant form can use their trunk to hit a Skedaddler's projectiles, which will cause it to spit faster and darker projectiles. After hitting five in a row, coins will fall from above, and the Skedaddler will reset to its usual projectiles.[1] Yoshis can also swallow a Skedaddler's projectiles and fire the projectiles back at them or at other enemies.
Gallery[edit]
A Skedaddler carrying a 10-flower coin
Naming[edit]
"Skeddadler" comes from "skedaddle", a slang term meaning "to run away", referring to their behavior when a player approaches them.
Internal names[edit]
| Game | File | Name | Meaning
|
|---|---|---|---|
| Super Mario Bros. Wonder | Model/EnemyUzapiyo.bfres.zs | Uzapiyo | Possibly from「ウザい」(uzai, "annoying") and「ピヨピヨ」(piyopiyo, onomatopoeia for bird's tweeting) |
| Pack/Actor/EnemyUzaPiyo.pack.zs | Uza Piyo | Same as above | |
| Model/EnemyUzapiyoEgg.bfres.zs | UzapiyoEgg | For the projectile; "Egg" further indicates that Skedaddler was more bird-like or derived from Birdo |
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ズラカル Zurakaru |
Katakana spelling of「ずらかる」("to flee") | [2][3][4] | |
| Chinese (Simplified) | 逃跑卡尔 Táopǎokǎ'ěr (Mandarin) Tòuhpáaukāyíh (Cantonese) |
From "逃跑" (táopǎo, "escape") and a phono-semantic matching of the Japanese「カル」(karu) into the given name "卡尔" (Kǎ'ěr / Kāyíh, "Carl") | [2] | |
| Chinese (Traditional) | 逃跑卡爾 Táopǎokǎ'ěr (Mandarin) Tòuhpáaukāyíh (Cantonese) |
From「逃跑」(táopǎo, "escape") and a phono-semantic matching of the Japanese「カル」(karu) into the given name「卡爾」 (Kǎ'ěr / Kāyíh, "Carl") | [2][5] | |
| Dutch | Skedaddler | - | [6] | |
| French | Carapatte | From carapace ("shell") and patte ("paw"); it is also a pun on carapater ("to run away") | [2] | |
| German | Türmer | Skedaddler; from türmen ("to skedaddle") with the agentive suffix -er | [6] | |
| Italian | Smammolo | From smammare ("to vamoose") and scoiattolo ("squirrel") | [2] | |
| Korean | 줄행랑쥐 Julhaengnangjwi |
From "줄행랑치다" (julhaengnang-chida, "to flee") and "다람쥐" (daramjwi, "chipmunk") | [2][7] | |
| Portuguese | Atirifoge | Contraction of atira e foge ("shoots and runs") | [2] | |
| Russian | Гнуслик Gnuslik |
From суслик (suslik, "souslik") and гнусный (gnusnyy, "abominable") | [2] | |
| Spanish | Correveitire | From correveidile ("tattler"; lit. "run and go and tell them"), correr ("to run"), and tire ("it shoots" or "it throws"); lit. "run and go and shoot" | [2] |
References[edit]
- ^ Nin10doland (23 Oct. 2023). 20 Crazy Details You MISSED In Super Mario Bros Wonder!. YouTube. Retrieved 24 Oct. 2023.
- ^ a b c d e f g h i In-game name for Scram, Skedaddlers! from Super Mario Bros. Wonder.
- ^ Kazuma, Sakurai, Sato Tomoya, Nakatani Itaru, Kojima Katsuyuki, and Hashiguchi Yuya (2023). 『スーパーマリオブラザーズ ワンダー かんぺき攻略本』. Tokyo: Kadokawa (Japanese). ISBN 4-047337-02-1. Page 45.
- ^ Sawada, Yukio (2025). Super Mario-kun, vol. 60. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-149770-3. Page 39.
- ^ 23 Feb. 2024. 阻擋瑪利歐一行人的去路。將為您介紹花花王國充滿個人特色的敵方角色。~第一篇~【前往驚奇的世界 Vol.13】. Nintendo Official Site (Traditional Chinese). Retrieved 31 Mar. 2025. (Archived April 28, 2025, 08:10:34 UTC via Wayback Machine.)
- ^ a b Name stored within Super Mario Bros. Wonder. (Stored internally as
EnemyUzapiyoin message fileG:/romfs/Mals/Name_Enemy.msbt). - ^ 8 Feb. 2024. 마리오와 친구들을 방해한다. 플라워 왕국에서 만날 수 있는 개성 넘치는 적 캐릭터를 소개. ~제1편~【원더의 세계로 Vol.13】. Nintendo Official Site (Korean). Retrieved 13 Feb. 2024. (Archived July 12, 2025, 14:54:22 UTC via Wayback Machine.)
