Tick Tock Clock
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Tick Tock Clock is the fourteenth course in Super Mario 64 and Super Mario 64 DS. To access the course, the player needs to open the Star Door on the third floor with 50 Power Stars. The entrance to Tick Tock Clock is the face of the large grandfather clock. Based on when the player jumps into the clock (rounded to the nearest quarter hour), the speeds of the internal clockworks change: Entering when the minute hand is nearest "12" will make everything stop, entering near "3" will make everything move slowly, entering near "6" will make everything move randomly and change speeds frequently, and entering near "9" will make everything move quickly. If time isn't still, several platforms will turn, move, or flip, conveyor belts will move, and pendulums and the large hands will swing.
The player starts at the base of the clock's mechanics. In the DS version, there is additional ground around the base of the clock and Bob-ombs will fall and attack the player in this area. To the left are several green, ascending platforms that spin if time isn't still along with a Spinning Heart below them. In front of the player's starting position is a large pendulum followed by a conveyor belt and a rotating block. Afterward is another pendulum followed by a ramp leading to three rotating blocks. Above those is a platform the earlier green platforms will lead to that has a large clock hand swinging around nearby. After the hand are a number of spinning platforms leading to a caged Power Star. After the cage is a small lift followed by a pole with an Amp circling it. Climbing up the pole, the path will split: to the left is a Heave-Ho and the second mission of the course, and to the right are lifts leading further up the clock. Above the lifts are rotating blocks leading upward, and a mesh floor with moving bars. Up the rotating blocks is a bending platform with blocks acting similar to Bomps placed under a cage. In the cage is a ? Block full of Coins. Afterward a couple of conveyor belts leading to a long, bending platform with several platforms and blocks breaking it up and a large platform in the middle. At the top of the platform is another clock hand that can bring the player to an area with a Thwomp that can carry the player to a Power Star.
Statistics from Super Mario 64
Names in other languages