Platform

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

This article is about the obstacle in platform games. For the genre, see Genre § Platform games.
Not to be confused with Snake Block, which is seldomly named Platform.
Tick Tock Clock
An assortment of platforms, seen in Super Mario 64's Tick Tock Clock

Platforms in the Super Mario franchise are physical objects that the player character must traverse or jump across to get through levels or discover secrets. Platforms are seen throughout the Super Mario franchise, and they serve as the primary terrain the player interacts with. Platforms come in many different forms and have a wide variety of functions across the franchise.

Platforms serve as ground for the player, with most serving as the floor, while some float in the air. Some platforms (mostly in two-dimensional games) can be jumped up through from below. Other platforms feature more interactivity, such as various forms of lifts that move around, or platforms that require hitting a block or using an item to make solid. Blocks, like platforms, can be stood on top of, and some blocks, such as the Cloud Block, Hard Block, or unbreakable block, are frequently used as a form of platform, though are still considered blocks. In addition, some enemies can be stood on top of like a platform, such as the Para-Beetle or Mega Mole, while not being platforms themselves.

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