Get a Hand

From the Super Mario Wiki, the Mario encyclopedia
Get a Hand
Get a hand.png
Location Tick Tock Clock
Mission # 3
Game Super Mario 64 / Super Mario 64 DS
<<N64 <<DS List of missions >>

Get a Hand is the third mission of Tick Tock Clock in Super Mario 64 and Super Mario 64 DS.


The player needs to climb to the platform where the first clock hand spins across. If the hand is not there, the player needs to wait for it to approach. The player needs to jump onto the hand and ride it as it turns around the large chasm. Once it reaches a small alcove on the other side of the clock, the player needs to jump into it to collect the Power Star, though they need to avoid the Amp moving nearby.

The Star can also be obtained by falling from the platform above the small alcove; this is the only reliable way to reach it when the clock is stopped in the original version. In the DS version, the alcove can be reached with careful use of Luigi's backwards somersault from higher ground. In both versions, the Heave-Ho present in the level can also launch the player into the alcove, but this is very unreliable and more likely to occur by accident.

Names in other languages[edit]

Language Name Meaning
Japanese チックタックはりの うえ
Chikkutakku Hari no Ue
On Top of the Tick-Tock Hand
Spanish Una manilla, por favor A little hand, please
French Chevauchez l'aiguille Ride the hand
Italian Dammi una mano Give me a hand
Korean 시계바늘위에서
Sigye baneul wi eseo
On top of the Clock Hand
Chinese 跳上指针[1]
Tiào shàng Zhǐzhēn
Jump onto the Hand


  1. ^ From the score sheetMedia:SM64DS course list in Chinese.png and the star menu of Super Mario 64 DS as localized by iQue.