From the Super Mario Wiki, the Mario encyclopediaJump to navigationJump to search
Retrieved from "https://www.mariowiki.com/index.php?title=Bramble&oldid=3032258"
Bramble is a spiked vine-like plant primarily that appears in both the Super Mario series and the Donkey Kong Country series, along with other games in both franchises. Bramble-like vines appear as the stalks for many Piranha Plants, such as Naval Piranha, Spiny Piranha Plants, Prickly Piranha Plants, and Piranha Creepers.
Donkey Kong Country series
Donkey Kong Country 2: Diddy's Kong Quest
The first appearance of Brambles in the Donkey Kong Country games is in Donkey Kong Country 2: Diddy's Kong Quest, where they are an obstacle featured prominently in several levels and several bonus stages. The theme for bramble-based levels is referred to as "Stickerbush Symphony" by the official soundtrack and "Stickerbrush Symphony" by the Game Boy Advance remake. An arranged version called "Bramble Blast" is available as a CD in Super Smash Bros. Brawl. They later appear in the Game Boy counterpart to Donkey Kong Country 2: Diddy's Kong Quest, Donkey Kong Land 2.
Donkey Kong 64
Brambles return in Donkey Kong 64. Here, it is found in only one area, Fungi Forest at night. In this game Donkey Kong must use a Strong Kong Barrel to transform into his Strong Kong mode to cross a large patch of bramble which conceals a Kong Switch which must be pressed to open a nearby locked barn door.
Donkey Kong Country Returns / Donkey Kong Country Returns 3D
Donkey Kong Country: Tropical Freeze
In Donkey Kong Country: Tropical Freeze, they appear in the Lost Mangroves, being small, purple, and acting like pits of spikes. Just like normal spikes, Cranky Kong can use his Cane Bounce to safely cross them. They have a bigger prominence later in the Bright Savannah level Bramble Scramble.
DK: Jungle Climber
Brambles appear in DK: Jungle Climber, where they no longer make giant mazes, but still wildly grow in levels. Some also would constantly grow shorter and longer.
Super Mario series
Super Mario Sunshine
Brambles make their first appearance within the Mario franchise in Super Mario Sunshine, where a few large vines can be found surrounding the Big Windmill in Bianco Hills whenever Petey Piranha is on top of it. These brambles are red with green spots, which twitch slightly. They disappear after Petey's first defeat.
Super Mario Galaxy
In Super Mario Galaxy, a few giant brambles appear in the Gusty Garden Galaxy. Several of them grow on a ring-like planet with Pull Stars in the middle. Going to this planet is only optional, as a Launch Star is meant to shoot Mario through the ring, and only a well-timed catch from a Pull Star can get Mario into the planet. This type of bramble also appear in the same galaxy on the last planet before the battle with Major Burrows in the third mission.
New Super Mario Bros. Wii
In New Super Mario Bros. Wii, brambles appear on the map of World 5, where they grow over various paths. Mario and company are not able to move through any path covered in brambles. Each time the player clears a level in World 5, the layout of the brambles changes, with some brambles disappearing while others relocate themselves. After defeating Iggy Koopa in World 5-Castle, the bramble vines will disappear for the rest of the game.
In addition, World 5 introduces the Bramball, an enemy with bramble-like limbs that is primarily found in the world's forest levels.
Mario & Luigi series
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
In Mario & Luigi: Bowser's Inside Story and its remake, brambles appear in one section of Dimble Woods. Luigi must travel in a withered Giant Sockop across a patch of them to reach a group of normal Sockops, one of which has Mario, and the other an Attack Piece Block. After the Sockops are defeated, the brambles must be crossed via narrow twisting platforms.
Mario & Luigi: Dream Team
Brambles reappear in Mario & Luigi: Dream Team. They appear in Somnom Woods, and can be Side Drilled through. If Mario or Luigi touch them, they act like a wall. When they are passed through, they slightly expand.
Mario Party series