Both types of Kobu Kokko
|First appearance||Donkey Kong Jungle Beat (2004)|
|Latest appearance||New Play Control! Donkey Kong Jungle Beat (2008)|
Kobu Kokko are a species of chicken/plant hybrid-like enemies in Donkey Kong Jungle Beat. Because they sleep, they are generally harmless, though Donkey Kong can be injured by running into them. During their sleep, their heads will tilt down, allowing Donkey Kong to use his Sound Wave Attack on it; this causes the Kobu Kokko's comb to pop out and stuns it for at least one second. Donkey Kong can punch the comb fifteen times to defeat the Kobu Kokku, causing it to explode and release eight beats. Kobu Kokko appear in Sky Garden, Ice Warren, Cactus Mine, and Magma Coliseum.
In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets too close to an angry Kobu Kokko, it turns red, and violently slams its head onto the ground, attempting to damage Donkey Kong. The angry Kobu Kokkos can be defeated in the same way as their normal counterpart.
|Donkey Kong Jungle Beat||ObjectData/KobuPakkun.arc||KobuPakkun||Kobu Piranha; "Kobu" is likely derived from「瘤」(kobu, bump)|
|Donkey Kong Jungle Beat||ObjectData/KobuPakkunAngry.arc||KobuPakkunAngry||Angry Kobu Piranha|
Names in other languages
Kobu Kokko (Ikari)
|Kobu Cucco (Angry)|
- Donkey Kong Jungle Beat internal filename (ObjectData/Kobu.arc)
- Donkey Kong Jungle Beat internal filename (ObjectData/KobuAngry.arc)
- Donkey Kong Jungle Beat Shogakukan book. Page 170.