Redhot Ride

From the Super Mario Wiki
This article is about the level in Donkey Kong Land 2. For the level in Donkey Kong Country 2: Diddy's Kong Quest with a similar spelling, see Red-Hot Ride.
Redhot Ride
Redhot Ride DKL2.png
World-Level 2 - 4
World Krem Cauldron
Game Donkey Kong Land 2
Music Hot Head Bop
<< List of levels >>

Redhot Ride is the ninth level of the Game Boy game, Donkey Kong Land 2 and the fourth level in the second world, Krem Cauldron.

The level takes place for the second time in a volcano. It introduces Hot Air Balloons, which float in the air until the heroes step on them. Once they do so, the balloons start slowly collapsing, and the Kongs must go to the far end of them to move the objects in the desired direction. Redhot Ride also features Rambi the Rhino and some enemies, which include Klobbers, Krunchas, Flitters, Neeks, and Zingers.

Level layout[edit]

Dixie Kong jumps to a DK Barrel near the beginning of the level.

The level begins on a slanted pathway with a Neek on it. Behind the starting point, the heroes can find a trio of Zingers that guard a treasure chest containing a Banana Coin. If the primates make their way to the top of the slanted pathway, they can find a Klobber and a DK Barrel near a wide pit with a Hot Air Balloon above it. The balloon can help them cross the pit of lava, which is located under a group of bananas that form the shape of an arrow pointing east. If they follow this arrow and a few other bananas before their balloon falls into the lava, they can reach another area of ground that holds a Klampon, the letter K, and a high piece of ground with a Hot Air Balloon next to it. Once they land on this balloon, it begins to descend. They can use it to hover over a pit and to another balloon, which can then send them to a Zinger with a third balloon next to it. If they manage to jump over the Zinger and land on the balloon, they can make their way over the remaining part of the abyss and reach an section of land that consists of a few ledges with Klobbers on them.

At the highest point in this ground area, the Kongs can find an Animal Barrel that contains Rambi, and if they enter the barrel, they are turned into the rhino. There is another Hot Air Balloon near here that the heroes can ride on to glide through an optional path with a Zinger and another Hot Air Balloon in it. This balloon can send them to another Hot Air Balloon that is located near some Flitters, who the Kongs must bounce on to reach an additional balloon that can lead them to a pair of Zingers that guard the letter O. If the heroes do not take the optional path located immediately after Rambi's Animal Barrel, they must instead drop down to a lower part of the ground area to reach a Kruncha and a slanted pathway that leads to a pit. The Kongs can use a Hot Air Balloon above the abyss to reach another balloon near a Zinger. After they pass this wasp-like enemy, they come up to a Banana Coin and another balloon that can lead them to a Flitter, who they can bounce on to reach a solid, rocky area of land with a few ledges on it. If they climb these ledges, they reach a No Animal Sign that, when passed with Rambi, makes the Kongs' rhino buddy disappear and gives them a Banana Coin. The level's Star Barrel is near here on a lower section of land.

A pit with a Hot Air Balloon above it is near here, and the duo must ride along the balloon to reach a second balloon, which is located shortly after a Zinger. This balloon can help them reach an area of land with a DK Barrel above it. A few Flitters hover in a small pit of lava near here, and the primates can bounce on them to cross the pit. On the other side of the pit, they can find a steep hill that they must climb to discover a Hot Air Balloon over a pit. As they cross the abyss with this object, they approach a Zinger and a Flitter with a second balloon to the right of them. If the primates manage to get onto this balloon, they can be led farther into the level above a DK Coin and to another Hot Air Balloon that hovers next to a few Flitters that must be bounced on to cross most of the pit. An additional balloon follows the insects that can be traveled along to reach the letter G and another area of land that holds two Klobbers and a Kruncha, who march under a DK Barrel. Another pit is ahead of here, and two Hot Air Balloons are above it that the Kongs must ride along to reach an Extra Life Balloon and one final area of ground. As they hover along these balloons, a Flitter tries to impend in their progress. When the heroes reach the final area of ground, they can find a long pathway leading to a spring, which they must bounce on to complete the level successfully.


K-O-N-G Letters[edit]

Diddy runs towards the letter K.
  • K: After the Kongs cross the first pit of lava, they reach an area of land with the letter K on the end of it.
  • O: Immediately after the heroes pass the Animal Barrel containing Rambi, they can find a Hot Air Balloon that can carry them high in the air. If they continue to hover this high, they come up to two more Hot Air Balloons that can carry them towards some Flitters, who they must bounce on to reach another Hot Air Balloon that can take them to a pair of Zingers that surround the letter O.
  • N: The heroes are shot to the letter N immediately after they exit the level's only Bonus Level.
  • G: The letter G is placed above the end of a pit of lava that is located before the final DK Barrel in the level and only shortly after the level's DK Coin.

Bonus Level[edit]

  • Shortly after passing the first fire pit past the level's Star Barrel, the Kongs must climb up to a slightly higher piece of ground and jump to the left, using Dixie to hover over some of the lava pit with her ponytail. If she hovers far enough, she can reach a Hot Air Balloon that can carry here farther to the left, where a Bonus Barrel is located. Diddy can also reach the barrel, but he will need to use a well-timed cartwheel jump to reach it. The barrel, when accessed, sends both Dixie and Diddy to a Bonus Level, where they must collect 20 stars in the air by riding on a Hot Air Balloon. If the balloon falls too far before they collect all of the stars, they can simply use another Hot Air Balloon, as there is an unlimited supply of them in the bonus. If they collect all of the stars within the time limit of 25 seconds, a Kremkoin appears for them to grab in the right side of the area before the remaining time runs out.

DK Coin[edit]

  • While traveling over the third pit of fire after the Star Barrel, the group must reach the second Hot Air Balloon and hover to the right. Soon, they should see a banana below them, and if they fall below this banana, they can find the level's DK Coin.

Names in other languages[edit]

Language Name Meaning
Japanese ねっききゅうライド
Nekkikyū Raido
Hot Balloon Ride