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A Kremkoin.
A type of coin with the picture of Kaptain K. Rool.

First appearance

Donkey Kong Country 2: Diddy's Kong Quest (1995)

Latest appearance

Donkey Kong Country 2 (2004)

Effect on player

Unlocks levels when given to Klubba.

Kremkoins are large golden coins found in the games Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2.

In Donkey Kong Country 2, two to three Kremkoins are found in every level. In order to obtain a Kremkoin, Diddy Kong and Dixie Kong must find a Bonus Area and beat its challenge. Once the task is done, a Kremkoin will be awarded to them; a Kremkoin can also be obtained by defeating a game boss. Kremkoins are needed to pay off the Kremling Klubba; once Klubba is paid fifteen Kremkoins, he will allow the Kongs entrance to a portion of the Lost World. There are seventy-five Kremkoins in the game.

In Donkey Kong Land 2, Kremkoins serve the same purpose as in Donkey Kong Country 2; they are needed to pay for access to the Lost World. In this game, there are only forty-seven Kremkoins, and they all have to be given to Klubba at once to enter the Lost World.

In Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, Kremkoins are replaced with Bonus Coins.


  • In the Lost World, there are Bonus Barrels, but when beaten, these Bonus Barrels yield DK Coins instead of a Kremkoin. Because of this, there are no Kremkoins to be found in the Lost World.
    • Likewise, the player is given a DK Coin instead of a Kremkoin for clearing Krocodile Kore.