Ghostly Grove (Donkey Kong Land 2)

From the Super Mario Wiki
Level
Ghostly Grove
Ghostly Grove DKL2.png
World-Level 4 - 1
World Gloomy Gulch
Game Donkey Kong Land 2
Music Bayou Boogie
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Ghostly Grove is the twenty-third level in Donkey Kong Land 2 and the first level of Gloomy Gulch.

Summary[edit]

Ghostly Grove is the first forest level and the first level where ropes appear. Ropes are vertical ropes which constantly disappear and reappear, so Diddy and Dixie must quickly jump from them. Dixie can use her Helicopter Spin to easily cross most of the gaps in the level, including for the Bonus Level. Zingers are frequently found in the air, while many Klampons and Klomps are on the ground.

Layout[edit]

Dixie holding on a rope, next to a Banana Coin

The level begins on a trail with a small hill along it. A pair of Klampons walk down the pathway, and an alcove with a DK Barrel in it can be found ahead of it under a pair of ropes. They can be used to climb to a high ledge that leads onto a straight pathway. Klomps and Klampons patrol this area, which is followed by a few small ledges that the Kongs can drop down to access a lower area, where a lone Klobber waits to attack. A Ghost Barrel is next to the first ledge with the letter K by it. A Zinger blocks the Kongs' path near the Klobber. The Kongs can find a long abyss after this wasp enemy, but it can be crossed with assistance from a pair of ropes. A Spiny is in the area on the other side of this abyss. The porcupine crawls in front of a raised piece of land with a treasure chest, containing a Banana Coin, and a Kruncha on it, followed by a small gap that can easily be jumped across. Regardless, a rope appears next to it to aid the heroes in crossing. Two more ledges follow here that have a couple of Klampons climbing down them. A Klobber hides in its barrel immediately after the second ledge. A large gap is just ahead of here with a few ropes floating in it. Zingers also fly over the abyss to get in the primates' way as they climb along the ghostly ropes. A long pathway with a Klomp marching along it succeeds this area, and a DK Barrel and a Klobber are also here, being followed by a ledge that can be climbed to enter a slightly higher elevation. A hidden rope with the letter O next to it is to the left of the ledge. A Klampon is ahead, marching in front of a raised piece of land with a Spiny and a Banana Bunch on it. After passing another Klobber and traveling down a ledge, the heroes approach a wide abyss. Several ropes float in it that they can use to cross, but Zingers try to attack them as they progress. A Star Barrel waits on a small platform successive to this.

A small gap is ahead with a Klobber on the other side of it. Some stair-like pieces of land are located nearby with a second Klobber at the top of them. This foe is followed by a DK Barrel and a Spiny. If the heroes continue from here, they come up to a wide abyss that they must cross with the aid of more ropes. They come up to the letter N on the way. A Kruncha stomps on the opposite end of the gap. A raised piece of land is behind it. Another small gap is farther ahead with two more ropes in it. A Zinger is also at the beginning of the abyss. If the two friends manage to cross, they come up to a Spiny with a Klampon following right behind it. Several ledges that lead the heroes to a higher elevation are ahead with additional Klampons marching along them. An abyss is located shortly after the ledges that can be overcome with help from more ropes. On the other side of the gap, there is a long hill with some Klomps traveling up it. The letter G is next to a ledge at the bottom of the hill. After the heroes use ropes to cross another gap found just ahead, they land on a platform with a Klampon on it. A smaller gap follows with a DK Barrel just after it. Another small platform with a Klampon present on it is after a wide abyss located immediately after this barrel, and several Ghost Barrels must be used to cross. Afterwards, the Kongs can find a smaller abyss is after this platform, and only a single rope must be used to cross it. A spring lies on the other side of the gap, and a rope and a Video Game Hero Coin float next to it. If the spring is bounced on, the level is completed.

Enemies[edit]

Items and objects[edit]

DK Coin[edit]

Image Description
Ghostly Grove DKL2 end.png At the end of the level, the Kongs must go past the End of Level Target and jump from a ghostly rope that has the Video Game Hero Coin next to it.

K-O-N-G Letters[edit]

  • K: The letter K is next to the third rope found after a long trail of enemies.
  • O: After the second DK Barrel, the Kongs must go on a ledge with a Klobber. If they jump off the left side, Diddy and Dixie can grab on a hidden hook near a rope with the letter O next to it.
  • N: Shortly after the Kongs pass the Star Barrel, they climb over a wide abyss using Ghost Barrels. The letter N is in this area by one of the ropes.
  • G: The letter G appears after three Klomps, just before the final DK Barrel in the level, near an abyss that must be crossed by using ropes.

Bonus Level[edit]

  • Find the Token!: Shortly after the letter N, the Kongs must go up a few ledges with Klampons. There is a nearby abyss with a Zinger flying in a vertical pattern between two ropes. A trail of bananas lead down the abyss, and the Kongs must jump to them to land inside a Bonus Barrel hidden below. In the Bonus Level, Diddy or Dixie must jump above a Zinger and from some ghostly ropes across a pit. The Kremkoin is on the other side.

Gallery[edit]