K. Rool's Keep
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K. Rool's Keep is the name of Kaptain K. Rool's precariously perched castle in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. K. Rool's Keep is situated on the very top of Crocodile Isle. Since the castle is so high up, the area around the keep is completely frozen and constantly battered by high winds. The castle itself is filled with traps to impede Diddy and Dixie Kong's progress. Some of these traps include, but are not limited to, a moving floor, a tower filled with acid that slowly rises, and a bottomless pit located in a dungeon filled with chains. Once the Kongs make their way to the top of the keep, the mighty Kerozene is fought (GBA version only), and Kaptain K. Rool flees to his transport gunship, the Flying Krock. At the end of Donkey Kong Country 2, K. Rool's Keep sinks to the bottom of the ocean, along with rest of Crocodile Isle.
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