Krem Quay is the third world of Donkey Kong Country 2: Diddy's Kong Quest, more specifically Crocodile Isle, and it takes place at a murky swamp. It does not directly reappear in Donkey Kong Land 2 as a standalone world, where it was combined with Crocodile Cauldron to form a single world, Krem Cauldron. The left half of Krem Cauldron consists of Krem Quay's stages.
Being a swamp, a fraction of Krem Quay's levels take place in a swamp environment, with dirty swamp pits occupying a fraction of the stages, and a bramble field deep into the world. The main landmark of Krem Quay is a large shipwreck of a ship that originally belonged to King K. Rool. The ship is broken in two halves, and each half appears on either side of the world map. The remaining levels take place on either half of the shipwreck.
Shortly after beating Kaptain K. Rool aboard The Flying Krock, he falls down from the world map, bouncing on Krem Quay's location, and then into the water where he gets chomped on by sharks. After completing the Lost World, Krem Quay, along with the rest of Crocodile Isle, sink down into the ocean.
In the Game Boy Advance port, Krem Quay appears on the leftmost side of the Crocodile Isle map rather than the rightmost side. In both versions, the Crocodile Isle map shows a series of stairs following after Krem Quay and leading to the next world, Krazy Kremland.
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