From the Super Mario Wiki, the Mario encyclopediaJump to navigationJump to search
Retrieved from "https://www.mariowiki.com/index.php?title=Klampon&oldid=3133683"
Klampons are blue-skinned, red-spotted, quadrupedal Kremlings that appear in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. They are the big brothers of Klaptraps, a similar enemy from Donkey Kong Country, and have a big head, large jaws, and bulging eyes similar to theirs. Klampons do not appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, where they were replaced by Krimps.
Donkey Kong series
Donkey Kong Country 2: Diddy's Kong Quest / Donkey Kong Land 2
Klampons act very similarly to Klaptraps, but are notably bigger and move slower. Klampons attack by repeatedly chomping their jaws while moving back and forth. Diddy and Dixie cannot roll into a Klampon from the side because this injures them; they also turn around to prevent being rolled into from the back. The Kongs can defeat a Klampon by jumping on it, throwing a barrel or crate at it, or using an Animal Friend. In addition, unlike the case with Klaptraps, the Kongs can roll into a Klampon from above, if they roll from a platform higher than a Klampon.
Klampons sometimes appear alongside their functional opposite, Spinies, who are immune to jump attacks but are vulnerable to frontal attacks. One such example is in Castle Crush, where defeating either enemy may accidentally lead the Kongs to injury from the other one.
According to the game's credits, Klampons belong to the "Kremling Kuthroats" enemy class.
Donkey Konga 2
A Klampon makes a brief cameo in Volume 14 of Super Mario-Kun. The last part of the book has a series of comics based on Donkey Kong Country 2: Diddy's Kong Quest, including a 'find the differences' activity between several enemies, including Klampon.
Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Names in other languages