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Snide was once King K. Rool's chief technician, responsible for the creation of the Blast-o-Matic and presumably other machines the Kremlings have used over the years. After Snide completed construction of the Blast-o-Matic, K. Rool began to become increasingly convinced that Snide was going to betray him. At the height of this paranoia, K. Rool confiscated Snide's work and kicked him out of the Kremling Krew.
Snide aids Donkey Kong and his Kong pals in their adventure to defeat K. Rool by collecting the Blueprints they can obtain from the soldier Kremlings called Kasplats. For every Blueprint the Kongs give Snide, he rewards them with a Golden Banana (in an increasingly bizarre way); also, for each Blueprint given, the Kongs gain one more minute to shut down the Blast-o-Matic in Hideout Helm - giving Snide all forty Blueprints would give the Kongs fifty minutes (as opposed to the 10 default minutes) to shut down the weapon.
Also, if the Kongs give Snide all forty Blueprints, they are able to play Donkey Kong 64's various minigames at his headquarters, though not all of them.
Bio from German Donkey Kong 64 website
"The former chief technician of King K. Rools is primarily responsible for the design and construction of the floating fortress and the kaput-o-matic. However, he has fallen from grace in the eyes of his boss and has been expelled from the team. Since then the inventive engineer has been living on the DK Islands and has been planning revenge on against King K. Rool."
"He asks the Kongs to recover the individual parts of the torn-up carbon copy containing the blueprints for the kaput-o-matic. If they succeed in finding all the carbons, Snide's gains a wider scope of action for the Kong clan toward the end of the game. What's more, he rewards every carbon copy delivered with a golden banana."
Names in other languages