Ghost (DK series)

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Ghost in DK: Jungle Climber.
DK Jungle Climber sprite
First appearance DK: King of Swing (2005)
Latest appearance DK: Jungle Climber (2007)

Ghosts[1] are enemies that appear in both games of the DK series.


DK: King of Swing[edit]


Ghosts debut in DK: King of Swing, appearing in the level Ship of Souls. They float around a set area until they spot Donkey Kong or Diddy Kong, at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the Kongs upon contact, but can also be defeated with a charge. When translucent, they can be safely passed through.

DK: Jungle Climber[edit]

Ghosts return in DK: Jungle Climber, appearing in the level Spooky Woods. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong is too close to one, it will scare him away without damaging him. If he is motionless, they pass through him.

Names in other languages[edit]

Language Name Meaning
Japanese ポワン[2]
The French name "Point" (DK: King of Swing)

Ghost (DK: Jungle Climber)
Italian Spettro malefico Malefic spectre


  1. ^ DK: Jungle Climber, Cranky Kong's dialogue in Spooky Woods: "Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still."
  2. ^ DK: King of Swing Japanese website, enemies section. Retrieved July 18, 2015.