Ship of Souls

From the Super Mario Wiki
Jump to: navigation, search
Ads keep the MarioWiki independent and free :)
DK: King of Swing level
Ship of Souls
Ship of Souls.png
Location Aqua World
Neighboring levels Risky Reef
Lockjaw Falls
Kremling Kamp
Notes This is the only level to feature ghost enemies.

Ship of Souls is a level in the Aqua World area of DK: King of Swing. It is one of the four levels that need to be completed to unlock the world's boss level, Davy Bones' Locker.

The level takes place in a haunted ship. As most haunted levels, it features many ghost enemies called Powan, who can only attack when the Kong is not holding onto pegs with both hands or prepares to perform a charged attack. There are also some new and returning objects in this level. Such obstacles include cannons that shoot out moving pegs and pegs that only appear when Donkey Kong (or Diddy Kong in Diddy mode) hold onto a peg near them, which are all new. Returning obstacles are moving peg boards, tires, and crates. As with almost every level, a Crystal Coconut and a silver medal are located here.

Level Layout[edit]

At the beginning of the level, a pair of rectangular peg boards can be found above the flat, wooden floor of the ship. A cannon is near them that constantly shoot pegs across the area. The pegs can be used to swing across the room to two square-shaped peg boards. Another cannon is next to them that shoots pegs that can be used to cross the room. Four bananas float in the air above the flying pegs. Again, there is a pair of peg boards next to a cannon on the other side of the room. The cannon shoots out pegs that can be used to fly across the room and reach another pair of peg boards and a platform that leads to the next area.

In the second section of the level, there are many Powan enemies that only appear fully when the Kong is not charging his attack. When they are transparent, they cannot hurt him. At the beginning of the area, there are a few of the ghostly foes, along with two rows of three peg boards placed in the air. They are surrounded by crates. A Barrel Cannon is in the corner of the room next to the crates as well. With the cannon and the primate's abilities, the crates can be broken and the hero can continue to a large group of single pegs. Powan foes fly around them. More crates are piled up next to the pegs, blocking the Kong's path. He can progress if they are destroyed, creating a path for him to travel through. A Crystal Coconut is hidden inside of the crate on the bottom of here. Bananas are also scattered along the bottom parts of the area, along with spikes. On the other side of the crates, one can find two more peg boards. The first peg board from the bottom is stationary, but a moving peg board is above it that travels in a vertical path. It can be used to reach a platform that leads to the third area, which is blocked by more crates.

Donkey Kong approaches the silver medal.

Here, the Kong can find a long, blue peg in the air. When grabbed, similar pegs appear all around it for the primate to grab. When he grabs them, some of the previous pegs disappear, and more appear around that peg. Donkey or Diddy must continue up the area with these pegs, while dodging any ghostly enemies on the way. Bananas are scattered from place-to-place in the room, and in the top-left corner of the area rests a silver medal. A trio of bouncy tires are to the right of it, and another is just below. Eventually, one can find a platform with an exit sign on it at the top of the section. When it is landed on, the level is completed.