From the Super Mario Wiki
Jump to: navigation, search
Ads keep the MarioWiki independent and free :)
Donkey Kong putting out the flames on a Tiki Torch with an air blow

Among other actions Donkey Kong can perform in Donkey Kong Country Returns and Donkey Kong Country Returns 3D, he can also blow air to move or dissipate certain objects, or to extinguish flaming enemies. This can be done by crouching, then shaking the Wii Remote or pushing the X Button/Y Button button on the Nintendo 3DS. Diddy Kong can also perform this move, but only when he is controlled independently, i.e. in multiplayer. The Kongs can blow small air currents for as long as the actions above are executed.

The ability was incorporated into the game at the suggestion of Shigeru Miyamoto, the game's supervisor.[1][2]

List of objects that can be blown onto[edit]

There are a multitude of objects that are affected by Donkey Kong's breath. Many of these objects reveal various items, such as bananas, Banana Coins, and even Puzzle Pieces, while other cause something to occur upon getting blown onto. Blowable objects also serve the purpose of world building and decoration, and their role is similar to that of item containers.

Two dandelion pairs in Donkey Kong Country Returns 3D

Below is a list of each object, with a description on its appearance and how it behaves:

  • Dandelion[3] — if its seeds are blown away, it might uncover an item. Dandelions vary slightly in size and shades, and are widespread throughout Donkey Kong Island, being most common in the Jungle and Ruins areas.
DK next to some beach grass
  • Beach grass[4] — tufts of foxtail grass grown sparsely throughout the Beach. Blowing a beach grass will disperse its seeds and, at most times, leave an item.
  • Lantern — an illuminating object found in mines and caverns. Lanterns are hanging above the ground, sometimes requiring the Kongs to up a higher step in order to reach them. If blown, the light inside a lantern will flicker out, often producing an item.
  • Musical horn[5] — a device fixed on the ground. When blown into, it produces a soft trumpet jingle and an item. Musical horns are placed across the Factory.
  • Lightbulb[6] — a small red propeller is attached to it. Blowing on the propeller will make it rotate increasily faster, lighting up the lightbulb and causing it to break suddenly, freeing an item. Lightbulbs are found in the Factory.
  • Tiki heads — a burning statuette that will turn to ashes and collapse after getting extinguished, producing an item. Tiki heads mostly appear in Furious Fire.
  • Candle bowl — a small candle held in a bowl. Blowing on it will swoosh the flame, potentially causing an item to appear. Candle bowls are spread throughout the Volcano.
  • Objects that, when blown onto, pluck themselves out of the ground and fly away with an item using their propeller-like appendages. Before taking to the skies, they hover above the ground and offer the Kongs a chance to grab the item they carry. Most of these objects resemble flowers with short stems and long petals, which are red in the Jungle and Forest, and dark purple on the Cliff. However, magnets with propellers replace them in the Factory, as do chili peppers with large leaves in the Volcano.
  • Windmills[7] — broad objects with multiple red and white blades that spin around when blown onto. They act as switches and the Kongs need a blow onto them for several moments to take effect. They often cause multiple bananas to drop from a place, or cause platforms to rise above the ground.


  1. ^ Tanabe: "One new ability for Donkey Kong is the ability to blow out his breath. For example, if he blows on dandelions, an item can appear ." Iwata: "Whose idea was that?" Tanabe: "Miyamoto-san’s. He told us early on in development that he definitely wanted us to put that in." — Iwata Asks: Donkey Kong Country Returns. Retrieved December 29, 2017.
  2. ^ "I wonder if you remember, from that game, where Donkey Kong takes a deep breath and blows? That’s Mr. Miyamoto. That came from him." — Risa Tabata, Interview for USgamer. Retrieved December 29, 2017.
  3. ^ "Move to the left and jump over to a small platform containing a dandelion. Blow on the flower to release the first Puzzle Piece." — Michael Knight, Donkey Kong Country Returns Prima Official Game Guide. Page 64
  4. ^ "The first Puzzle Piece is right near the start. Blow on the beach grass next to the pier to get it." — Michael Knight, Donkey Kong Country Returns Prima Official Game Guide. Page 48
  5. ^ "Just past the G block, blow on the musical horn at the top of a small hill and a Puzzle Piece will pop out." — Michael Knight, Donkey Kong Country Returns Prima Official Game Guide. Page 123
  6. ^ "From there, hover-jump to the right to access the higher platform here and blow on the lightbulb to release a Puzzle Piece." — Michael Knight, Donkey Kong Country Returns Prima Official Game Guide. Page 124
  7. ^ "Drop onto a lower platform at the end and blow on a windmill to raise a platform in the background" — Michael Knight, Donkey Kong Country Returns Prima Official Game Guide. Page 67