List of Donkey Kong Country: Tropical Freeze media

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This is a list of media files for the game Donkey Kong Country: Tropical Freeze.

Music[edit]

Lost Mangroves[edit]

Audio.svg "Mangrove Cove"

File infoMedia:DKCTF MangroveCove.oga
Audio.svg "Mangrove Cove Underwater"

File infoMedia:DKCTF MangroveCoveUnderwater.oga
Audio.svg "Shipwreck Shore"

File infoMedia:ShipwreckShore.oga
Audio.svg The music that plays in the underwater portions of Shipwreck Shore

File infoMedia:DKCTF ShipwreckShoreUnderwater.oga
Audio.svg "Mangrove Swing"

File infoMedia:DKCTF MangroveSwing.oga
Audio.svg The music that plays on rails in Trunk Twister

File infoMedia:DKCTF TrunkTwister.oga
Audio.svg The music that plays at the beginning and checkpoint sections of Trunk Twister

File infoMedia:DKCTF TrunkTwisterStart.oga
Audio.svg The music that plays during the underwater segment of Trunk Twister

File infoMedia:DKCTF TwisterUnderwater.oga
Audio.svg The music that plays in Zip-Line Shrine

File infoMedia:DKCTF Zip-Line Shrine.oga
Audio.svg The music that plays in Busted Bayou

File infoMedia:DKCTF BustedBayou.oga
Audio.svg The music that plays during the battle against Pompy

File infoMedia:DKCTF BigTopBop.oga
Help:MediaHaving trouble playing?

Autumn Heights[edit]

Audio.svg "Windmill Hills"

File infoMedia:DKCTF WindmillHills.oga
Audio.svg The music that plays in Mountain Mania

File infoMedia:DKCTF MountainMania.oga
Audio.svg The music that plays in most sections of Horn Top Hop

File infoMedia:DKCTF HornTopHop.oga
Audio.svg The music that plays in the falling leaf sections of Horn Top Hop

File infoMedia:DKCTF HornTopLeaves.oga
Audio.svg The music that plays while inside the gigantic brass instrument in Horn Top Hop

File infoMedia:DKCTF GiantHornTopHop.oga
Audio.svg The music that plays at the beginning of Sawmill Thrill

File infoMedia:DKCTF SawmillStart.oga
Audio.svg "Sawmill Thrill"

File infoMedia:DKCTF SawmillThrill.oga
Audio.svg The music that plays at the second checkpoint of Sawmill Thrill

File infoMedia:DKCTF SawmillThrillCheckpoint.oga
Audio.svg The music that plays in the foreground section of Alpine Incline

File infoMedia:DKCTF AlpineIncline1.oga
Audio.svg The music that plays in the background section of Alpine Incline

File infoMedia:DKCTF AlpineIncline2.oga
Audio.svg "Alpine Incline"

File infoMedia:DKCTF AlpineIncline.oga
Audio.svg The music that plays inside the towers of Wing Ding

File infoMedia:DKCTF WingDing.oga
Audio.svg The music that plays outside the towers of Wing Ding

File infoMedia:DKCTF WingDong.oga
Audio.svg An arrangement of "Cave Dweller Concert" from the original Donkey Kong Country; plays in Crumble Cavern

File infoMedia:DKCTF CaveConcertReturns.oga
Audio.svg "Rodent Ruckus"

File infoMedia:DKCTF Rodent Ruckus.oga
Audio.svg The music that plays while battling Skowl

File infoMedia:DKCTF MountaintopTussle.oga
Audio.svg The music that plays during transitions in the battle against Skowl

File infoMedia:DKCTF SkowlTransition.oga
Help:MediaHaving trouble playing?

Bright Savannah[edit]

Audio.svg The first track of Grassland Groove

File infoMedia:DKCTF GrasslandGroove.oga
Audio.svg The second track of Grassland Groove

File infoMedia:DKCTF GrasslandGroove Part 2.oga
Audio.svg The third track of Grassland Groove

File infoMedia:DKCTF GrasslandGroove Part 3.oga
Audio.svg The final track of Grassland Groove

File infoMedia:DKCTF GrasslandGroove Part 4.oga
Audio.svg "Baobab Bonanza"

File infoMedia:DKCTF BaobabBonanza.oga
Audio.svg The music that plays in Frantic Fields; contains cues from "Run, Rambi! Run", a track originating in Donkey Kong Country 2: Diddy's Kong Quest

File infoMedia:DKCTF FranticFields.oga
Audio.svg "Scorch 'n' Torch"

File infoMedia:DKCTF ScorchTorch.oga
Audio.svg An arrangement of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest; plays at the beginning and final sections of Twilight Terror

File infoMedia:DKCTF StickerbushSymphony.oga
Audio.svg "Twilight Terror"

File infoMedia:DKCTF TwilightTerror.oga
Audio.svg "Savannah Pop"

File infoMedia:DKCTF SavannahPop.oga
Audio.svg The music that plays during the battle against Ba-Boom

File infoMedia:DKCTF TripleTrouble.oga
Help:MediaHaving trouble playing?

Sea Breeze Cove[edit]

Audio.svg "Deep Keep"

File infoMedia:DKCTF DeepKeep.oga
Audio.svg "Funky Waters"

File infoMedia:DKCTF FunkyWaters.oga
Audio.svg "Aquatic Ambiance Returns"

File infoMedia:DKCTF AquaticAmbianceReturns.oga
Audio.svg The music that plays in High Tide Ride

File infoMedia:DKCTF HighTideRide.oga
Audio.svg The music that plays at the beginning sections of Irate Eight and Current Capers

File infoMedia:DKCTF AquaticSaga.oga
Audio.svg An arrangement of "Aquatic Ambience" and "Lockjaw's Saga" from Donkey Kong Country and Donkey Kong Country 2: Diddy's Kong Quest; plays in the underwater portions of Irate Eight and Rockin' Relics

File infoMedia:DKCTF LockjawAmbiance.oga
Audio.svg An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest; plays between the two Squiddicus chase sequences in Irate Eight and in the on-land portion of Rockin' Relics

File infoMedia:DKCTF LockjawSagaTension.oga
Audio.svg An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest; plays in the chase sequences of Irate Eight

File infoMedia:DKCTF IrateEight.oga
Audio.svg The music that plays during the battle against Fugu

File infoMedia:DKCTF FuguFaceOff.oga
Help:MediaHaving trouble playing?

Juicy Jungle[edit]

Audio.svg "Swing Juice"

File infoMedia:DKCTF SwingJuice.oga
Audio.svg The music that plays when flying with the Rocket Barrel in Reckless Ride

File infoMedia:DKCTF RecklessRide.oga
Audio.svg "Juicy Groove"

File infoMedia:DKCTF JuicyGroove.oga
Audio.svg An underwater version of "Swing Juice"

File infoMedia:DKCTF SwingJuiceUnderwater.oga
Audio.svg "Fruit Bounce"

File infoMedia:DKCTF FruitBounce.oga
Audio.svg "Frosty Fruits"

File infoMedia:DKCTF FrostyFruits.oga
Audio.svg The music that plays in Jammin' Jams

File infoMedia:DKCTF JamminJams.oga
Audio.svg The music that plays while fighting Bashmaster

File infoMedia:DKCTF PunchBowl.oga
Help:MediaHaving trouble playing?

Donkey Kong Island[edit]

Audio.svg "Snowmads Theme"

File infoMedia:DKCTF SnowmadsTheme.oga
Audio.svg "Seashore War"

File infoMedia:DKCTF SeashoreWar.oga
Audio.svg The music that plays in Aqueduct Assault

File infoMedia:DKCTF AqueductAssault.oga
Audio.svg The music that plays while riding the Rocket Barrel in Blurry Flurry

File infoMedia:DKCTF BlurryFlurry.oga
Audio.svg "Freezie Breezie"

File infoMedia:DKCTF FreezieBreezie.oga
Audio.svg "Frozen Frenzy"

File infoMedia:DKCTF FrozenFrenzy.oga
Audio.svg The music that plays in Dynamite Dash

File infoMedia:DKCTF DynamiteDash.oga
Audio.svg The music that plays during the final boss fight

File infoMedia:DKCTF VolcanoDome.oga
Help:MediaHaving trouble playing?

Secret Seclusion, Hidden Kong Temple and other tracks[edit]

Audio.svg The music that plays in all three levels of Secret Seclusion

File infoMedia:DKCTF SecretSeclusion.oga
Audio.svg The music that plays in Swinger Flinger, Precarious Pendulums and Platform Problems

File infoMedia:DKCTF HiddenKongTemple1.oga
Audio.svg The music that plays in Bopopolis, Spinning Spines and Slippy Spikes. Titled "Swinger Flinger" in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate.

File infoMedia:DKCTF HiddenKongTemple2.oga
Audio.svg Title theme

File infoMedia:DKCTFTitleMusic.oga
Audio.svg The music that plays in Bonus Rooms

File infoMedia:DKCTF BonusTime.oga
Audio.svg The music that plays in Bonus Rooms when there are 10 seconds left in the timer

File infoMedia:DKCTF BonusTimeHurry.oga
Audio.svg Winning a bonus round

File infoMedia:DKCTF BonusWin.oga
Audio.svg Failing a bonus round

File infoMedia:DKCTF BonusLose.oga
Audio.svg Losing a life

File infoMedia:DKCTF LoseLife.oga
Audio.svg Game Over theme

File infoMedia:DKCTF GameOver.oga
Audio.svg Unlocking a new stage

File infoMedia:DKCTF StageUnlock.oga
Audio.svg Clearing an island

File infoMedia:DKCTF IslandClear.oga
Audio.svg Theme for the Hidden Kong Temple stage results

File infoMedia:DKCTF TempleResults.oga
Audio.svg Failing a Time Attack trial

File infoMedia:DKCTF TimeAttackFail.oga
Audio.svg Unlocking Hard Mode

File infoMedia:DKCTF HardMode.oga
Audio.svg Completing the game 200%

File infoMedia:DKCTF 200percent.oga
Audio.svg The music that plays on the level loading screen

File infoMedia:DKCTF Loading.oga
Audio.svg The music that plays at Funky's Fly 'n' Buy

File infoMedia:DKCTF FunkyFlyBuy.oga
Audio.svg Credits theme in the Wii U version and the Nintendo Switch version's Original Mode. Contains arrangements of the tracks that play in Wing Ding and Jammin' Jams, as well as of "Stickerbush Symphony"

File infoMedia:DKCTF Credits.oga
Help:MediaHaving trouble playing?