Cataquack

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Cataquack
Cataquack SMS.png
First appearance Super Mario Sunshine (2002)
Latest appearance Super Mario 3D All-Stars (2020)
Variants
Plungelo
Comparable
Heave-Ho
Relatives
Wiggler
“Those large-billed Cataquacks tend to be very territorial. So, when they spot an outsider such as yourself, they go wild! They'll run up and hurl you into the air, but they mean no harm.”
Noki, Super Mario Sunshine

Cataquacks, also called Paihanas[1], Piahanas[2] or Pihanas[3], are duck-like enemies that first appear in Super Mario Sunshine. They are known for violently catapulting Mario or other characters into the air. Blue Cataquacks are said to become nervous when confronted by strangers, but never want to harm them; however, a red variant called Chuhanas[4] or Red Cataquacks[5] will harm any strangers that are in their way. Their name may be based on the words catapult and quack, referring to their behavior and appearance (similar to a duck), respectively. Cataquacks, like Plungelos, resemble Wiggler segments, and are further connected by their similar location and Japanese names. Enemies with similar functions, called Heave-Hos, appear in Super Mario 64.

History[edit]

Super Mario series[edit]

Super Mario Sunshine[edit]

A red Cataquack

Cataquacks make their debut in Super Mario Sunshine, where they come in red or blue varieties. They walk aimlessly on the beach, but when they sense Mario nearby, they charge at him until he gets far enough away from them or they reach a ledge or water. If they make contact, they will use their beaks to forcefully hurl Mario into the air. This can be both helpful and harmful; Mario can sustain damage if he lands on the same ground from which he was launched, but can also reach platforms and coins he otherwise could not with normal jumps. Blue Cataquacks cannot damage Mario unless he touches them directly, but red ones can damage him through their catapult. If swarmed by red Cataquacks, Mario may become trapped in a loop of catapulting and suffer a large amount of damage.

Normally, Cataquacks are immune to all of Mario's direct attacks, but when sprayed with F.L.U.D.D., they will flip over and become stunned. During this time, Mario can jump on them to get a coin. If he sprays a stunned Cataquack, they will remain stunned for a longer time. When sprayed over sand, they will sink into it. Cataquacks can only be defeated by eating them with Yoshi, catapulting them into the air with the outburst of a nearby Dune Bud, or luring them towards water while using the Hover Nozzle.[6]

Blue Cataquacks tend to be rather lazy, and will fall asleep if left undisturbed. According to an NPC on Gelato Beach, red Cataquacks are new to the area. As the player progresses through Gelato Beach's episodes, the number of red Cataquacks and Cataquacks in general increases, while the number of Blue Cataquacks decreases. By Episode 8, only one Blue Cataquack remains. In this episode, red Cataquacks swarm most of Gelato Beach, increasing the difficulty of bringing the watermelon to the Surf Cabana. If the watermelon hits a Cataquack, it is thrown upwards and destroyed when it hits the ground, leaving a coin behind.

In Episode 1, Mario can get a Blue Coin by overturning the single Red Cataquack and jumping on it, and in Episode 8, he can get a Blue Coin by doing so on the remaining Blue Cataquack.

Cataquacks can also appear in Sirena Beach during Episode 5. If King Boo spins three question marks on the slot machines, he may spit out two Blue Cataquacks that will disappear after a short time. A sub-species of Cataquacks called Plungelos appear as mini-bosses in Episode 2 of Gelato Beach.

Blue Cataquacks are one of the few enemies in the game confirmed to be native to Isle Delfino, as most of the others (presumably including Red Cataquacks) were created from Shadow Mario's graffiti.[7] Despite this, both colors of Cataquacks appear to splatter when they are defeated via a Dune Bud.

Super Mario Galaxy[edit]

Mario encountering Cataquacks at the Gold Leaf Galaxy.

In Super Mario Galaxy, the blue variety of Cataquacks reappear in the Gold Leaf Galaxy and the Beach Bowl Galaxy. Mario uses them to fling him to high or out-of-reach places. Honeybees are seen to keep them as pets, fencing them in. In this game, they can only be defeated by luring them into the water, where they will vanish, but reappear shortly after (along with Koopa Troopas, they are the only enemies that respawn). If Mario spins their tail or ground pounds near them, they will be stunned for a few seconds. Unlike in Super Mario Sunshine, Cataquacks are completely harmless here. Additionally, these Cataquacks will jump and give out an excited squeak before chasing, rather than immediately approach Mario. They have a very slight redesign in that the yellow circles on their sides are now a defined ridge rather than simply a pattern, lessening the resemblance to Wiggler segments.

Mario Kart series[edit]

Mario Kart: Double Dash!![edit]

Different colored Cataquacks appear at Peach Beach.

In Mario Kart: Double Dash!!, Cataquacks appear on the Peach Beach course. They are revealed to also come in purple and green varieties in addition to red and blue ones. They walk on the beach and target karts similarly to Super Mario Sunshine, but avoid the stone path in between the grass and the beach. If a kart runs into them, it is thrown upwards, removing all of its speed and making the drivers drop their items. Cataquacks can be temporarily knocked out by Green and Red Shells, as well as Lightning.

Mario Kart Arcade GP / Mario Kart Arcade GP 2[edit]

In Mario Kart Arcade GP and Mario Kart Arcade GP 2, Red and Blue Cataquacks make a cameo appearance in the backgrounds of some courses in the Mario Cup.[8]

Mario Kart Wii[edit]

In Mario Kart Wii, Peach Beach and its Cataquacks return. In this game, exclamation points appear above their heads when they are alerted to passing karts. Additionally, the stone path between grass and sand is now able to be trespassed by Cataquacks, leaving karts vulnerable to an attack. When using Wi-Fi Connection or racing in a Time Trial, they will not give chase. New items such as the POW Block, Mega Mushroom, and Bullet Bill are also able to temporarily stun the Cataquacks.

List of appearances by date[edit]

Title Description Original Release Date System/Format
Super Mario Sunshine Enemy Japan:
July 19, 2002
GameCube
Mario Kart Double Dash!! Obstacle Japan:
November 7, 2003
GameCube
Super Mario Galaxy Ally Japan:
November 1, 2007
Wii
Mario Kart Wii Obstacle Japan:
April 10, 2008
Wii
Super Mario 3D All-Stars Enemy (in Super Mario Sunshine), ally (in Super Mario Galaxy) Japan:
September 18, 2020
Switch

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ポイハナ
Poihana
Poi is a colloquialism for throwing something away and hana means "nose" or "flower." Likely a combination of Heave-Ho and Wiggler's Japanese names.
Spanish Picocuac From "pico" (beak) and "cuac" (onomatopoeia for "quack")
French Catacouac
German Kataquax Similar to English name
Italian Catapapero From "catapulta" (catapult) and "papero" (duck)
Korean 날꽃
Nalkkeot
Chinese 咻地
Xiū de
Thrown

References[edit]

  1. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 6.
  2. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 103.
  3. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima's Official Strategy Guide. Page 19.
  4. ^ Bogenn, Tim, and Doug Walsh. Super Mario Sunshine BradyGames Official Strategy Guide. Page 6.
  5. ^ Averill, Alan, and Jennifer Villarreal. The Super Mario Sunshine Player's Guide. Page 63.
  6. ^ Super Mario Sunshine - Killing every Cataquack in "The Watermelon Festival"
  7. ^ An excerpt of page 107 of the Encyclopedia Super Mario Bros.Media:ESMB Bowser Jr Graffiti.png The title of the box is 「クッパJr.の落書き!」 which means The graffiti of Bowser Jr.! and the text says 「本作の敵キャラクターたちは、クッパJr.が落書きで生み出したという設定。そのため、水に弱かったり、デザインが他のシリーズと少々異なっていたりする。ヨッシーも、同様の理由で水に落ちると消えてしまう。」 which means This game's enemy characters are created by Bowser Jr.'s graffiti. That is why they are weak to water, and differ slightly in design from the rest of the series. Yoshi also vanishes if he falls in water for the same reason.
  8. ^ Let's Play: Mario Kart Arcade GP 2 (Longplay)