N64 Mario Raceway

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This article is about the race course from Mario Kart 64 and retro course in Mario Kart Wii. For other race tracks with similar names, see Mario Circuit.
Mario Raceway
Mario Raceway from Mario Kart 64.
Appears in Mario Kart 64 (1996)
Mario Kart Wii (2008)
Cup(s) Flower Cup (64)
Shell Cup (Wii)
Staff Ghost 2:14:799 by Nin★Ichiro (Wii)
(Baby Mario on the Bit Bike)
Expert Staff Ghost 1:59:053 by Nin★Yuuki (Wii)
(Baby Mario in the Mini Beast)
Distance 567 m
Online play No longer available (Wii)
Music sample
Mario Kart 64
Mario Kart Wii
Course map
Mario Kart 64
An aerial view of Mario Raceway.Mini map of Mario Raceway from Mario Kart 64

Mario Kart Wii

Mario Raceway, alternatively named Mario Circuit[1][2] (which is also its Japanese name), is the fourth and last course of the Flower Cup in Mario Kart 64 and is the second shortest course of the game after Moo Moo Farm. This track shares its music with Luigi Raceway, Wario Stadium, and Royal Raceway in the game. The course returns in Mario Kart Wii as the fourth and last course of the Shell Cup.

Mario Kart 64[edit]

The course features Mario's red cap on the top of the course's terrace, next to the starting line. The road is made of concrete, just like Luigi Raceway and Royal Raceway. Although the course has no pit hazards it's filled in rough grass, and running over them will cause any kart to slow down. However, using a speed booster as a Mushroom or a Star, drivers can make shortcuts through the grass and dust. Piranha Plants are an obstacle found over the grass, and bumping into one causes the Kart to spin around. Many Piranha Plants are located near to the corners.

Upon getting to the first turn, the racers will go near a hill to take a semi-circular turn surrounding a big toadstool. A long stretch of the road will come next, leading the racers to a curl S bend and pass through a Warp Pipe tunnel. The racers end crossing the finish line once they exit out of the pipe.

Staff Ghost[edit]

If a player beats the time of 1:30:00 on this course in Time Trial mode, they unlock a Mario staff ghost.

Mario Kart Wii[edit]

The course's rendition in Mario Kart Wii

Mario Raceway returns in Mario Kart Wii as the last race of the Shell Cup. Some of the new elements added to the track are a ramp to perform tricks in the middle of the rough grass past the toadstool, and Shine Sprites can be seen on the "Mario Star" advertisements on the side of the course near the finish line. The Warp Pipe tunnel also allows tricking off the sides as the racer comes out. In addition, the first Mario Kart Wii tournament of November 2008 was on this course, with extra obstacles such as Pokeys from DS Desert Hills and Dry Dry Ruins, and oil slicks from SNES Mario Circuit 3. When the player crosses the finish line to begin the next lap, Lakitu is shown on the left side of the player, holding the lap count signs.


The N64 Mario Raceway tournament

In Mario Kart Wii, a tournament took place on this course. It was a time trial race, in which players used the Golden Mushroom to get the fastest time possible. Oil slicks and Pokeys also made an appearance. The tournament was the second tournament of November 2008. It was later repeated as the second tournament of November 2010, the second tournament of March 2012, and the first tournament of June 2013.


Mario Kart 64[edit]

  • Instruction manual: Although the distance of one lap is fairly short, it has complex corners and numerous hairpin curves. The course, named after our mascot, is highly recommended by the game designers as their favorite Time Trials course.
  • Website: The "official" course in Mario Kart 64, Mario Raceway is a quick circuit track with a variety of turns to test your Kart handling skill. [3]

Mario Kart Wii[edit]

Trading Card
  • Websites
    • Flag of USA.png "A back-to-basics drifter's paradise with a single ramp perfectly placed for shortcuts across the grass."
    • Flag of Europe.png "Drift your way around wide turns and through the pipe tunnel as you dart in-between the lush green hills of Mario Raceway. That's what the sell-out crowd came to see!"
  • Trading Card bio: "Certainly one of Mario's favorite stomping grounds, N64 Mario Raceway makes another appearance on the Mario Kart circuit. May not be an overly difficult track, but it's definitely one that has a lot of opportunities to define, practice and refine your driving strategies. You should be boosting out of every turn."


Mario Kart 64[edit]

Mario Kart Wii[edit]


Mario Kart 64[edit]

Mario Kart Wii[edit]

Names in other languages[edit]

Language Name Meaning
Japanese マリオサーキット
Mario Sākitto
Mario Circuit
Chinese 马力欧赛道
Mǎlìōu Sàidào
Mario Speedway
French Autodrome Mario Mario Motordrome
German Marios Rennpiste Mario's Racetrack
Italian Pista di Mario Mario's Track
Korean 마리오 서킷
Mario Seokit
Mario Circuit
Spanish (NOA) Pista de Mario Mario's Track
Spanish (NOE) Pista Mario Mario Track


  • In Mario Kart 64, the player can press the R Button Button on the title screen to display the best time recorded for Mario Raceway.
  • The rotating "Go" signs use Mario's artwork from Super Mario World in the N64 version. In the Wii version, the signs use new artwork, which is also used for Mario's Nintendo 3DS AR Card and the king card in the NAP-02 deck of Mario Playing Cards.
  • In an early build, the first rotating "Go" sign was absent, and in its place was a Nintendo sign.


  1. ^ Nintendo Magazine System (UK) issue 51, page 28.
  2. ^ Nintendo Magazine System (Australia) issue 49, page 40.
  3. ^ https://web.archive.org/web/19980205065149/http://www.nintendo.com:80/n64/mario_kart64/flwrcup.html