Wild Woods

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Wild Woods
Lily pads help players dive across the lake.MK8-DLC-Course-WildWoods01.jpg
Information
Appearance(s) Mario Kart 8 (DLC Pack 2) (2015)
Mario Kart 8 Deluxe (2017)
Cup(s) it Appears in Crossing Cup
Staff Ghost 2:04.480 by Nin★Akira (MK8) (as Villager (male))
2:05.396 by Nin★Akira (MK8D) (as Villager (male)) (150cc)
1:27.555 by Nin★Mitsu (MK8D) (as Villager (female)) (200cc)
Wi-Fi Available (Wii U, NS)
Music
MK8-DLC-Music-WildWoods.oga
Course Map
Mario Kart 8 / Mario Kart 8 Deluxe
MK8 Wild Woods Map.pngMK8DX Wild Woods Map.png

Wild Woods is the third race course of the Crossing Cup in Mario Kart 8 and Mario Kart 8 Deluxe. The course can be obtained in Mario Kart 8 by purchasing the Animal Crossing × Mario Kart 8 downloadable content along with the other three race courses found in this cup. The course is located in a forested area inhabited by Toads and Shy Guys, where the track runs around a giant tree, its branches, down a stream passage and through a pond in a clearing of the forest.

Layout[edit]

The course as seen from the starting line.

The race starts in a grove, serving as track on the trunk of the tree, therefore racers start the course in anti-gravity mode. The track makes a U-turn to the right while racers meet the first set of Item Boxes and coins and follow a boardwalk. The track then splits in two, while the boardwalk ends with two ramps for tricks on each side. Racers can choose which branch take: The left has some coins scattered in the road, while the right has more ramps for tricks but no coins to collect. After that, the two sections join and finish with another ramp to jump, where the anti-gravity mode turns off and racers once again land on a boardwalk that runs through a small village dwelling in the top of tree, inhabited by several Shy Guys.

The track bends gently to the right with a second set of item boxes here and some coins. Racers now take the blue ramp to glide over a large void and reach a circular platform at the end with a picture of Shy Guy's mask on it. The boardwalk continues once racers have landed there. Taking a slight bend to the left, racers drop from the boardwalk to a passage with a stream of water running down, giving them a slight boost of speed. Racers will find here more ramps to jump and coins moving along the stream, and the last set of item boxes, while the passage turns to the right. Racers exit the passage taking the last ramp and fall to a shallow pond in the lowest level of the forest. The pond has enormous leaves floating with Dash Panels on them, so that players can run over and perform their tricks. The last set of coins is found there over the pads.

After the pond, the racer will find a last ramp to jump over another gap and land directly another boardwalk over an anti-gravity pad. The track makes a slight detour to the left, which is also the last bend that leads the player back to the trunk's groove and starting line, completing in that way a lap.

Shortcuts[edit]

  • On the left route where the track splits near the beginning, players can take either of these shortcuts:
    • A mushroom can be used over a patch of grass cutting off a corner.
    • To the left of the jump ramp a small grass ramp can be taken using a mushroom cutting off the turn leading to the main ramp.
  • Just before the finish line and located in the detour, there is a single jump ramp that can be taken. It is required to use a Mushroom or a Super Star to take this way due to the grass before it.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ネイチャーロード
Neichā Rōdo
Nature Road
Spanish Bosque Mágico Magical Forest
French Passage Feuillage Foliage Passage
Dutch Wervelwoud Whirl Woods
German Wilder Wipfelweg Wild Treetopway
Italian Boscodromo Woodlanddrome
Portuguese Floresta Misteriosa Mysterious Forest
Russian Лихие леса
Likhye lesa
Dashing Forest
Korean 네이처 로드
Neicheo Rodeu
Nature Road
Chinese 自然之路[1]
Zìrán Zhī Lù
Road of Nature

Trivia[edit]

  • Like on Wii Wario's Gold Mine and Shy Guy Falls, the Shy Guys on the glider segment chant as the racers pass by.
  • This is the only track to start in anti-gravity, but not to be in anti-gravity for the whole race.
  • This is the only track in the Mario Kart series to have music in 5/4 time; that is, five beats to a measure and the quarter note gets the count.
  • This is the only new track in Mario Kart 8 in which its icon has the feature on the left side of the icon.
  1. ^ https://weibo.com/6048193311/Fy7RqkUFQ