N64 Banshee Boardwalk

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Banshee Boardwalk
Banshee Boardwalk MK64.png
N64 Banshee Boardwalk as it is seen in Mario Kart DS
Information
Appears in Mario Kart 64 (1996)
Mario Kart DS (2005)
Cup(s) Special Cup (64)
Lightning Cup (DS)
Based on Ghost Valley
Distance 747 m
Online play Was never available (DS)
Music sample
Mario Kart 64

Mario Kart DS
Course map
Mario Kart 64
An aerial view of Banshee BoardwalkMini map of Banshee Boardwalk from Mario Kart 64

Mario Kart DS
N64 Banshee Boardwalk mapMario Kart DS

Staff ghost(s)
DS Ninten★まさ
2:14.403 Dry Bones MKDS record icon.pngThe model of the Dry Bomber from Mario Kart DS

Banshee Boardwalk (transliterated as Hyudoro Pond[1] and Hyuudoro Lake[2] on two respective occasions) is the third track of the Special Cup in Mario Kart 64 and the penultimate track of the game. It resembles the Ghost Valley courses from Super Mario Kart, in terms of overall theme and layout. This course's music also samples from part of those courses' music.

Banshee Boardwalk returns as a classic course in Mario Kart DS as the second race of the Lightning Cup.

Mario Kart 64[edit]

Course layout[edit]

The course begins on a boardwalk with guardrails covering most of the track on both sides. There is first a 90° turn to the left followed by a 90° turn to the right and a 45° turn to the right. Racers then briefly drive straight and encounter the first set of Item Boxes, before taking a sharp 135° turn to the left. Afterwards there is a straightaway, where a giant Cheep-Cheep will jump out of the water, of no consequence to racers. Following the straightaway is a 45° left turn, a brief straight with another item set, and another 45° left turn immediately followed by a 45° right turn. Racers then drive along another brief straight where the boardwalk is broken and racers fall down onto another part of it. A 45° left turn and a 90° left turn follow, and then racers pass under a "WELCOME" sign as they reach an abandoned building. When they enter the building, they must immediately go right, left, and then right around several walls. Inside the building there are also bats that fly at racers, and part of the floor is missing. The bats do not appear in Time Trials. Racers then encounter another item set and the exit of the building shortly after. Upon exiting the building, they return to the boardwalk and make a 90° right turn. There is then a straightaway, a U-turn to the left with the last item set in the middle, and another straightaway which brings racers to the finish line.

Boos also appear throughout the track, though they merely laugh at racers and do not hinder them.

Mario Kart DS[edit]

Banshee Boardwalk makes its classic course debut as the second course of the Lightning Cup in Mario Kart DS. The Cheep-Cheep is replaced with a Bubba, and the bats are replaced by Swoops. The Swoops also appear in Time Trial. The Boos (as in Luigi's Mansion) appear only during Grand Prix and Time Trial. The course was never available in Wi-Fi. It is the longest retro course of the game. In addition, this is the only Lightning Cup course in the game to not reappear in Mario Kart Tour, and is only one of three classic courses in Mario Kart DS with this distinction, the others being N64 Moo Moo Farm and GCN Luigi Circuit.

Missions[edit]

There is one mission that takes place on Banshee Boardwalk:

  • Mission 7-8: The player controls Luigi, who must hit 10 Item Boxes within 65 seconds. Most Item Boxes are part of sets composed of one real Item Box and several fake ones. Additionally, there are Bananas all over the track. All Item Boxes contain a Mushroom.

Profiles[edit]

Mario Kart 64[edit]

  • Instruction manual: "A dark and mysterious boardwalk over water is the location for this course. At the corners, some guardrails are missing, making its design quite rough. At the old building that you pass through along the way, try not to run into the large army of bats."
  • Website: "Missing guardrails add to the challenge of this haunted raceway."

Mario Kart DS[edit]

  • North American website: "This boardwalk was made for racing. Narrow straightaways and spooky hallways make for some of the most unpredictable racing action you've ever seen!"
  • European website: "This rickety wooden walkway is haunted by the spirits of drivers who've fallen to their doom from its barrier-less bends. At least, that's what the rumours say. But say 'Boo' to the old ghost stories and concentrate on keeping your kart on the straight and narrow."

Gallery[edit]

Mario Kart 64[edit]

Mario Kart DS[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ヒュ~ドロ いけ (Mario Kart 64)
Hyu~doro Ike
ヒュードロいけ
Hyūdoro Ike
From「ヒュードロドロ」(hyūdorodoro, onomatopoeia for a ghost appearing), and「いけ」(ike, pond)

-

Chinese 幽灵湖
Yōulíng Hú
Ghost Lake

French Ponton Lugubre
Lugubrious Pontoon
German Spukpfad
Spooky Path
Italian Pontile stregato
Bewitched Boardwalk
Korean 부끄부끄 늪
Bukkeu-bukkeu Neup
Boo Swampland

Spanish Muelle Embrujado
Haunted Pier

References[edit]

  1. ^ Nintendo Magazine System (UK) issue 51, page 28.
  2. ^ Nintendo Magazine System (Australia) issue 49, page 41.