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Yoshi Valley is a race track in Mario Kart 64, and the second course of the Special Cup of that game. It takes place over a canyon and there are many twists and turns. The map modes that show the player icons making circuits around the screen relative to their positions seem to work fine; however, the maze is so complicated that determining the racers' current positions is impossible, so the players' mugshots will just be replaced with question marks. Their position will only be revealed at the end of the race. There are also several Porcupines that can disable turning and slow racers down for 1.5 seconds. Near the end of the course, there is a giant rotating Yoshi Egg that can easily flatten any player to disable their movement for about five seconds. The track uses the same music from Moo Moo Farm. It returns in Mario Kart 8 as both a retro track and a playable Battle Stage, and in Mario Kart 8 Deluxe just as a retro track.
Due to the unique design of the course, there are many different routes that can be taken from the beginning of the maze to the end. The maze begins after a right turn over a bridge shortly after the starting line, and the end is where the Bridge Route connects to the Main Route, after which is a left hairpin turn that then leads to the spinning Yoshi Egg, after which is a long narrow bridge that brings the racers to the grassy field with the finish line.
Mario Kart 8 / Mario Kart 8 Deluxe
Yoshi Valley reappears in Mario Kart 8 and Mario Kart 8 Deluxe as the final track of the Leaf Cup. The valley now features a waterfall and river, and is now known as the Wild Yoshi Sanctuary, a nature reserve for the Yoshis, and there are now trees and bushes with Berries hanging from them. The starting banner is now a wooden sign with a nested green Yoshi Egg placed on top of it. There are also multicolored Yoshis throughout the track waving and jumping as spectators. There is a rock structure with moss forming the head of a Green Yoshi, and there are various colored eggs within the valley. In addition, due to the advances in gaming technology, the game now properly displays current player positions, apart from a couple of minor glitches on the old bridge route.
All of the original paths remain intact, though have been given slight changes to even out the lengths of them; the most significant being that the Long Route has been turned into a Barrel Cannon with a glider segment. Other changes include the bridge being moved from the Bridge Route to the Narrow Route. The left turn at the end of the Bridge Route is more flat and runs through a cave where Swoops appear. Taking the first left upon entering the maze and then the first right now leads to the Bridge Route instead of the Main Route, the Narrow Route is now a typical shortcut over a wooden bridge, and as such the Main Route can only be accessed by taking a left just before the Bridge Route and thus is much more easily missed. The track has toned down in difficulty, and is slightly easier than the original, with the addition of guard-rails and the fact that the game now tells the players which place they are in. The giant Yoshi Egg is smaller, has Coins trailing behind it, and will instead knock over racers rather than flattening them. The Porcupines have also been replaced with Goombas. The Yoshis seen on the course are always in the same spots, though they sometimes change color every time the course is restarted.
Mario Kart 64
Mario Kart 8
Wii U / Switch appearance
Names in other languages